Player Matchup

Ravana
Ravana
BITZ N CASS
Ravana
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,825 Elo+
Party 4
The Morrigan
The Morrigan
DrowsyPotato_
The Morrigan
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 223L
1,527 Elo+
Party 3
Danzaburou
Danzaburou
InfiniteCam
Danzaburou
Level 135
God Stats
5W - 5L
1,450 SR
Queue Stats
328W - 326L
1,516 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Npa Smoky
Kumbhakarna
Level 120
God Stats
3W - 1L
1,867 SR
Queue Stats
136W - 134L
1,597 Elo+
Party 4
Apollo
Apollo
StarxNPA
Apollo
Level 155
God Stats
5W - 2L
1,760 SR
Queue Stats
41W - 42L
1,722 Elo+
Party 4
Team Averages
Level 124
1,615 SR
1,637 Elo+

VS

Team Averages
Level 101
1,478 SR
1,483 Elo+
Hera
Hera
RayClawV2
Hera
Level 121
God Stats
19W - 3L
1,715 SR
Queue Stats
799W - 676L
1,552 Elo+
Party 1
Chang'e
Chang'e
RifT RELAPSE15
Chang'e
Level 124
God Stats
5W - 5L
1,491 SR
Queue Stats
847W - 726L
1,534 Elo+
Party 1
Da Ji
Da Ji
Viciado88
Da Ji
Level 68
God Stats
5W - 7L
1,388 SR
Queue Stats
468W - 493L
1,368 Elo+
Solo
Izanami
Izanami
alhar27
Izanami
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
132W - 135L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
jairhar99
Sylvanus
Level 86
God Stats
1W - 6L
1,294 SR
Queue Stats
184W - 179L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
1 / 6 / 3
9,786
489
4,864
15,976
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
DrowsyPotato_
The Morrigan
12
2 / 5 / 0
8,109
405
3,954
10,812
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
InfiniteCam
Danzaburou
13
2 / 2 / 0
8,778
439
5,171
15,415
7,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Npa Smoky
Kumbhakarna
13
0 / 7 / 3
8,748
437
5,790
27,412
21,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
StarxNPA
Apollo
13
2 / 5 / 0
8,259
413
10,764
17,677
6,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
9 / 3 / 5
11,684
584
21,706
9,957
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 0 / 6
10,711
536
13,540
12,669
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Viciado88
Da Ji
16
1 / 3 / 3
10,112
506
4,041
16,037
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
alhar27
Izanami
18
8 / 2 / 7
11,544
577
21,569
16,244
9,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
jairhar99
Sylvanus
14
4 / 0 / 12
10,636
532
7,670
12,942
13,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
25
25
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
6
3
0.42
L
The Morrigan
DrowsyPotato_
The Morrigan
2
5
0
0.4
L
Danzaburou
InfiniteCam
Danzaburou
2
2
0
1
L
Kumbhakarna
Npa Smoky
Kumbhakarna
0
7
3
0.21
W
Hera
9
3
5
3.83
W
3
0
6
6
L
Apollo
StarxNPA
Apollo
2
5
0
0.4
W
Da Ji
Viciado88
Da Ji
1
3
3
0.83
W
Izanami
alhar27
Izanami
8
2
7
5.75
W
Sylvanus
jairhar99
Sylvanus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,543
Damage
68,526
87,292
Taken
67,849
45,179
Mitigated
44,400
13,333
Healing
31,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,864
1,857
712
4,250
15,976
6,870
0
8,407
7,344
371
55,141
L
The Morrigan
DrowsyPotato_
The Morrigan
3,954
706
0
1,186
10,812
4,025
0
5,034
5,520
31,769
153
L
Danzaburou
InfiniteCam
Danzaburou
5,171
1,828
0
3,230
15,415
7,191
117
9,976
4,997
3,491
44,041
L
Kumbhakarna
Npa Smoky
Kumbhakarna
5,790
982
390
3,565
27,412
21,070
0
11,318
15,854
31,042
0
W
Hera
21,706
5,359
0
2,760
9,957
4,337
3,150
2,947
6,758
79,398
0
W
13,540
1,095
1,642
6,284
12,669
10,189
511
1,898
10,733
68,182
0
L
Apollo
StarxNPA
Apollo
10,764
5,987
0
0
17,677
6,023
0
8,412
9,123
0
51,515
W
Da Ji
Viciado88
Da Ji
4,041
1,120
0
6,245
16,037
6,890
0
1,144
14,893
0
65,336
W
Izanami
alhar27
Izanami
21,569
16,424
0
5,773
16,244
9,199
5,270
3,433
12,571
5,832
95,776
W
Sylvanus
jairhar99
Sylvanus
7,670
2,312
3,811
5,458
12,942
13,785
1,032
1,478
11,454
22,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
54,687
370
Minions Killed
556
0
Camps Cleared
0
1,547,683
Distance Traveled
1,851,283
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,786
489
113
6
0
387,376
2
L
The Morrigan
8,109
405
51
3
0
210,042
4
L
Danzaburou
8,778
439
89
4
0
228,433
3
L
Kumbhakarna
8,748
437
33
2
0
344,121
3
W
Hera
11,684
584
140
7
0
371,407
3
W
Chang'e
10,711
536
122
6
0
395,556
0
L
Apollo
8,259
413
84
4
0
377,711
6
W
Da Ji
10,112
506
117
6
0
388,626
0
W
Izanami
11,544
577
154
8
0
345,731
4
W
Sylvanus
10,636
532
23
1
0
349,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role