Player Matchup

Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Darkpartypooper-
King Arthur
Level 102
God Stats
16W - 26L
1,495 SR
Queue Stats
220W - 209L
1,268 Elo+
Party 1
Set
Set
Tektronic12
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,292 Elo+
Party 1
Ra
Ra
l Insaniam l
Ra
Level 118
God Stats
11W - 6L
2,011 SR
Queue Stats
387W - 403L
1,469 Elo+
Solo
Skadi
Skadi
toxiic_devil8
Skadi
Level 84
God Stats
15W - 15L
1,636 SR
Queue Stats
331W - 361L
1,411 Elo+
Party 2
Team Averages
Level 86
1,628 SR
1,388 Elo+

VS

Team Averages
Level 121
1,610 SR
1,494 Elo+
Cernunnos
Cernunnos
Axiosaegis
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Chiruloaf
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 116L
1,471 Elo+
Party 3
Awilix
Awilix
Yunyun Xeno
Awilix
Level 90
God Stats
11W - 3L
1,819 SR
Queue Stats
53W - 55L
1,488 Elo+
Party 3
Cthulhu
Cthulhu
Yunyun trick
Cthulhu
Level 142
God Stats
15W - 11L
1,612 SR
Queue Stats
128W - 106L
1,504 Elo+
Party 3
Merlin
Merlin
ponce369
Merlin
Level 116
God Stats
10W - 5L
1,621 SR
Queue Stats
585W - 539L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 4 / 8
10,928
520
6,647
18,679
20,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Darkpartypooper-
King Arthur
15
3 / 6 / 1
9,789
466
8,596
17,826
11,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 7 / 3
9,690
461
7,456
17,415
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 4 / 2
10,433
497
5,318
11,737
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 7 / 6
10,572
503
13,388
16,668
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Axiosaegis
Cernunnos
19
9 / 1 / 7
12,217
582
14,273
15,908
7,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Chiruloaf
Osiris
18
4 / 4 / 5
11,819
563
12,973
13,157
15,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
18
11 / 4 / 8
12,571
599
13,243
12,319
8,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Yunyun trick
Cthulhu
16
3 / 7 / 11
10,701
510
13,676
20,352
20,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
ponce369
Merlin
19
1 / 2 / 4
12,270
584
8,223
9,968
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
18
Kills
28
28
Deaths
18
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
8
1.75
W
Cernunnos
Axiosaegis
Cernunnos
9
1
7
12.5
W
Osiris
Chiruloaf
Osiris
4
4
5
1.63
L
King Arthur
Darkpartypooper-
King Arthur
3
6
1
0.58
L
2
7
3
0.5
W
Awilix
11
4
8
3.75
W
Cthulhu
Yunyun trick
Cthulhu
3
7
11
1.21
L
4
4
2
1.25
W
Merlin
ponce369
Merlin
1
2
4
1.5
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,405
Damage
62,388
82,325
Taken
71,704
48,861
Mitigated
56,732
22,831
Healing
18,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,647
1,860
747
2,884
18,679
20,550
174
7,355
11,222
21,397
0
W
Cernunnos
Axiosaegis
Cernunnos
14,273
8,167
0
8,180
15,908
7,467
2,155
2,307
13,601
0
83,364
W
Osiris
Chiruloaf
Osiris
12,973
4,503
0
2,609
13,157
15,728
1,082
102
12,845
7,398
65,489
L
King Arthur
Darkpartypooper-
King Arthur
8,596
1,413
0
3,723
17,826
11,193
0
2,147
15,679
123
52,162
L
7,456
3,081
0
5,658
17,415
6,468
0
2,468
14,883
0
59,619
W
Awilix
13,243
5,417
0
0
12,319
8,610
919
3,217
9,102
5,356
72,389
W
Cthulhu
Yunyun trick
Cthulhu
13,676
1,245
1,285
3,615
20,352
20,825
132
4,116
16,236
39,841
0
L
5,318
709
1,120
3,670
11,737
4,885
180
3,912
7,571
66,930
0
W
Merlin
ponce369
Merlin
8,223
324
0
2,741
9,968
4,102
694
2,346
7,622
96,112
0
L
13,388
8,729
925
4,104
16,668
5,765
830
6,995
9,617
0
59,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,412
Gold Earned
59,578
449
Minions Killed
550
0
Camps Cleared
0
1,804,207
Distance Traveled
1,909,836
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,928
520
21
1
0
349,229
2
W
Cernunnos
12,217
582
121
6
0
367,894
5
W
Osiris
11,819
563
110
5
0
341,254
0
L
King Arthur
9,789
466
105
5
0
311,093
0
L
Set
9,690
461
100
5
0
417,491
2
W
Awilix
12,571
599
116
6
0
426,381
1
W
Cthulhu
10,701
510
34
2
0
362,871
3
L
Ra
10,433
497
118
6
0
414,011
0
W
Merlin
12,270
584
169
8
0
411,436
4
L
Skadi
10,572
503
105
5
0
312,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role