Player Matchup

Bellona
Bellona
Platinum V
Evankillsall
Bellona
Platinum V
Level 125
God Stats
4W - 3L
1,848 SR
Queue Stats
40W - 46L
1,783 MMR
Solo
The Morrigan
The Morrigan
Gold II
NaimIess
The Morrigan
Gold II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,735 MMR
Party 1
Ymir
Ymir
Platinum V
QueueTipss
Ymir
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Realzx
Danzaburou
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Scyned
Fenrir
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,570 SR
1,604 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,651 SR
1,764 MMR
Artemis
Artemis
Platinum III
DJNv
Artemis
Platinum III
Level 134
God Stats
12W - 4L
1,733 SR
Queue Stats
356W - 343L
1,760 MMR
Solo
Sobek
Sobek
Platinum IV
DmndSMURF
Sobek
Platinum IV
Level 85
God Stats
24W - 17L
1,543 SR
Queue Stats
307W - 296L
1,752 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Kabruski
Nu Wa
Gold IV
Level 155
God Stats
2W - 0L
1,796 SR
Queue Stats
15W - 7L
1,725 MMR
Solo
Nemesis
Nemesis
Platinum V
duElidan
Nemesis
Platinum V
Level 125
God Stats
13W - 15L
1,462 SR
Queue Stats
87W - 83L
1,794 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
joseluiisXn
Sun Wukong
Gold II
Level 114
God Stats
33W - 26L
1,721 SR
Queue Stats
45W - 44L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Evankillsall
Bellona
17
0 / 6 / 3
10,873
494
7,263
17,935
17,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
NaimIess
The Morrigan
18
7 / 5 / 6
11,866
539
12,734
11,617
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 4
10,335
470
3,698
14,872
14,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Realzx
Danzaburou
19
1 / 3 / 0
12,547
570
8,029
19,474
8,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Scyned
Fenrir
17
9 / 4 / 4
11,275
513
10,943
17,115
11,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
PersephoneSetChang'eTsukuyomiScylla

VS

Bans
JanusThothApolloRaijinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DJNv
Artemis
19
2 / 2 / 1
12,927
588
10,416
12,722
5,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
DmndSMURF
Sobek
16
2 / 5 / 12
11,818
537
5,115
21,154
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Kabruski
Nu Wa
19
2 / 5 / 7
12,345
561
14,411
8,903
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
duElidan
Nemesis
20
13 / 4 / 5
15,083
686
18,466
13,576
10,304
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
joseluiisXn
Sun Wukong
20
2 / 2 / 7
13,987
636
11,939
21,670
15,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
18
Kills
21
21
Deaths
18
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
DJNv
Artemis
2
2
1
1.25
W
Sobek
DmndSMURF
Sobek
2
5
12
1.6
L
Bellona
Evankillsall
Bellona
0
6
3
0.25
W
Nu Wa
Kabruski
Nu Wa
2
5
7
1.1
L
The Morrigan
NaimIess
The Morrigan
7
5
6
2
L
1
3
4
1
L
Danzaburou
Realzx
Danzaburou
1
3
0
0.33
L
Fenrir
Scyned
Fenrir
9
4
4
2.75
W
Nemesis
duElidan
Nemesis
13
4
5
3.88
W
Sun Wukong
joseluiisXn
Sun Wukong
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,667
Damage
60,347
81,013
Taken
78,025
56,422
Mitigated
52,836
23,771
Healing
26,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DJNv
Artemis
10,416
5,187
0
7,647
12,722
5,506
3,432
517
12,163
0
97,309
W
Sobek
DmndSMURF
Sobek
5,115
595
0
6,737
21,154
18,663
920
6,719
13,994
25,333
0
L
Bellona
Evankillsall
Bellona
7,263
2,609
0
3,732
17,935
17,750
0
2,150
15,691
4,291
68,616
W
Nu Wa
Kabruski
Nu Wa
14,411
1,692
178
1,374
8,903
3,053
1,989
2,704
6,069
111,231
0
L
The Morrigan
NaimIess
The Morrigan
12,734
2,915
0
1,800
11,617
4,742
76
4,107
7,265
99,102
2,510
L
3,698
268
0
3,187
14,872
14,534
0
5,294
9,324
39,384
0
L
Danzaburou
Realzx
Danzaburou
8,029
3,038
0
8,824
19,474
8,054
606
2,163
17,163
0
111,119
L
Fenrir
Scyned
Fenrir
10,943
3,051
0
6,228
17,115
11,342
0
5,538
11,279
0
67,615
W
Nemesis
duElidan
Nemesis
18,466
10,714
0
1,179
13,576
10,304
4,389
3,400
10,053
7,717
113,446
W
Sun Wukong
joseluiisXn
Sun Wukong
11,939
2,494
0
9,654
21,670
15,310
1,185
3,834
17,724
0
94,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,896
Gold Earned
66,160
714
Minions Killed
738
0
Camps Cleared
0
2,201,069
Distance Traveled
2,210,563
24
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,927
588
176
8
0
380,363
5
W
Sobek
11,818
537
29
1
0
433,898
11
L
Bellona
10,873
494
166
8
0
441,030
2
W
Nu Wa
12,345
561
175
8
0
394,308
7
L
The Morrigan
11,866
539
182
8
0
426,469
5
L
Ymir
10,335
470
63
3
0
445,080
3
L
Danzaburou
12,547
570
192
9
0
418,092
9
L
Fenrir
11,275
513
111
5
0
470,398
5
W
Nemesis
15,083
686
152
7
0
523,858
6
W
Sun Wukong
13,987
636
206
9
0
478,136
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role