Player Matchup

Cernunnos
Cernunnos
Afalau
Cernunnos
Level 156
God Stats
6W - 4L
1,569 SR
Queue Stats
136W - 96L
1,600 Elo+
Party 1
Odin
Odin
BoostedNero
Odin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Janus
Janus
Gadgenite
Janus
Level 156
God Stats
8W - 9L
1,261 SR
Queue Stats
190W - 163L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
IceToMeetU
Sylvanus
Level 154
God Stats
21W - 22L
1,605 SR
Queue Stats
94W - 68L
1,640 Elo+
Party 1
Nemesis
Nemesis
hannahgrace13
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 122
1,487 SR
1,570 Elo+

VS

Team Averages
Level 88
1,536 SR
1,530 Elo+
Cu Chulainn
Cu Chulainn
Deniier
Cu Chulainn
Level 143
God Stats
1W - 3L
1,320 SR
Queue Stats
422W - 271L
1,548 Elo+
Party 3
Athena
Athena
Hiclclen
Athena
Level 116
God Stats
4W - 6L
1,745 SR
Queue Stats
362W - 229L
1,468 Elo+
Party 3
Thanatos
Thanatos
Kinlar
Thanatos
Level 128
God Stats
5W - 7L
1,612 SR
Queue Stats
268W - 249L
1,635 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lonnaldo
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 92L
1,500 Elo+
Party 3
Eset
Eset
XD God Kyle
Eset
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Afalau
Cernunnos
20
13 / 0 / 3
15,021
683
22,189
15,650
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 8
10,548
479
5,917
14,934
14,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Gadgenite
Janus
20
7 / 2 / 8
13,273
603
12,849
10,786
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
IceToMeetU
Sylvanus
17
3 / 1 / 18
11,347
516
8,702
18,169
16,563
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
20
4 / 2 / 9
12,486
568
9,494
18,198
9,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deniier
Cu Chulainn
19
2 / 6 / 3
11,518
524
14,663
18,906
24,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Hiclclen
Athena
15
0 / 6 / 4
9,449
430
6,316
17,035
16,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
Kinlar
Thanatos
18
8 / 8 / 0
11,737
534
13,019
20,962
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Lonnaldo
Ah Muzen Cab
17
0 / 5 / 1
9,962
453
4,040
12,733
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 4 / 2
9,666
439
5,396
11,383
4,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
29
Kills
10
10
Deaths
29
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Afalau
Cernunnos
13
0
3
14.5
W
2
5
8
1.2
L
Cu Chulainn
Deniier
Cu Chulainn
2
6
3
0.58
W
Janus
Gadgenite
Janus
7
2
8
5.5
L
Athena
Hiclclen
Athena
0
6
4
0.33
W
Sylvanus
IceToMeetU
Sylvanus
3
1
18
12
L
Thanatos
Kinlar
Thanatos
8
8
0
1
L
Ah Muzen Cab
Lonnaldo
Ah Muzen Cab
0
5
1
0.1
L
0
4
2
0.25
W
Nemesis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,151
Damage
43,434
77,737
Taken
81,019
53,887
Mitigated
56,817
35,346
Healing
26,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Afalau
Cernunnos
22,189
14,212
0
10,093
15,650
7,713
4,411
2,187
13,463
0
154,981
W
5,917
2,448
0
2,722
14,934
14,956
408
2,699
12,235
0
35,418
L
Cu Chulainn
Deniier
Cu Chulainn
14,663
3,172
0
3,540
18,906
24,280
304
6,008
12,612
8,995
75,818
W
Janus
Gadgenite
Janus
12,849
1,250
0
2,912
10,786
4,683
168
3,056
7,730
103,666
0
L
Athena
Hiclclen
Athena
6,316
1,575
0
1,288
17,035
16,684
0
4,529
12,481
38,613
0
W
Sylvanus
IceToMeetU
Sylvanus
8,702
1,822
3,478
6,912
18,169
16,563
726
4,027
14,142
30,773
0
L
Thanatos
Kinlar
Thanatos
13,019
4,119
0
14,911
20,962
7,195
0
3,657
17,230
0
77,156
L
Ah Muzen Cab
Lonnaldo
Ah Muzen Cab
4,040
618
0
3,868
12,733
4,063
0
1,505
11,228
0
69,940
L
5,396
143
0
3,195
11,383
4,595
0
5,852
5,506
55,472
0
W
Nemesis
9,494
4,403
0
9,229
18,198
9,972
934
3,338
14,860
0
90,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,675
Gold Earned
52,332
647
Minions Killed
579
0
Camps Cleared
0
2,286,487
Distance Traveled
2,103,181
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,021
683
225
10
0
401,082
9
W
Odin
10,548
479
74
3
0
391,128
0
L
Cu Chulainn
11,518
524
154
7
0
415,919
5
W
Janus
13,273
603
169
8
0
505,005
4
L
Athena
9,449
430
45
2
0
472,046
4
W
Sylvanus
11,347
516
58
3
0
465,566
9
L
Thanatos
11,737
534
122
6
0
403,738
0
L
Ah Muzen Cab
9,962
453
141
6
0
411,931
3
L
Eset
9,666
439
117
5
0
399,547
0
W
Nemesis
12,486
568
121
6
0
523,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role