Player Matchup

Fenrir
Fenrir
Diddy Doodat138
Fenrir
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
554W - 602L
1,354 Elo+
Solo
Odin
Odin
HarryFantastic1
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Solo
Geb
Geb
ablebacon8
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,100 Elo+
Solo
Baron Samedi
Baron Samedi
jacktwist1
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 26L
1,400 Elo+
Solo
Osiris
Osiris
xanman80
Osiris
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,500 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,334 Elo+

VS

Team Averages
Level 79
1,476 SR
1,389 Elo+
Kuzenbo
Kuzenbo
SnipeDonkulou5
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,318 Elo+
Solo
Chang'e
Chang'e
So Youwannabeme
Chang'e
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,383 Elo+
Party 1
Bellona
Bellona
Thrashman12321
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,201 Elo+
Party 1
Thoth
Thoth
WastuKancana
Thoth
Level 125
God Stats
16W - 24L
1,164 SR
Queue Stats
1,035W - 1,128L
1,472 Elo+
Solo
Heimdallr
Heimdallr
gavatron2151
Heimdallr
Level 61
God Stats
4W - 4L
1,717 SR
Queue Stats
285W - 278L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,130
542
9,820
17,683
8,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 7 / 4
9,357
624
9,096
18,139
14,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

14
0 / 9 / 4
8,524
568
10,453
26,256
23,741
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
jacktwist1
Baron Samedi
20
6 / 2 / 2
10,403
694
31,507
14,659
8,409
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
xanman80
Osiris
15
3 / 5 / 3
10,109
674
7,330
12,730
12,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 18
11,094
740
9,243
24,598
21,657
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
7 / 2 / 19
11,441
763
15,533
13,992
11,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 3 / 18
12,648
843
16,392
29,718
31,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 2 / 15
10,870
725
16,255
9,730
4,544
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
gavatron2151
Heimdallr
20
8 / 1 / 21
11,996
800
18,638
14,957
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
122
11
Kills
31
31
Deaths
11
17
Assists
91
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
2
7
4
0.57
W
4
3
18
4.33
W
7
2
19
8.25
W
7
3
18
5.33
W
5
2
15
6.25
L
0
9
4
0.22
W
Heimdallr
gavatron2151
Heimdallr
8
1
21
18.5
L
Baron Samedi
jacktwist1
Baron Samedi
6
2
2
3.5
L
Osiris
xanman80
Osiris
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,206
Damage
76,061
89,467
Taken
92,995
67,145
Mitigated
79,859
28,972
Healing
58,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,820
2,248
1,353
3,635
17,683
8,126
0
7,546
9,859
255
20,522
L
9,096
632
1,168
2,737
18,139
14,833
0
8,752
8,987
0
24,242
W
9,243
3,766
1,253
10,567
24,598
21,657
487
11,340
13,258
16,135
0
W
15,533
3,000
14,549
7,819
13,992
11,446
1,174
6,923
7,069
27,086
0
W
16,392
2,570
1,868
11,410
29,718
31,186
524
13,760
15,958
6,748
22,544
W
16,255
602
1,634
1,629
9,730
4,544
1,118
4,110
5,620
32,462
0
L
10,453
961
0
2,363
26,256
23,741
0
14,073
11,933
19,238
0
W
Heimdallr
gavatron2151
Heimdallr
18,638
6,333
2,588
4,782
14,957
11,026
2,116
6,029
8,928
0
38,959
L
Baron Samedi
jacktwist1
Baron Samedi
31,507
2,015
10,284
7,432
14,659
8,409
0
6,905
7,654
63,294
0
L
Osiris
xanman80
Osiris
7,330
2,299
0
0
12,730
12,036
0
7,758
4,872
0
10,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
58,049
110
Minions Killed
158
0
Camps Cleared
0
1,285,947
Distance Traveled
1,347,513
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,130
542
22
1
0
289,759
3
L
Odin
9,357
624
35
2
0
278,314
0
W
Kuzenbo
11,094
740
13
1
0
312,291
0
W
Chang'e
11,441
763
35
2
0
239,647
0
W
Bellona
12,648
843
23
2
0
283,950
0
W
Thoth
10,870
725
44
3
0
247,992
0
L
Geb
8,524
568
13
1
0
274,236
1
W
Heimdallr
11,996
800
43
3
0
263,633
2
L
Baron Samedi
10,403
694
34
2
0
309,061
2
L
Osiris
10,109
674
6
0
0
134,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role