Player Matchup

Artemis
Artemis
Death Da Kid702
Artemis
Level 157
God Stats
3W - 3L
1,505 SR
Queue Stats
131W - 156L
1,431 Elo+
Solo
Zeus
Zeus
Ix PoMoPoMiT xI
Zeus
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
273W - 298L
1,531 Elo+
Solo
Heimdallr
Heimdallr
Jlordo
Heimdallr
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,641 Elo+
Solo
He Bo
He Bo
Vankster
He Bo
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,701 Elo+
Solo
Anhur
Anhur
portaluis1
Anhur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 123
1,501 SR
1,561 Elo+

VS

Team Averages
Level 149
1,568 SR
1,685 Elo+
Awilix
Awilix
FalafelSauce
Awilix
Level 147
God Stats
4W - 5L
1,500 SR
Queue Stats
368W - 375L
1,684 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
K4OS Odin
Ah Muzen Cab
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 26L
1,728 Elo+
Party 1
Cerberus
Cerberus
K4OS Soviet
Cerberus
Level 149
God Stats
5W - 2L
1,841 SR
Queue Stats
111W - 77L
1,767 Elo+
Party 1
Tyr
Tyr
K4OS Zero
Tyr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,761 Elo+
Party 1
Ares
Ares
TealKois
Ares
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
351W - 334L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 14
10,843
723
21,454
12,050
4,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 3 / 18
13,804
920
30,971
12,089
5,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Jlordo
Heimdallr
16
3 / 4 / 14
10,359
691
15,737
10,915
4,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Vankster
He Bo
20
6 / 4 / 16
12,076
805
11,568
10,242
3,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
18
4 / 6 / 16
11,220
748
10,454
16,186
6,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
8 / 5 / 5
11,588
773
7,385
17,679
11,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
K4OS Odin
Ah Muzen Cab
19
6 / 3 / 12
11,362
757
15,837
13,630
6,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
K4OS Soviet
Cerberus
18
3 / 7 / 13
10,835
722
12,254
31,576
23,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 7 / 16
11,971
798
9,627
21,376
23,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ares
17
3 / 6 / 13
11,059
737
7,059
20,441
26,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
81
28
Kills
22
23
Deaths
28
78
Assists
59
Player
Kills
Deaths
Assists
KDA
W
5
6
14
2
L
Awilix
8
5
5
2.1
W
10
3
18
6.33
W
Heimdallr
Jlordo
Heimdallr
3
4
14
2.5
L
Ah Muzen Cab
K4OS Odin
Ah Muzen Cab
6
3
12
4
L
Cerberus
K4OS Soviet
Cerberus
3
7
13
1.36
L
2
7
16
1.43
L
Ares
3
6
13
1.58
W
He Bo
Vankster
He Bo
6
4
16
3.5
W
Anhur
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,184
Damage
52,162
61,482
Taken
104,702
24,253
Mitigated
92,840
19,544
Healing
30,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,454
6,842
2,264
1,020
12,050
4,188
1,583
4,551
7,424
0
35,294
L
Awilix
7,385
2,689
2,299
4,968
17,679
11,757
1,295
8,488
9,191
0
24,540
W
30,971
2,739
958
3,498
12,089
5,059
527
3,997
8,017
64,517
0
W
Heimdallr
Jlordo
Heimdallr
15,737
7,117
406
1,346
10,915
4,801
1,382
4,110
6,742
0
26,176
L
Ah Muzen Cab
K4OS Odin
Ah Muzen Cab
15,837
5,841
2,615
4,309
13,630
6,672
3,389
6,033
7,597
0
47,204
L
Cerberus
K4OS Soviet
Cerberus
12,254
305
22
9,153
31,576
23,420
405
12,857
18,719
23,146
0
L
9,627
209
442
2,398
21,376
23,995
93
7,090
14,286
0
15,413
L
Ares
7,059
271
2,095
2,333
20,441
26,996
533
8,071
12,370
9,206
0
W
He Bo
Vankster
He Bo
11,568
497
432
1,815
10,242
3,970
758
3,014
7,178
25,553
0
W
Anhur
10,454
5,289
3,188
4,617
16,186
6,235
1,932
3,641
12,495
0
22,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,302
Gold Earned
56,815
201
Minions Killed
161
0
Camps Cleared
0
1,167,162
Distance Traveled
1,237,993
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,843
723
24
2
0
213,556
0
L
Awilix
11,588
773
32
2
0
277,972
2
W
Zeus
13,804
920
62
4
0
226,224
4
W
Heimdallr
10,359
691
23
2
0
253,553
1
L
Ah Muzen Cab
11,362
757
70
5
0
252,504
0
L
Cerberus
10,835
722
40
3
0
238,958
2
L
Tyr
11,971
798
17
1
0
264,043
4
L
Ares
11,059
737
2
0
0
204,516
0
W
He Bo
12,076
805
53
4
0
241,019
0
W
Anhur
11,220
748
39
3
0
232,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role