Player Matchup

Cernunnos
Cernunnos
Antointed X
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Dante_Prnceof2K
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,426 Elo+
Solo
Olorun
Olorun
MrS33D
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,586 Elo+
Solo
Cthulhu
Cthulhu
S2 Extracter
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,246 Elo+
Party 1
Ravana
Ravana
Sabawm
Ravana
Level 30
God Stats
76W - 88L
1,427 SR
Queue Stats
173W - 183L
1,244 Elo+
Party 1
Team Averages
Level 16
1,485 SR
1,400 Elo+

VS

Team Averages
Level 39
1,473 SR
1,596 Elo+
Ymir
Ymir
AleXtr3m
Ymir
Level 96
God Stats
4W - 7L
1,417 SR
Queue Stats
76W - 75L
1,697 Elo+
Party 2
Nemesis
Nemesis
Bhrockoly
Nemesis
Level 27
God Stats
15W - 6L
1,531 SR
Queue Stats
296W - 313L
1,526 Elo+
Solo
Guan Yu
Guan Yu
big kenwood
Guan Yu
Level 24
God Stats
2W - 2L
1,385 SR
Queue Stats
13W - 11L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
jonat4
Danzaburou
Level 24
God Stats
20W - 13L
1,511 SR
Queue Stats
59W - 90L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
thr33 brownies
Sylvanus
Level 25
God Stats
19W - 19L
1,519 SR
Queue Stats
58W - 76L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Antointed X
Cernunnos
14
0 / 14 / 2
9,676
387
7,648
22,014
6,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 8 / 1
10,192
408
5,469
22,579
9,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
MrS33D
Olorun
15
2 / 11 / 1
10,365
415
12,344
22,395
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
S2 Extracter
Cthulhu
11
0 / 14 / 0
8,348
334
6,601
25,911
22,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
Sabawm
Ravana
17
7 / 6 / 1
11,933
477
21,232
18,149
13,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
18 / 1 / 13
15,110
604
30,553
30,629
20,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Bhrockoly
Nemesis
20
10 / 3 / 6
15,090
604
14,596
20,765
11,337
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
big kenwood
Guan Yu
16
1 / 5 / 13
11,511
460
4,437
16,134
12,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
jonat4
Danzaburou
20
20 / 1 / 15
15,710
628
28,522
14,163
6,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
17
4 / 1 / 28
13,783
551
9,914
15,378
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
128
10
Kills
53
53
Deaths
11
5
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ymir
18
1
13
24.5
L
Cernunnos
Antointed X
Cernunnos
0
14
2
0.07
W
Nemesis
Bhrockoly
Nemesis
10
3
6
4.33
L
1
8
1
0.19
L
Olorun
MrS33D
Olorun
2
11
1
0.23
L
Cthulhu
S2 Extracter
Cthulhu
0
14
0
0
L
Ravana
Sabawm
Ravana
7
6
1
1.25
W
Guan Yu
big kenwood
Guan Yu
1
5
13
1.5
W
Danzaburou
jonat4
Danzaburou
20
1
15
27.5
W
Sylvanus
4
1
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,294
Damage
88,022
111,048
Taken
97,069
58,013
Mitigated
66,782
20,333
Healing
44,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
30,553
5,158
1,122
11,852
30,629
20,391
476
7,673
22,956
124,034
0
L
Cernunnos
Antointed X
Cernunnos
7,648
4,238
0
2,678
22,014
6,500
1,052
6,869
15,145
0
39,791
W
Nemesis
Bhrockoly
Nemesis
14,596
10,519
0
8,079
20,765
11,337
1,534
3,632
17,133
95
134,932
L
5,469
3,583
0
5,148
22,579
9,027
0
6,888
15,691
0
60,968
L
Olorun
MrS33D
Olorun
12,344
4,901
672
6,393
22,395
7,247
712
12,202
10,193
56,915
0
L
Cthulhu
S2 Extracter
Cthulhu
6,601
274
0
666
25,911
22,089
130
8,043
17,868
20,969
0
L
Ravana
Sabawm
Ravana
21,232
7,868
0
4,776
18,149
13,150
2,277
6,544
11,605
0
72,136
W
Guan Yu
big kenwood
Guan Yu
4,437
1,301
2,066
3,415
16,134
12,858
1,469
3,489
12,645
0
40,237
W
Danzaburou
jonat4
Danzaburou
28,522
13,809
0
3,624
14,163
6,575
8,593
4,021
10,142
0
95,136
W
Sylvanus
9,914
3,448
7,182
7,124
15,378
15,621
270
5,041
10,337
32,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,514
Gold Earned
71,204
434
Minions Killed
564
0
Camps Cleared
0
1,958,167
Distance Traveled
2,262,738
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,110
604
147
6
0
463,792
1
L
Cernunnos
9,676
387
70
3
0
332,015
0
W
Nemesis
15,090
604
188
8
0
466,212
0
L
Arachne
10,192
408
109
4
0
446,254
10
L
Olorun
10,365
415
98
4
0
349,670
1
L
Cthulhu
8,348
334
45
2
0
389,372
1
L
Ravana
11,933
477
112
4
0
440,856
4
W
Guan Yu
11,511
460
50
2
0
489,604
0
W
Danzaburou
15,710
628
151
6
0
436,785
2
W
Sylvanus
13,783
551
28
1
0
406,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role