Player Matchup

Cerberus
Cerberus
ChronicVOLO
Cerberus
Level 29
God Stats
4W - 3L
1,485 SR
Queue Stats
176W - 212L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
MachtBesen55539
Ao Kuang
Level 10
God Stats
7W - 13L
1,366 SR
Queue Stats
69W - 97L
1,195 Elo+
Party 1
Pele
Pele
NormalIndobow31
Pele
Level 7
God Stats
3W - 6L
1,253 SR
Queue Stats
101W - 128L
1,195 Elo+
Party 1
Danzaburou
Danzaburou
SIMA_511
Danzaburou
Level 27
God Stats
101W - 96L
1,421 SR
Queue Stats
375W - 366L
1,402 Elo+
Solo
Bastet
Bastet
xXDiablo05Xx
Bastet
Level 8
God Stats
5W - 11L
1,080 SR
Queue Stats
148W - 209L
1,261 Elo+
Party 1
Team Averages
Level 16
1,321 SR
1,288 Elo+

VS

Team Averages
Level 15
1,492 SR
1,392 Elo+
Achilles
Achilles
C_0m3dy
Achilles
Level 13
God Stats
3W - 6L
1,500 SR
Queue Stats
47W - 47L
1,452 Elo+
Solo
Merlin
Merlin
GolanTefuk
Merlin
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 16L
1,278 Elo+
Solo
Nemesis
Nemesis
Pablirechumy
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,296 Elo+
Solo
Neith
Neith
PrinceSuko_
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ten-no-kamiOKAMI
Ymir
Level 28
God Stats
3W - 3L
1,460 SR
Queue Stats
66W - 64L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChronicVOLO
Cerberus
8
0 / 0 / 2
5,312
483
1,022
3,318
1,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
8
0 / 2 / 2
5,090
463
1,869
5,022
1,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 0 / 2
5,243
477
3,783
3,275
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SIMA_511
Danzaburou
10
9 / 0 / 0
6,943
631
8,456
8,076
2,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
8
0 / 2 / 0
5,115
465
1,922
4,636
1,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C_0m3dy
Achilles
12
2 / 0 / 0
6,551
596
3,119
5,251
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
GolanTefuk
Merlin
9
1 / 2 / 0
5,211
474
1,350
4,229
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Pablirechumy
Nemesis
3
0 / 3 / 0
3,882
353
536
4,639
1,350
Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,477
407
3,122
5,455
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 0
4,791
436
1,612
10,562
2,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
3
4
Deaths
12
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
C_0m3dy
Achilles
2
0
0
2
W
Cerberus
ChronicVOLO
Cerberus
0
0
2
1
L
Merlin
GolanTefuk
Merlin
1
2
0
0.5
W
Ao Kuang
0
2
2
0.5
W
1
0
2
2
L
Nemesis
Pablirechumy
Nemesis
0
3
0
0
L
0
2
0
0
W
Danzaburou
SIMA_511
Danzaburou
9
0
0
9
L
0
5
0
0
W
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,052
Damage
9,739
24,327
Taken
30,136
7,765
Mitigated
11,629
5,136
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
C_0m3dy
Achilles
3,119
936
0
451
5,251
4,962
412
39
5,212
0
33,885
W
Cerberus
ChronicVOLO
Cerberus
1,022
0
0
1,075
3,318
1,819
156
422
2,846
13,425
0
L
Merlin
GolanTefuk
Merlin
1,350
564
0
0
4,229
1,128
351
1,011
3,218
19,771
0
W
Ao Kuang
1,869
676
0
550
5,022
1,374
1,347
900
4,122
13,872
0
W
3,783
1,064
0
696
3,275
839
112
605
2,670
0
21,087
L
Nemesis
Pablirechumy
Nemesis
536
184
0
156
4,639
1,350
127
284
4,355
0
2,118
L
3,122
1,249
0
2,026
5,455
1,206
95
109
5,346
0
15,336
W
Danzaburou
SIMA_511
Danzaburou
8,456
3,910
0
2,815
8,076
2,572
500
1,035
7,041
0
32,798
L
1,612
328
258
2,690
10,562
2,983
120
1,448
9,114
10,423
0
W
Bastet
1,922
846
0
0
4,636
1,161
42
0
4,436
0
16,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,703
Gold Earned
24,912
167
Minions Killed
178
0
Camps Cleared
0
1,032,860
Distance Traveled
858,291
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,551
596
88
8
0
174,977
0
W
Cerberus
5,312
483
30
3
0
214,889
1
L
Merlin
5,211
474
35
3
0
151,650
0
W
Ao Kuang
5,090
463
24
2
0
201,741
0
W
Pele
5,243
477
31
3
0
195,417
0
L
Nemesis
3,882
353
5
0
0
157,849
1
L
Neith
4,477
407
27
2
0
202,909
0
W
Danzaburou
6,943
631
51
5
0
217,454
0
L
Ymir
4,791
436
23
2
0
170,906
1
W
Bastet
5,115
465
31
3
0
203,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role