Player Matchup

Xing Tian
Xing Tian
Gold V
A DRAG RACER
Xing Tian
Gold V
Level 142
God Stats
15W - 11L
1,593 SR
Queue Stats
115W - 93L
1,540 MMR
Solo
Scylla
Scylla
Bronze III
BroadCalf307803
Scylla
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,541 MMR
Solo
Cerberus
Cerberus
Bronze III
Fudge_of_AmiNami
Cerberus
Bronze III
Level 67
God Stats
16W - 14L
1,405 SR
Queue Stats
35W - 32L
1,541 MMR
Solo
Mercury
Mercury
Bronze III
MaleficentDesire
Mercury
Bronze III
Level 94
God Stats
0W - 2L
1,763 SR
Queue Stats
21W - 34L
1,541 MMR
Solo
Skadi
Skadi
Gold III
xlCeruleanNovalx
Skadi
Gold III
Level 80
God Stats
1W - 2L
1,640 SR
Queue Stats
150W - 140L
1,541 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,580 SR
1,541 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,651 SR
1,541 MMR
Nu Wa
Nu Wa
Silver II
Ashton Bihhh
Nu Wa
Silver II
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 91L
1,541 MMR
Solo
Apollo
Apollo
Silver I
GG-Bro-420-
Apollo
Silver I
Level 160
God Stats
6W - 6L
1,542 SR
Queue Stats
166W - 165L
1,538 MMR
Party 1
Amaterasu
Amaterasu
Gold V
SleepyMartian
Amaterasu
Gold V
Level 159
God Stats
8W - 6L
2,007 SR
Queue Stats
155W - 161L
1,542 MMR
Solo
Artio
Artio
Bronze III
giobehoein
Artio
Bronze III
Level 97
God Stats
14W - 12L
1,500 SR
Queue Stats
101W - 102L
1,541 MMR
Solo
Chronos
Chronos
Silver I
xKeyonte-Legend
Chronos
Silver I
Level 147
God Stats
2W - 0L
1,704 SR
Queue Stats
196W - 185L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A DRAG RACER
Xing Tian
9
2 / 5 / 0
6,982
436
4,766
13,342
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 5 / 1
7,288
456
5,963
8,258
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 2
8,533
533
10,270
12,507
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 3
7,422
464
1,490
12,000
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 0
6,118
382
4,001
8,910
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
NemesisBakasuraCthulhuPersephoneKhepri

VS

Bans
KaliOsirisSetDanzaburouArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 4
11,134
696
10,837
6,892
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
5 / 2 / 4
10,569
661
7,985
9,957
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
SleepyMartian
Amaterasu
14
0 / 3 / 7
8,694
543
4,972
15,328
10,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
12
2 / 2 / 10
8,818
551
4,177
12,091
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 0 / 10
9,858
616
8,804
7,887
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
8
Kills
23
23
Deaths
8
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
A DRAG RACER
Xing Tian
2
5
0
0.4
W
14
1
4
16
L
3
5
1
0.7
L
3
2
2
2
W
Apollo
5
2
4
3.5
L
0
5
3
0.3
W
Amaterasu
SleepyMartian
Amaterasu
0
3
7
1.17
W
Artio
2
2
10
3.5
W
2
0
10
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
36,775
55,017
Taken
52,155
23,360
Mitigated
28,384
12,538
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
A DRAG RACER
Xing Tian
4,766
373
0
1,555
13,342
5,828
0
7,890
5,221
26,529
0
W
10,837
2,295
0
588
6,892
2,432
4,021
2,524
4,343
68,070
0
L
5,963
708
0
1,602
8,258
2,171
0
3,905
4,217
37,196
0
L
10,270
774
0
5,500
12,507
9,146
0
3,989
8,435
59,444
0
W
Apollo
7,985
4,147
0
994
9,957
6,103
3,878
2,562
7,329
6,615
66,519
L
1,490
339
0
2,204
12,000
3,802
542
2,860
9,008
0
45,089
W
Amaterasu
SleepyMartian
Amaterasu
4,972
2,524
0
6,714
15,328
10,144
1,047
7,968
6,858
0
36,351
W
Artio
4,177
387
1,238
4,796
12,091
6,832
109
5,321
6,695
17,206
0
W
8,804
1,702
0
4,755
7,887
2,873
3,867
1,956
5,931
60,196
0
L
4,001
2,088
0
1,677
8,910
2,413
0
4,909
3,931
0
24,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,343
Gold Earned
49,073
362
Minions Killed
444
0
Camps Cleared
0
1,283,179
Distance Traveled
1,596,590
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,982
436
41
3
0
252,676
2
W
Nu Wa
11,134
696
116
7
0
322,948
5
L
Scylla
7,288
456
69
4
0
254,938
3
L
Cerberus
8,533
533
138
9
0
261,897
6
W
Apollo
10,569
661
133
8
0
335,573
0
L
Mercury
7,422
464
76
5
0
303,211
5
W
Amaterasu
8,694
543
68
4
0
332,204
3
W
Artio
8,818
551
24
2
0
306,563
3
W
Chronos
9,858
616
103
6
0
299,302
4
L
Skadi
6,118
382
38
2
0
210,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role