Player Matchup

Fenrir
Fenrir
Aspek014638
Fenrir
Level 26
God Stats
5W - 5L
1,824 SR
Queue Stats
61W - 53L
1,739 Elo+
Solo
Chaac
Chaac
BigBonester
Chaac
Level 18
God Stats
9W - 19L
1,291 SR
Queue Stats
62W - 71L
1,759 Elo+
Solo
Ao Kuang
Ao Kuang
IVAfflictionVI
Ao Kuang
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
276W - 259L
1,608 Elo+
Solo
Jing Wei
Jing Wei
Jmoney22
Jing Wei
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
unc54
Poseidon
Level 27
God Stats
17W - 9L
1,500 SR
Queue Stats
362W - 348L
1,539 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,629 Elo+

VS

Team Averages
Level 23
1,497 SR
1,727 Elo+
Tsukuyomi
Tsukuyomi
DavioAlva
Tsukuyomi
Level 5
God Stats
4W - 2L
1,275 SR
Queue Stats
51W - 46L
1,753 Elo+
Solo
Mulan
Mulan
DragonLordD
Mulan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,790 Elo+
Solo
Thoth
Thoth
Gankkey
Thoth
Level 26
God Stats
5W - 3L
1,433 SR
Queue Stats
260W - 136L
1,758 Elo+
Solo
Nemesis
Nemesis
ItsXim
Nemesis
Level 27
God Stats
10W - 7L
1,778 SR
Queue Stats
140W - 132L
1,636 Elo+
Solo
Cupid
Cupid
xxPERMANENTxx
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 2 / 0
3,913
489
1,065
4,370
1,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 2 / 1
4,634
579
3,124
4,475
2,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
8
3 / 2 / 1
4,826
603
2,748
6,679
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Jmoney22
Jing Wei
8
0 / 1 / 1
4,611
576
2,964
3,173
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
unc54
Poseidon
9
1 / 2 / 2
5,396
675
1,489
2,858
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DavioAlva
Tsukuyomi
7
3 / 2 / 2
4,534
567
5,035
5,053
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 3 / 0
5,233
654
5,198
5,953
2,065
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
Gankkey
Thoth
11
3 / 0 / 0
5,745
718
1,235
1,673
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ItsXim
Nemesis
9
0 / 0 / 3
4,843
605
2,272
4,601
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 0 / 3
4,649
581
910
4,371
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
9
9
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
0
0
L
1
2
1
0.75
W
Tsukuyomi
DavioAlva
Tsukuyomi
3
2
2
2
W
3
3
0
1
W
Thoth
Gankkey
Thoth
3
0
0
3
L
Ao Kuang
3
2
1
1.75
W
Nemesis
ItsXim
Nemesis
0
0
3
1.5
L
Jing Wei
Jmoney22
Jing Wei
0
1
1
0.5
L
Poseidon
unc54
Poseidon
1
2
2
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,390
Damage
14,650
21,555
Taken
21,651
8,074
Mitigated
7,394
7,437
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,065
258
0
1,854
4,370
1,402
0
0
4,220
0
7,632
L
3,124
1,296
0
1,371
4,475
2,649
236
0
4,475
0
16,353
W
Tsukuyomi
DavioAlva
Tsukuyomi
5,035
1,310
0
1,090
5,053
2,728
0
1,103
3,936
0
17,200
W
5,198
1,439
0
1,531
5,953
2,065
0
1,886
3,827
0
21,485
W
Thoth
Gankkey
Thoth
1,235
58
0
663
1,673
391
0
86
1,539
32,234
0
L
Ao Kuang
2,748
1,178
0
2,874
6,679
1,778
0
353
6,289
16,566
0
W
Nemesis
ItsXim
Nemesis
2,272
1,266
0
2,244
4,601
1,249
0
1,094
3,434
0
22,691
L
Jing Wei
Jmoney22
Jing Wei
2,964
1,927
0
848
3,173
1,558
0
0
3,019
3,804
21,183
L
Poseidon
unc54
Poseidon
1,489
116
0
490
2,858
687
0
822
1,988
27,342
0
W
910
721
0
3,090
4,371
961
48
350
4,021
0
20,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
25,004
222
Minions Killed
265
0
Camps Cleared
0
747,790
Distance Traveled
785,607
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,913
489
15
2
0
113,177
3
L
Chaac
4,634
579
32
4
0
173,468
3
W
Tsukuyomi
4,534
567
26
3
0
164,366
0
W
Mulan
5,233
654
55
7
0
134,691
2
W
Thoth
5,745
718
80
10
0
154,712
2
L
Ao Kuang
4,826
603
48
6
0
163,640
1
W
Nemesis
4,843
605
59
7
0
180,942
3
L
Jing Wei
4,611
576
56
7
0
145,682
2
L
Poseidon
5,396
675
71
9
0
151,823
1
W
Cupid
4,649
581
45
6
0
150,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role