Player Matchup

Sun Wukong
Sun Wukong
Silver I
Césicar19
Sun Wukong
Silver I
Level 118
God Stats
1W - 2L
1,517 SR
Queue Stats
24W - 26L
1,548 MMR
Solo
Sol
Sol
Silver II
NecroNeonx
Sol
Silver II
Level 156
God Stats
7W - 4L
1,637 SR
Queue Stats
19W - 14L
1,559 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
Personalised
Ne Zha
Bronze III
Level 147
God Stats
2W - 1L
1,746 SR
Queue Stats
62W - 31L
1,541 MMR
Party 2
Sylvanus
Sylvanus
Silver II
RexNuma
Sylvanus
Silver II
Level 141
God Stats
7W - 1L
1,855 SR
Queue Stats
12W - 13L
1,559 MMR
Party 1
Ra
Ra
Bronze III
berserky22
Ra
Bronze III
Level 89
God Stats
1W - 0L
2,029 SR
Queue Stats
5W - 0L
1,541 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,757 SR
1,550 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,418 SR
1,551 MMR
Horus
Horus
Silver II
Alistairs
Horus
Silver II
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
306W - 293L
1,558 MMR
Solo
Poseidon
Poseidon
Silver I
BOLEB
Poseidon
Silver I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,559 MMR
Solo
Thanatos
Thanatos
Gold II
Moreton22
Thanatos
Gold II
Level 118
God Stats
0W - 1L
1,297 SR
Queue Stats
102W - 78L
1,568 MMR
Party 3
Khepri
Khepri
Gold III
Rxth3rs
Khepri
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 152L
1,531 MMR
Party 3
Anhur
Anhur
Silver I
paradox199
Anhur
Silver I
Level 88
God Stats
0W - 1L
1,292 SR
Queue Stats
70W - 72L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Césicar19
Sun Wukong
16
0 / 2 / 2
9,379
586
8,819
13,998
9,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 1 / 6
10,529
658
9,472
11,885
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
19
13 / 1 / 12
11,739
734
15,480
11,669
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
RexNuma
Sylvanus
14
3 / 2 / 13
8,903
556
6,057
8,578
7,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
15 / 3 / 5
12,024
752
19,096
12,097
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TsukuyomiSetPersephoneCu ChulainnNemesis

VS

Bans
ScyllaKaliCthulhuFenrirChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alistairs
Horus
15
2 / 2 / 0
8,866
554
9,792
14,274
8,614
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
BOLEB
Poseidon
12
2 / 12 / 4
7,801
488
6,742
13,258
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Moreton22
Thanatos
13
4 / 7 / 3
8,599
537
7,084
13,415
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Rxth3rs
Khepri
10
0 / 9 / 5
7,066
442
3,277
17,553
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
12
1 / 7 / 2
7,778
486
4,317
11,522
3,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
37
Kills
9
9
Deaths
37
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
Alistairs
Horus
2
2
0
1
L
Poseidon
BOLEB
Poseidon
2
12
4
0.33
W
Sun Wukong
Césicar19
Sun Wukong
0
2
2
0.5
L
Thanatos
Moreton22
Thanatos
4
7
3
0.79
W
6
1
6
9
W
Ne Zha
13
1
12
19
W
Sylvanus
RexNuma
Sylvanus
3
2
13
4.75
L
Khepri
Rxth3rs
Khepri
0
9
5
0.28
W
15
3
5
5.83
L
Anhur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,924
Damage
31,212
58,227
Taken
70,022
31,779
Mitigated
30,180
33,273
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alistairs
Horus
9,792
4,054
230
2,733
14,274
8,614
0
1,536
12,706
497
56,364
L
Poseidon
BOLEB
Poseidon
6,742
899
0
840
13,258
3,479
0
7,030
5,912
42,647
0
W
Sun Wukong
Césicar19
Sun Wukong
8,819
1,677
0
7,726
13,998
9,412
668
0
13,998
0
57,073
L
Thanatos
Moreton22
Thanatos
7,084
3,364
0
8,165
13,415
6,351
0
6,434
6,874
5,281
43,764
W
9,472
3,647
0
8,250
11,885
3,641
2,890
1,597
10,218
84,956
0
W
Ne Zha
15,480
5,350
0
4,718
11,669
5,850
830
3,024
8,475
0
84,811
W
Sylvanus
RexNuma
Sylvanus
6,057
2,299
2,430
4,385
8,578
7,564
286
1,753
6,799
32,519
0
L
Khepri
Rxth3rs
Khepri
3,277
588
0
1,584
17,553
8,630
0
11,372
5,977
15,967
0
W
19,096
2,280
1,022
4,742
12,097
5,312
1,221
4,136
7,777
87,848
0
L
Anhur
4,317
1,501
0
2,175
11,522
3,106
0
7,537
3,928
0
33,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,574
Gold Earned
40,110
621
Minions Killed
390
0
Camps Cleared
0
1,630,561
Distance Traveled
1,510,867
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,866
554
117
7
0
305,053
5
L
Poseidon
7,801
488
93
6
0
280,844
2
W
Sun Wukong
9,379
586
126
8
0
310,187
5
L
Thanatos
8,599
537
84
5
0
315,878
6
W
Sol
10,529
658
136
9
0
295,968
4
W
Ne Zha
11,739
734
135
8
0
403,207
3
W
Sylvanus
8,903
556
54
3
0
311,875
1
L
Khepri
7,066
442
26
2
0
310,366
3
W
Ra
12,024
752
170
11
0
309,324
1
L
Anhur
7,778
486
70
4
0
298,726
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role