Player Matchup

Neith
Neith
L0n1kZ
Neith
Level 17
God Stats
0W - 2L
1,249 SR
Queue Stats
91W - 87L
1,200 Elo+
Solo
Anubis
Anubis
TheKTDFuture
Anubis
Level 23
God Stats
2W - 6L
1,113 SR
Queue Stats
7W - 14L
1,248 Elo+
Solo
Achilles
Achilles
ThorOG007
Achilles
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 40L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TikiTorch77
Tsukuyomi
Level 15
God Stats
0W - 6L
1,194 SR
Queue Stats
168W - 220L
1,282 Elo+
Solo
Aphrodite
Aphrodite
xXItsChrisXx
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,547 Elo+
Solo
Team Averages
Level 18
1,311 SR
1,355 Elo+

VS

Team Averages
Level 23
1,578 SR
1,490 Elo+
Janus
Janus
Adogbirdsong
Janus
Level 29
God Stats
11W - 5L
1,707 SR
Queue Stats
157W - 159L
1,468 Elo+
Solo
Ymir
Ymir
FistORobotO101
Ymir
Level 18
God Stats
6W - 1L
1,722 SR
Queue Stats
9W - 2L
1,735 Elo+
Party 1
Osiris
Osiris
KrosCraft
Osiris
Level 7
God Stats
1W - 2L
1,394 SR
Queue Stats
3W - 10L
1,178 Elo+
Solo
Skadi
Skadi
chubbychubz99
Skadi
Level 41
God Stats
23W - 17L
1,569 SR
Queue Stats
65W - 76L
1,473 Elo+
Party 1
Thor
Thor
jungka
Thor
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 44L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
L0n1kZ
Neith
10
3 / 6 / 2
6,792
485
5,338
10,257
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
9
0 / 5 / 0
5,293
378
1,380
6,682
2,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
ThorOG007
Achilles
11
1 / 4 / 0
6,019
430
3,122
8,868
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
TikiTorch77
Tsukuyomi
10
2 / 4 / 0
6,369
455
2,916
8,752
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
xXItsChrisXx
Aphrodite
9
1 / 5 / 3
5,616
401
3,734
8,129
2,740
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
8,087
578
10,434
4,535
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 1 / 6
7,867
562
4,251
6,374
4,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
KrosCraft
Osiris
14
1 / 1 / 2
7,801
557
4,260
7,051
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 3 / 8
7,356
525
7,625
5,689
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
jungka
Thor
12
7 / 0 / 7
7,879
563
4,459
7,469
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
24
24
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
6
1
6
9
W
Osiris
KrosCraft
Osiris
1
1
2
2
L
Neith
L0n1kZ
Neith
3
6
2
0.67
L
Anubis
0
5
0
0
L
Achilles
ThorOG007
Achilles
1
4
0
0.25
L
Tsukuyomi
TikiTorch77
Tsukuyomi
2
4
0
0.5
W
4
3
8
2.67
W
Thor
jungka
Thor
7
0
7
10.5
L
Aphrodite
xXItsChrisXx
Aphrodite
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,490
Damage
31,029
42,688
Taken
31,118
18,075
Mitigated
16,944
10,811
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,434
514
0
1,189
4,535
1,390
767
773
3,762
44,477
0
W
4,251
1,358
99
1,606
6,374
4,002
320
1,916
4,458
22,696
0
W
Osiris
KrosCraft
Osiris
4,260
983
0
575
7,051
7,314
1,111
0
6,729
0
40,970
L
Neith
L0n1kZ
Neith
5,338
3,103
0
1,306
10,257
2,742
0
3,855
6,302
0
29,422
L
Anubis
1,380
0
0
797
6,682
2,714
123
4,033
2,401
20,240
0
L
Achilles
ThorOG007
Achilles
3,122
959
0
855
8,868
7,199
0
342
8,227
23
19,512
L
Tsukuyomi
TikiTorch77
Tsukuyomi
2,916
814
0
2,958
8,752
2,680
0
2,656
5,934
0
29,628
W
7,625
3,033
0
254
5,689
1,716
644
1,769
3,920
0
36,310
W
Thor
jungka
Thor
4,459
737
0
3,438
7,469
2,522
0
669
6,750
0
34,527
L
Aphrodite
xXItsChrisXx
Aphrodite
3,734
460
2,192
2,703
8,129
2,740
338
3,167
4,840
19,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,089
Gold Earned
38,990
225
Minions Killed
333
0
Camps Cleared
0
1,195,823
Distance Traveled
1,306,562
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,087
578
84
6
0
230,610
2
W
Ymir
7,867
562
34
2
0
299,360
1
W
Osiris
7,801
557
88
6
0
239,111
0
L
Neith
6,792
485
54
4
0
213,120
1
L
Anubis
5,293
378
35
3
0
188,033
1
L
Achilles
6,019
430
40
3
0
275,651
0
L
Tsukuyomi
6,369
455
65
5
0
274,606
3
W
Skadi
7,356
525
62
4
0
265,350
3
W
Thor
7,879
563
65
5
0
272,131
2
L
Aphrodite
5,616
401
31
2
0
244,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role