Player Matchup

Danzaburou
Danzaburou
Born_Saucy
Danzaburou
Level 65
God Stats
1W - 2L
1,350 SR
Queue Stats
9W - 12L
1,479 Elo+
Party 2
Ra
Ra
RGuo
Ra
Level 109
God Stats
0W - 2L
1,312 SR
Queue Stats
17W - 16L
1,456 Elo+
Party 2
He Bo
He Bo
Wcrkout
He Bo
Level 22
God Stats
4W - 2L
1,462 SR
Queue Stats
15W - 12L
1,473 Elo+
Party 2
Nox
Nox
alli_mtz
Nox
Level 26
God Stats
2W - 4L
1,405 SR
Queue Stats
3W - 5L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vClampxd-0FL
Cu Chulainn
Level 59
God Stats
1W - 2L
1,462 SR
Queue Stats
14W - 13L
1,427 Elo+
Party 2
Team Averages
Level 56
1,398 SR
1,456 Elo+

VS

Team Averages
Level 87
1,502 SR
1,471 Elo+
Cerberus
Cerberus
NotAReapr
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SniperG00SE
Cu Chulainn
Level 93
God Stats
11W - 13L
1,510 SR
Queue Stats
293W - 275L
1,365 Elo+
Party 1
Merlin
Merlin
TT RiDz
Merlin
Level 28
God Stats
17W - 15L
1,500 SR
Queue Stats
52W - 61L
1,404 Elo+
Party 1
Chernobog
Chernobog
TheLeg3nd413
Chernobog
Level 97
God Stats
15W - 8L
1,500 SR
Queue Stats
233W - 204L
1,475 Elo+
Party 1
Fenrir
Fenrir
TitusKT
Fenrir
Level 106
God Stats
16W - 8L
1,500 SR
Queue Stats
293W - 257L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Born_Saucy
Danzaburou
15
0 / 6 / 2
9,462
394
10,779
15,910
8,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
RGuo
Ra
18
3 / 6 / 1
11,744
489
12,088
18,910
8,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Wcrkout
He Bo
19
8 / 6 / 3
12,839
535
20,126
17,583
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 0
8,796
367
1,870
10,351
6,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
vClampxd-0FL
Cu Chulainn
17
4 / 8 / 4
10,997
458
20,426
24,321
29,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NotAReapr
Cerberus
20
3 / 2 / 16
14,496
604
10,467
22,240
23,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
SniperG00SE
Cu Chulainn
20
7 / 4 / 4
15,272
636
19,580
27,713
29,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
TT RiDz
Merlin
19
1 / 5 / 9
13,547
564
8,900
13,744
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
TheLeg3nd413
Chernobog
20
11 / 2 / 8
15,619
651
18,709
19,696
8,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
TitusKT
Fenrir
20
11 / 3 / 5
14,531
605
13,575
22,646
12,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
16
Kills
33
33
Deaths
16
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Born_Saucy
Danzaburou
0
6
2
0.17
W
Cerberus
NotAReapr
Cerberus
3
2
16
5.5
L
Ra
RGuo
Ra
3
6
1
0.58
W
Cu Chulainn
SniperG00SE
Cu Chulainn
7
4
4
2.25
W
Merlin
TT RiDz
Merlin
1
5
9
1.1
W
Chernobog
TheLeg3nd413
Chernobog
11
2
8
7.5
W
Fenrir
TitusKT
Fenrir
11
3
5
4.5
L
He Bo
Wcrkout
He Bo
8
6
3
1.58
L
1
7
0
0.14
L
Cu Chulainn
vClampxd-0FL
Cu Chulainn
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,289
Damage
71,231
87,075
Taken
106,039
59,034
Mitigated
80,171
17,833
Healing
39,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Born_Saucy
Danzaburou
10,779
4,940
0
2,501
15,910
8,062
463
4,157
11,692
0
62,207
W
Cerberus
NotAReapr
Cerberus
10,467
847
0
6,632
22,240
23,964
441
4,266
17,270
68,250
0
L
Ra
RGuo
Ra
12,088
798
846
6,920
18,910
8,047
286
7,406
11,103
86,259
0
W
Cu Chulainn
SniperG00SE
Cu Chulainn
19,580
4,760
0
10,393
27,713
29,284
3,041
8,386
18,604
13,033
83,303
W
Merlin
TT RiDz
Merlin
8,900
670
0
3,081
13,744
6,008
728
6,648
6,875
76,385
0
W
Chernobog
TheLeg3nd413
Chernobog
18,709
13,193
0
9,335
19,696
8,166
3,660
7,238
11,957
0
131,698
W
Fenrir
TitusKT
Fenrir
13,575
2,321
0
9,677
22,646
12,749
1,601
10,991
11,267
0
89,320
L
He Bo
Wcrkout
He Bo
20,126
1,218
0
4,027
17,583
7,029
0
2,123
15,282
88,483
0
L
1,870
474
0
640
10,351
6,327
277
3,185
7,137
22,706
0
L
Cu Chulainn
vClampxd-0FL
Cu Chulainn
20,426
5,261
0
2,899
24,321
29,569
764
4,792
18,938
2,311
70,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,838
Gold Earned
73,465
554
Minions Killed
731
0
Camps Cleared
0
2,146,760
Distance Traveled
2,241,029
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,462
394
108
5
0
445,238
7
W
Cerberus
14,496
604
116
5
0
466,192
3
L
Ra
11,744
489
168
7
0
449,172
2
W
Cu Chulainn
15,272
636
151
6
0
436,808
0
W
Merlin
13,547
564
156
7
0
378,490
3
W
Chernobog
15,619
651
174
7
0
447,906
1
W
Fenrir
14,531
605
134
6
0
511,633
1
L
He Bo
12,839
535
127
5
0
444,512
1
L
Nox
8,796
367
47
2
0
406,177
0
L
Cu Chulainn
10,997
458
104
4
0
401,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role