Player Matchup

Kumbhakarna
Kumbhakarna
JaGooo
Kumbhakarna
Level 18
God Stats
1W - 3L
1,474 SR
Queue Stats
4W - 7L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
NNNighTRaveNNN
Hou Yi
Level 44
God Stats
4W - 6L
1,520 SR
Queue Stats
16W - 19L
1,488 Elo+
Party 2
Chang'e
Chang'e
TheJairons16
Chang'e
Level 34
God Stats
4W - 4L
1,723 SR
Queue Stats
32W - 34L
1,525 Elo+
Solo
Ymir
Ymir
drumpogang
Ymir
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 50L
1,678 Elo+
Party 1
Thanatos
Thanatos
pokaflontas
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,543 SR
1,541 Elo+

VS

Team Averages
Level 53
1,529 SR
1,472 Elo+
Da Ji
Da Ji
EQFedPoro
Da Ji
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 4
Olorun
Olorun
Mo0nSh4de
Olorun
Level 42
God Stats
4W - 1L
1,857 SR
Queue Stats
79W - 68L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Sleepyhair22
Cernunnos
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 111L
1,415 Elo+
Party 3
Achilles
Achilles
TeddyXCz
Achilles
Level 80
God Stats
8W - 5L
1,355 SR
Queue Stats
67W - 49L
1,589 Elo+
Party 4
Cerberus
Cerberus
victorius1908
Cerberus
Level 29
God Stats
19W - 29L
1,432 SR
Queue Stats
108W - 130L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JaGooo
Kumbhakarna
12
0 / 5 / 5
8,120
387
6,333
19,429
14,226
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 7 / 2
10,196
486
13,721
19,012
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
TheJairons16
Chang'e
14
0 / 7 / 3
8,503
405
4,615
15,435
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 2
9,521
453
11,426
25,290
20,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
pokaflontas
Thanatos
16
8 / 7 / 1
11,238
535
13,100
18,150
6,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EQFedPoro
Da Ji
18
7 / 4 / 3
11,568
551
13,249
16,187
6,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Mo0nSh4de
Olorun
18
15 / 2 / 8
12,837
611
27,038
19,977
8,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Sleepyhair22
Cernunnos
17
5 / 1 / 11
10,948
521
18,949
11,265
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TeddyXCz
Achilles
17
2 / 2 / 9
10,695
509
10,783
16,988
16,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
victorius1908
Cerberus
15
1 / 5 / 12
10,190
485
5,823
17,631
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
14
Kills
30
30
Deaths
14
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Da Ji
EQFedPoro
Da Ji
7
4
3
2.13
L
Kumbhakarna
JaGooo
Kumbhakarna
0
5
5
0.5
W
Olorun
Mo0nSh4de
Olorun
15
2
8
9.5
L
5
7
2
0.86
W
Cernunnos
Sleepyhair22
Cernunnos
5
1
11
10.5
W
Achilles
TeddyXCz
Achilles
2
2
9
3.25
L
Chang'e
TheJairons16
Chang'e
0
7
3
0.21
L
1
4
2
0.5
L
Thanatos
pokaflontas
Thanatos
8
7
1
1.21
W
Cerberus
victorius1908
Cerberus
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,195
Damage
75,842
97,316
Taken
82,048
52,133
Mitigated
50,095
30,684
Healing
38,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
EQFedPoro
Da Ji
13,249
4,396
0
5,036
16,187
6,771
0
2,492
13,649
0
77,307
L
Kumbhakarna
JaGooo
Kumbhakarna
6,333
744
1,087
2,223
19,429
14,226
0
7,561
11,843
29,607
0
W
Olorun
Mo0nSh4de
Olorun
27,038
15,657
2,036
12,760
19,977
8,567
2,463
6,097
13,658
93,287
0
L
13,721
6,192
356
4,922
19,012
5,470
836
5,876
13,089
0
49,193
W
Cernunnos
Sleepyhair22
Cernunnos
18,949
10,865
0
7,811
11,265
4,594
1,308
2,683
8,534
0
80,904
W
Achilles
TeddyXCz
Achilles
10,783
3,419
438
6,247
16,988
16,061
817
8,014
8,952
0
49,982
L
Chang'e
TheJairons16
Chang'e
4,615
814
359
3,396
15,435
5,253
0
5,710
9,700
43,361
0
L
11,426
1,181
0
5,618
25,290
20,476
436
6,696
18,000
53,738
0
L
Thanatos
pokaflontas
Thanatos
13,100
4,574
953
11,770
18,150
6,708
0
7,018
11,032
0
54,779
W
Cerberus
victorius1908
Cerberus
5,823
891
0
4,228
17,631
14,102
64
2,710
14,881
24,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
56,238
419
Minions Killed
479
0
Camps Cleared
0
1,857,784
Distance Traveled
1,950,643
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,568
551
106
5
0
377,260
0
L
Kumbhakarna
8,120
387
50
2
0
354,695
6
W
Olorun
12,837
611
143
7
0
384,522
6
L
Hou Yi
10,196
486
84
4
0
348,123
2
W
Cernunnos
10,948
521
119
6
0
358,968
7
W
Achilles
10,695
509
88
4
0
397,068
3
L
Chang'e
8,503
405
69
3
0
379,300
0
L
Ymir
9,521
453
115
5
0
386,530
2
L
Thanatos
11,238
535
101
5
0
389,136
0
W
Cerberus
10,190
485
23
1
0
432,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role