Player Matchup

Izanami
Izanami
Gold V
Bitouu
Izanami
Gold V
Level 153
God Stats
53W - 29L
1,557 SR
Queue Stats
279W - 286L
1,476 MMR
Solo
Ymir
Ymir
Silver I
Duklugx
Ymir
Silver I
Level 98
God Stats
50W - 46L
1,578 SR
Queue Stats
72W - 70L
1,542 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
HOCKEYMASKILLER
Nu Wa
Gold IV
Level 107
God Stats
13W - 10L
1,494 SR
Queue Stats
770W - 784L
1,472 MMR
Solo
Mercury
Mercury
Bronze III
OhShtWaddupp
Mercury
Bronze III
Level 64
God Stats
5W - 6L
1,765 SR
Queue Stats
7W - 14L
1,481 MMR
Solo
Chaac
Chaac
Bronze III
Riip N Driip
Chaac
Bronze III
Level 85
God Stats
5W - 10L
1,500 SR
Queue Stats
28W - 34L
1,405 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,579 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,619 SR
1,475 MMR
Cabrakan
Cabrakan
Gold V
Fleet_Admiral786
Cabrakan
Gold V
Level 103
God Stats
2W - 4L
1,506 SR
Queue Stats
12W - 22L
1,471 MMR
Party 2
Guan Yu
Guan Yu
Gold III
Mango_Lee7
Guan Yu
Gold III
Level 160
God Stats
33W - 20L
1,793 SR
Queue Stats
207W - 192L
1,469 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
NoFrontCape
Ao Kuang
Gold IV
Level 60
God Stats
43W - 38L
1,612 SR
Queue Stats
178W - 175L
1,471 MMR
Solo
Anubis
Anubis
Gold IV
XplodingSushi-
Anubis
Gold IV
Level 126
God Stats
61W - 50L
1,518 SR
Queue Stats
303W - 286L
1,494 MMR
Party 2
Skadi
Skadi
Gold IV
kickUdown9404
Skadi
Gold IV
Level 131
God Stats
91W - 62L
1,663 SR
Queue Stats
296W - 293L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bitouu
Izanami
17
4 / 7 / 4
11,084
462
16,320
19,680
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Duklugx
Ymir
13
2 / 12 / 5
9,377
391
9,446
28,420
18,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 5 / 5
9,877
412
13,948
12,360
3,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
OhShtWaddupp
Mercury
18
4 / 10 / 2
12,229
510
9,580
24,296
7,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 8 / 1
8,860
369
10,589
21,636
17,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
TsukuyomiArachneDanzaburouBakasuraSet

VS

Bans
CthulhuHeraAwilixKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 20
13,102
546
11,843
19,535
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Mango_Lee7
Guan Yu
20
9 / 2 / 6
14,658
611
24,878
29,402
27,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
NoFrontCape
Ao Kuang
20
6 / 3 / 5
14,288
595
8,209
22,753
10,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
20 / 1 / 5
15,787
658
25,039
22,554
14,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 12
14,634
610
15,414
13,795
7,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
10
Kills
42
42
Deaths
11
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bitouu
Izanami
4
7
4
0.86
L
Ymir
Duklugx
Ymir
2
12
5
0.38
W
3
4
20
3.25
L
0
5
5
0.5
W
Guan Yu
Mango_Lee7
Guan Yu
9
2
6
6
W
Ao Kuang
NoFrontCape
Ao Kuang
6
3
5
2.83
L
Mercury
OhShtWaddupp
Mercury
4
10
2
0.5
L
0
8
1
0.06
W
20
1
5
22.5
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,883
Damage
85,383
106,392
Taken
108,039
51,646
Mitigated
83,023
25,244
Healing
56,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bitouu
Izanami
16,320
10,521
0
5,821
19,680
5,482
650
9,527
10,153
0
90,296
L
Ymir
Duklugx
Ymir
9,446
881
1,040
4,067
28,420
18,166
0
16,135
12,285
29,773
0
W
11,843
1,530
0
3,827
19,535
23,065
154
6,824
12,446
40,548
0
L
13,948
2,841
0
2,052
12,360
3,379
0
5,595
6,765
69,007
0
W
Guan Yu
Mango_Lee7
Guan Yu
24,878
3,362
5,844
14,416
29,402
27,368
2,007
4,282
24,522
743
107,186
W
Ao Kuang
NoFrontCape
Ao Kuang
8,209
2,214
0
11,920
22,753
10,906
1,260
3,171
19,315
111,805
0
L
Mercury
OhShtWaddupp
Mercury
9,580
5,041
0
6,599
24,296
7,527
0
6,571
17,725
0
67,257
L
10,589
2,419
0
5,665
21,636
17,092
0
7,651
13,985
313
46,341
W
25,039
1,568
0
15,897
22,554
14,594
3,074
6,929
15,295
119,532
0
W
15,414
4,488
0
4,222
13,795
7,090
9,543
2,281
11,325
0
122,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,427
Gold Earned
72,469
525
Minions Killed
773
0
Camps Cleared
0
1,992,708
Distance Traveled
2,330,259
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,084
462
156
7
0
355,384
4
L
Ymir
9,377
391
35
1
0
359,927
1
W
Cabrakan
13,102
546
47
2
0
473,546
9
L
Nu Wa
9,877
412
122
5
0
443,827
6
W
Guan Yu
14,658
611
178
7
0
461,783
3
W
Ao Kuang
14,288
595
148
6
0
503,030
0
L
Mercury
12,229
510
122
5
0
449,968
6
L
Chaac
8,860
369
90
4
0
383,602
0
W
Anubis
15,787
658
189
8
0
428,289
7
W
Skadi
14,634
610
211
9
0
463,611
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role