Player Matchup

Kuzenbo
Kuzenbo
Bronze III
DTactician
Kuzenbo
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,587 MMR
Party 1
Chang'e
Chang'e
Gold IV
KZY00
Chang'e
Gold IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 138L
1,621 MMR
Solo
Hercules
Hercules
Gold I
TSFxSHIN4RUI 00
Hercules
Gold I
Level 97
God Stats
3W - 11L
1,500 SR
Queue Stats
896W - 910L
1,657 MMR
Solo
Medusa
Medusa
Gold III
Torres UK
Medusa
Gold III
Level 148
God Stats
123W - 84L
1,540 SR
Queue Stats
209W - 201L
1,627 MMR
Solo
Ne Zha
Ne Zha
Gold IV
klabbe1993
Ne Zha
Gold IV
Level 154
God Stats
3W - 3L
1,778 SR
Queue Stats
20W - 15L
1,772 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,564 SR
1,653 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,656 SR
1,653 MMR
Scylla
Scylla
Gold IV
AS-12-27
Scylla
Gold IV
Level 160
God Stats
8W - 5L
1,602 SR
Queue Stats
336W - 334L
1,772 MMR
Party 2
Olorun
Olorun
Gold III
ELXULO__KILLER
Olorun
Gold III
Level 142
God Stats
9W - 8L
1,680 SR
Queue Stats
84W - 94L
1,604 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Egan xD
Cu Chulainn
Gold I
Level 148
God Stats
3W - 2L
1,875 SR
Queue Stats
517W - 518L
1,605 MMR
Solo
Geb
Geb
Gold II
MaxHumph
Geb
Gold II
Level 147
God Stats
6W - 4L
1,798 SR
Queue Stats
480W - 477L
1,608 MMR
Party 2
Hun Batz
Hun Batz
Gold III
PAILANO
Hun Batz
Gold III
Level 125
God Stats
1W - 1L
1,325 SR
Queue Stats
9W - 9L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DTactician
Kuzenbo
10
0 / 2 / 1
6,369
425
3,656
10,652
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
KZY00
Chang'e
13
0 / 5 / 0
7,417
494
4,271
10,560
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
11
0 / 1 / 0
6,675
445
3,885
9,333
6,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Torres UK
Medusa
13
1 / 3 / 1
7,403
494
6,239
11,536
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
klabbe1993
Ne Zha
12
1 / 4 / 1
7,103
474
2,534
12,197
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
PersephoneBakasuraKing ArthurNu WaDanzaburou

VS

Bans
ArachneHeimdallrCthulhuYemojaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AS-12-27
Scylla
15
6 / 0 / 5
9,779
652
8,560
2,590
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 3
8,861
591
4,824
10,043
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Egan xD
Cu Chulainn
16
2 / 0 / 2
9,536
636
8,916
8,633
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 1 / 4
7,989
533
3,594
11,526
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
PAILANO
Hun Batz
16
5 / 0 / 2
9,150
610
7,338
7,169
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
15
15
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
AS-12-27
Scylla
6
0
5
8.5
L
Kuzenbo
DTactician
Kuzenbo
0
2
1
0.25
W
1
1
3
2.5
W
Cu Chulainn
Egan xD
Cu Chulainn
2
0
2
3
L
Chang'e
KZY00
Chang'e
0
5
0
0
W
1
1
4
3
W
Hun Batz
PAILANO
Hun Batz
5
0
2
6
L
Hercules
0
1
0
0
L
Medusa
Torres UK
Medusa
1
3
1
0.5
L
Ne Zha
klabbe1993
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,585
Damage
33,232
54,278
Taken
39,961
25,479
Mitigated
22,355
20,889
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AS-12-27
Scylla
8,560
661
0
658
2,590
770
302
995
1,519
65,186
0
L
Kuzenbo
DTactician
Kuzenbo
3,656
2,072
600
2,336
10,652
7,811
0
4,709
5,774
19,259
0
W
4,824
2,487
596
5,573
10,043
3,980
682
1,089
8,954
59,109
0
W
Cu Chulainn
Egan xD
Cu Chulainn
8,916
501
0
4,182
8,633
7,582
108
671
7,962
13,182
48,560
L
Chang'e
KZY00
Chang'e
4,271
206
291
2,779
10,560
3,281
0
4,434
5,955
50,115
0
W
3,594
591
0
2,171
11,526
7,398
36
3,888
7,500
21,582
0
W
Hun Batz
PAILANO
Hun Batz
7,338
1,708
0
3,526
7,169
2,625
0
984
6,099
0
68,439
L
Hercules
3,885
1,692
0
4,290
9,333
6,471
0
1,895
6,856
0
32,711
L
Medusa
Torres UK
Medusa
6,239
2,648
0
5,879
11,536
3,521
0
4,353
7,183
0
62,339
L
Ne Zha
klabbe1993
Ne Zha
2,534
503
0
4,714
12,197
4,395
0
3,199
8,874
0
47,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,967
Gold Earned
45,315
393
Minions Killed
513
0
Camps Cleared
0
1,412,493
Distance Traveled
1,529,845
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,779
652
144
10
0
299,251
8
L
Kuzenbo
6,369
425
35
2
0
280,022
4
W
Olorun
8,861
591
118
8
0
288,125
2
W
Cu Chulainn
9,536
636
123
8
0
297,485
0
L
Chang'e
7,417
494
101
7
0
302,062
1
W
Geb
7,989
533
16
1
0
293,010
6
W
Hun Batz
9,150
610
112
7
0
351,974
7
L
Hercules
6,675
445
70
5
0
231,522
5
L
Medusa
7,403
494
99
7
0
261,857
2
L
Ne Zha
7,103
474
88
6
0
337,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role