Player Matchup

Serqet
Serqet
ATHEGAMER145
Serqet
Level 128
God Stats
50W - 35L
1,836 SR
Queue Stats
156W - 140L
1,623 Elo+
Party 1
Ra
Ra
Austoos
Ra
Level 97
God Stats
1W - 4L
1,715 SR
Queue Stats
123W - 112L
1,632 Elo+
Party 1
Erlang Shen
Erlang Shen
JtheGamer321
Erlang Shen
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
SurfSideDove
Nemesis
Level 140
God Stats
3W - 6L
1,500 SR
Queue Stats
111W - 98L
1,783 Elo+
Party 1
Jing Wei
Jing Wei
tuchero
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,459 Elo+
Solo
Team Averages
Level 116
1,610 SR
1,599 Elo+

VS

Team Averages
Level 111
1,541 SR
1,473 Elo+
Nox
Nox
AKADDS
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Nell3
Awilix
Level 127
God Stats
2W - 2L
1,758 SR
Queue Stats
137W - 149L
1,461 Elo+
Solo
Cernunnos
Cernunnos
bb52000bryan
Cernunnos
Level 68
God Stats
11W - 7L
1,450 SR
Queue Stats
101W - 90L
1,512 Elo+
Solo
Cerberus
Cerberus
jonny94
Cerberus
Level 149
God Stats
8W - 7L
1,499 SR
Queue Stats
296W - 329L
1,442 Elo+
Solo
Odin
Odin
youzakilla
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
468W - 574L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
6 / 2 / 4
8,637
576
8,218
12,016
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 2 / 5
9,285
619
8,439
11,616
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
JtheGamer321
Erlang Shen
14
2 / 2 / 2
8,381
559
8,997
11,192
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
SurfSideDove
Nemesis
15
7 / 0 / 6
9,353
624
11,460
8,139
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
tuchero
Jing Wei
15
2 / 0 / 7
8,985
599
6,968
5,978
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AKADDS
Nox
13
0 / 4 / 0
7,235
482
2,850
8,744
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Nell3
Awilix
12
2 / 5 / 1
7,406
494
4,563
12,921
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
bb52000bryan
Cernunnos
12
3 / 5 / 0
7,544
503
6,228
11,454
3,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jonny94
Cerberus
15
1 / 2 / 2
8,269
551
5,705
13,022
9,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 5 / 2
6,749
450
3,397
16,004
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
6
6
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
AKADDS
Nox
0
4
0
0
W
Serqet
6
2
4
4
W
4
2
5
3.25
W
Erlang Shen
JtheGamer321
Erlang Shen
2
2
2
1.5
L
Awilix
Nell3
Awilix
2
5
1
0.5
W
Nemesis
SurfSideDove
Nemesis
7
0
6
10
L
Cernunnos
bb52000bryan
Cernunnos
3
5
0
0.6
L
Cerberus
jonny94
Cerberus
1
2
2
1
W
Jing Wei
tuchero
Jing Wei
2
0
7
5.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,082
Damage
22,743
48,941
Taken
62,145
29,797
Mitigated
24,899
20,240
Healing
20,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
AKADDS
Nox
2,850
537
294
2,556
8,744
3,234
0
4,921
3,683
40,633
0
W
Serqet
8,218
1,942
0
3,834
12,016
9,115
760
1,591
10,387
0
18,622
W
8,439
1,103
2,256
6,904
11,616
4,826
1,408
3,844
7,568
65,072
0
W
Erlang Shen
JtheGamer321
Erlang Shen
8,997
5,071
0
3,173
11,192
6,484
285
5,385
5,807
5,075
44,905
L
Awilix
Nell3
Awilix
4,563
2,100
0
4,048
12,921
4,094
374
2,134
10,329
0
38,044
W
Nemesis
SurfSideDove
Nemesis
11,460
6,017
0
1,291
8,139
5,306
610
1,322
6,817
7,703
50,417
L
Cernunnos
bb52000bryan
Cernunnos
6,228
2,825
0
3,451
11,454
3,582
1,208
157
11,222
0
38,562
L
Cerberus
jonny94
Cerberus
5,705
440
0
5,869
13,022
9,116
0
2,563
10,459
54,770
0
W
Jing Wei
tuchero
Jing Wei
6,968
4,448
0
2,782
5,978
4,066
2,109
54
5,924
5,947
42,405
L
3,397
1,665
342
4,360
16,004
4,873
957
768
15,236
0
27,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
37,203
395
Minions Killed
383
0
Camps Cleared
0
1,463,480
Distance Traveled
1,316,807
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,235
482
87
6
0
265,995
7
W
Serqet
8,637
576
13
1
0
319,648
1
W
Ra
9,285
619
106
7
0
296,670
1
W
Erlang Shen
8,381
559
80
5
0
285,960
3
L
Awilix
7,406
494
69
5
0
288,983
2
W
Nemesis
9,353
624
90
6
0
306,838
2
L
Cernunnos
7,544
503
55
4
0
241,352
1
L
Cerberus
8,269
551
111
7
0
260,838
0
W
Jing Wei
8,985
599
106
7
0
254,364
1
L
Odin
6,749
450
61
4
0
259,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role