Player Matchup

Izanami
Izanami
Ace Zer02668
Izanami
Level 15
God Stats
2W - 2L
1,313 SR
Queue Stats
11W - 19L
1,267 Elo+
Party 2
Terra
Terra
Ace fate6342
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,608 Elo+
Party 2
Set
Set
MADARA MUGETSU
Set
Level 21
God Stats
35W - 28L
1,540 SR
Queue Stats
142W - 136L
1,476 Elo+
Solo
Pele
Pele
NDoggz303
Pele
Level 16
God Stats
7W - 9L
1,210 SR
Queue Stats
10W - 17L
1,148 Elo+
Party 2
Tyr
Tyr
Sleepy XD3333
Tyr
Level 17
God Stats
1W - 2L
1,179 SR
Queue Stats
19W - 26L
1,314 Elo+
Party 2
Team Averages
Level 15
1,348 SR
1,363 Elo+

VS

Team Averages
Level 19
1,554 SR
1,497 Elo+
Pele
Pele
Alxnnah453
Pele
Level 8
God Stats
1W - 2L
1,558 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Gink6851
Aphrodite
Level 17
God Stats
5W - 2L
1,638 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Awilix
Awilix
HxneyCore
Awilix
Level 40
God Stats
2W - 2L
1,574 SR
Queue Stats
57W - 46L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
McCringl3
Sun Wukong
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
129W - 110L
1,442 Elo+
Solo
The Morrigan
The Morrigan
Xx dark Xx9857
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ace Zer02668
Izanami
20
7 / 10 / 3
13,754
509
16,664
24,623
10,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 15
12,589
466
11,282
19,418
24,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 9 / 7
14,971
554
23,724
22,400
12,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
19
12 / 5 / 15
13,561
502
20,677
19,756
8,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
8 / 2 / 18
12,951
480
9,598
22,345
21,598
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 8
12,335
457
5,410
24,482
26,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
Gink6851
Aphrodite
20
7 / 9 / 5
13,464
499
18,413
22,074
22,392
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
HxneyCore
Awilix
19
9 / 8 / 3
13,477
499
27,843
23,754
16,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
McCringl3
Sun Wukong
20
5 / 7 / 0
13,900
515
12,612
25,412
23,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
Xx dark Xx9857
The Morrigan
18
2 / 14 / 3
11,652
432
10,501
17,309
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
44
Kills
25
27
Deaths
47
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ace Zer02668
Izanami
7
10
3
0.85
W
4
1
15
11.5
L
2
9
8
0.67
L
Aphrodite
Gink6851
Aphrodite
7
9
5
1.06
L
Awilix
HxneyCore
Awilix
9
8
3
1.31
W
13
9
7
1.83
L
Sun Wukong
McCringl3
Sun Wukong
5
7
0
0.71
W
Pele
12
5
15
3.9
W
8
2
18
8.5
L
The Morrigan
Xx dark Xx9857
The Morrigan
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,945
Damage
74,779
108,542
Taken
113,031
77,169
Mitigated
95,944
26,717
Healing
25,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ace Zer02668
Izanami
16,664
14,150
0
8,555
24,623
10,078
7,745
5,566
19,057
0
88,736
W
11,282
1,768
3,429
5,899
19,418
24,888
615
5,901
13,343
32,364
0
L
5,410
1,876
0
1,802
24,482
26,215
665
935
23,547
0
34,421
L
Aphrodite
Gink6851
Aphrodite
18,413
4,547
5,558
6,828
22,074
22,392
1,478
2,285
19,614
55,102
0
L
Awilix
HxneyCore
Awilix
27,843
14,174
0
2,028
23,754
16,584
843
4,359
19,262
5,285
79,820
W
23,724
12,317
0
1,372
22,400
12,086
2,142
3,571
18,479
0
136,251
L
Sun Wukong
McCringl3
Sun Wukong
12,612
2,540
0
9,101
25,412
23,755
2,904
1,878
23,511
195
83,846
W
Pele
20,677
5,433
0
4,636
19,756
8,519
675
5,800
13,856
0
56,544
W
9,598
2,324
0
2,826
22,345
21,598
1,746
5,580
16,716
140
46,355
L
The Morrigan
Xx dark Xx9857
The Morrigan
10,501
5,011
0
19
17,309
6,998
1,133
1,965
14,910
53,120
8,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,826
Gold Earned
64,828
525
Minions Killed
442
0
Camps Cleared
0
2,613,127
Distance Traveled
2,211,108
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,754
509
148
5
0
436,148
0
W
Terra
12,589
466
34
1
0
533,675
0
L
Pele
12,335
457
42
2
0
434,144
1
L
Aphrodite
13,464
499
82
3
0
409,604
0
L
Awilix
13,477
499
87
3
0
509,842
4
W
Set
14,971
554
197
7
0
505,696
2
L
Sun Wukong
13,900
515
142
5
0
505,997
4
W
Pele
13,561
502
74
3
0
570,575
0
W
Tyr
12,951
480
72
3
0
567,033
4
L
The Morrigan
11,652
432
89
3
0
351,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role