Player Matchup

Hera
Hera
Mertm3rt
Hera
Level 149
God Stats
3W - 3L
1,496 SR
Queue Stats
325W - 291L
1,571 Elo+
Party 2
Erlang Shen
Erlang Shen
OELEK
Erlang Shen
Level 120
God Stats
27W - 11L
1,699 SR
Queue Stats
73W - 55L
1,564 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Superwesp
Cu Chulainn
Level 104
God Stats
24W - 17L
1,541 SR
Queue Stats
278W - 257L
1,496 Elo+
Party 2
Ymir
Ymir
Ultiman-smurf
Ymir
Level 69
God Stats
19W - 18L
1,338 SR
Queue Stats
351W - 345L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
red_osa
Danzaburou
Level 44
God Stats
4W - 6L
1,681 SR
Queue Stats
23W - 19L
1,685 Elo+
Party 1
Team Averages
Level 97
1,551 SR
1,582 Elo+

VS

Team Averages
Level 74
1,624 SR
1,611 Elo+
Neith
Neith
Johnn_Luc
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,652 Elo+
Party 3
Yemoja
Yemoja
barbacupo
Yemoja
Level 46
God Stats
0W - 1L
1,705 SR
Queue Stats
12W - 16L
1,807 Elo+
Solo
Nemesis
Nemesis
itsMarton
Nemesis
Level 84
God Stats
4W - 4L
1,913 SR
Queue Stats
135W - 134L
1,487 Elo+
Party 4
Hel
Hel
x-PrimPrim-x
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,652 Elo+
Party 3
Scylla
Scylla
zeShadow1
Scylla
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
226W - 228L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
7 / 3 / 3
7,053
588
7,452
4,955
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
OELEK
Erlang Shen
11
2 / 1 / 5
6,722
560
4,028
6,622
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Superwesp
Cu Chulainn
12
4 / 0 / 3
7,226
602
5,774
4,983
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
5 / 1 / 6
7,043
587
4,121
10,238
4,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
red_osa
Danzaburou
10
0 / 1 / 5
6,523
544
4,214
5,764
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Johnn_Luc
Neith
9
1 / 1 / 1
5,275
440
3,606
5,642
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
barbacupo
Yemoja
8
0 / 3 / 2
5,357
446
1,681
7,892
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
itsMarton
Nemesis
8
0 / 6 / 1
5,386
449
3,085
9,653
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,480
540
3,040
7,934
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
zeShadow1
Scylla
11
4 / 4 / 1
6,784
565
7,138
6,913
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
6
6
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Johnn_Luc
Neith
1
1
1
1.5
W
Hera
7
3
3
2.83
W
Erlang Shen
OELEK
Erlang Shen
2
1
5
4.5
W
Cu Chulainn
Superwesp
Cu Chulainn
4
0
3
5.5
W
5
1
6
8
L
Yemoja
barbacupo
Yemoja
0
3
2
0.33
L
Nemesis
itsMarton
Nemesis
0
6
1
0.08
W
Danzaburou
red_osa
Danzaburou
0
1
5
2.5
L
1
4
2
0.5
L
Scylla
zeShadow1
Scylla
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,589
Damage
18,550
32,562
Taken
38,034
16,907
Mitigated
12,799
8,405
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Johnn_Luc
Neith
3,606
1,917
0
2,577
5,642
1,438
0
1,100
4,242
0
18,795
W
Hera
7,452
1,385
0
581
4,955
1,771
510
2,020
2,833
39,351
0
W
Erlang Shen
OELEK
Erlang Shen
4,028
1,515
0
1,968
6,622
3,857
380
2,716
3,714
6,426
27,622
W
Cu Chulainn
Superwesp
Cu Chulainn
5,774
1,300
0
1,305
4,983
3,321
498
2,237
2,478
1,592
28,997
W
4,121
1,309
0
1,872
10,238
4,961
0
2,842
7,160
17,697
0
L
Yemoja
barbacupo
Yemoja
1,681
462
989
2,387
7,892
3,168
0
3,440
4,377
14,632
0
L
Nemesis
itsMarton
Nemesis
3,085
1,540
357
2,866
9,653
2,969
0
3,532
6,121
0
25,260
W
Danzaburou
red_osa
Danzaburou
4,214
1,080
0
2,679
5,764
2,997
0
1,176
4,518
0
28,209
L
3,040
115
674
3,918
7,934
2,997
150
865
7,069
27,903
0
L
Scylla
zeShadow1
Scylla
7,138
595
0
1,581
6,913
2,227
0
3,218
3,670
22,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,567
Gold Earned
29,282
283
Minions Killed
216
0
Camps Cleared
0
1,106,114
Distance Traveled
1,078,735
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,275
440
32
3
0
192,752
0
W
Hera
7,053
588
65
5
0
228,299
4
W
Erlang Shen
6,722
560
58
5
0
235,624
4
W
Cu Chulainn
7,226
602
74
6
0
240,091
0
W
Ymir
7,043
587
28
2
0
200,787
2
L
Yemoja
5,357
446
30
3
0
211,402
2
L
Nemesis
5,386
449
49
4
0
233,666
0
W
Danzaburou
6,523
544
58
5
0
201,313
0
L
Hel
6,480
540
67
6
0
216,556
2
L
Scylla
6,784
565
38
3
0
224,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role