Player Matchup

Fenrir
Fenrir
Bronze III
iBeta-
Fenrir
Bronze III
Level 88
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,411 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,274 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 70
1,597 SR
1,365 MMR
Izanami
Izanami
Gold IV
sombraghos
Izanami
Gold IV
Level 70
God Stats
58W - 27L
1,597 SR
Queue Stats
152W - 151L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
iBeta-
Fenrir
12
3 / 2 / 0
7,130
891
6,206
8,096
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
SetAnubisHe BoHadesKali

VS

Bans
SkadiAh Muzen CabPoseidonErlang ShenBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
sombraghos
Izanami
13
2 / 3 / 0
7,412
927
4,237
7,747
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
iBeta-
Fenrir
3
2
0
1.5
W
Izanami
sombraghos
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,206
Damage
4,237
8,096
Taken
7,747
5,343
Mitigated
4,415
1,826
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
iBeta-
Fenrir
6,206
751
0
1,826
8,096
5,343
0
549
7,547
0
32,423
W
Izanami
sombraghos
Izanami
4,237
3,194
0
2,085
7,747
4,415
786
13
7,448
2,376
33,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,130
Gold Earned
7,412
63
Minions Killed
80
0
Camps Cleared
0
167,700
Distance Traveled
130,858
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,130
891
63
8
0
167,700
3
W
Izanami
7,412
927
80
10
0
130,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role