Player Matchup

Thor
Thor
KaseDunsi
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 30L
1,360 Elo+
Solo
Artemis
Artemis
MOKEGUEED
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,572 Elo+
Solo
Cerberus
Cerberus
xXxSumDumQuntxXx
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
ÖFA58
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo
Chang'e
Chang'e
ωαιƒυ
Chang'e
Level 28
God Stats
4W - 9L
1,464 SR
Queue Stats
98W - 83L
1,508 Elo+
Solo
Team Averages
Level 14
1,493 SR
1,479 Elo+

VS

Team Averages
Level 17
1,454 SR
1,521 Elo+
Cthulhu
Cthulhu
Preachеr
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,581 Elo+
Solo
Chronos
Chronos
SavaJcript
Chronos
Level 5
God Stats
1W - 0L
1,268 SR
Queue Stats
3W - 2L
1,560 Elo+
Party 1
Apollo
Apollo
Shamoonofo
Apollo
Level 6
God Stats
2W - 3L
1,504 SR
Queue Stats
4W - 3L
1,578 Elo+
Party 1
Arachne
Arachne
akkas4405
Arachne
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
385W - 463L
1,474 Elo+
Solo
Mercury
Mercury
puncaker
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
6 / 5 / 0
7,861
491
10,935
14,715
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
MOKEGUEED
Artemis
11
2 / 2 / 3
6,876
430
5,608
6,210
2,288
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 5 / 3
7,193
450
8,104
14,580
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
ÖFA58
Odin
10
1 / 5 / 5
6,503
406
4,464
9,272
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ωαιƒυ
Chang'e
10
0 / 2 / 2
6,578
411
4,920
6,914
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Preachеr
Cthulhu
12
0 / 1 / 3
7,781
486
4,907
8,642
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
SavaJcript
Chronos
15
7 / 1 / 3
9,350
584
12,117
11,014
3,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Shamoonofo
Apollo
12
1 / 3 / 1
7,260
454
3,332
9,525
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
akkas4405
Arachne
14
9 / 4 / 3
9,073
567
11,483
12,622
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
puncaker
Mercury
14
2 / 3 / 7
8,646
540
6,648
12,627
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
12
Kills
19
19
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
6
5
0
1.2
L
Artemis
MOKEGUEED
Artemis
2
2
3
1.75
W
Cthulhu
Preachеr
Cthulhu
0
1
3
1.5
W
Chronos
SavaJcript
Chronos
7
1
3
8.5
W
Apollo
Shamoonofo
Apollo
1
3
1
0.5
W
Arachne
akkas4405
Arachne
9
4
3
2.63
W
Mercury
puncaker
Mercury
2
3
7
1.83
L
3
5
3
0.9
L
Odin
ÖFA58
Odin
1
5
5
0.7
L
Chang'e
ωαιƒυ
Chang'e
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,031
Damage
38,487
51,691
Taken
54,430
28,932
Mitigated
24,147
8,939
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,935
3,924
0
2,666
14,715
5,813
0
5,368
9,147
0
41,160
L
Artemis
MOKEGUEED
Artemis
5,608
3,438
0
250
6,210
2,288
596
1,988
4,222
0
25,403
W
Cthulhu
Preachеr
Cthulhu
4,907
214
223
1,709
8,642
9,199
1,488
892
7,612
41,265
0
W
Chronos
SavaJcript
Chronos
12,117
5,559
0
4,238
11,014
3,647
2,796
3,648
7,054
60,258
0
W
Apollo
Shamoonofo
Apollo
3,332
2,344
0
2,320
9,525
3,078
561
1,594
7,831
0
28,788
W
Arachne
akkas4405
Arachne
11,483
8,024
0
3,410
12,622
4,069
223
4,524
7,922
0
37,716
W
Mercury
puncaker
Mercury
6,648
3,615
0
4,659
12,627
4,154
0
1,922
10,562
0
51,834
L
8,104
1,103
0
2,738
14,580
12,378
0
3,196
11,359
25,821
0
L
Odin
ÖFA58
Odin
4,464
1,243
0
341
9,272
6,159
303
2,862
6,318
0
17,897
L
Chang'e
ωαιƒυ
Chang'e
4,920
165
203
2,741
6,914
2,294
0
3,268
3,621
32,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,011
Gold Earned
42,110
266
Minions Killed
372
0
Camps Cleared
0
1,218,276
Distance Traveled
1,427,835
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,861
491
71
4
0
252,537
1
L
Artemis
6,876
430
53
3
0
229,703
2
W
Cthulhu
7,781
486
78
5
0
242,399
3
W
Chronos
9,350
584
93
6
0
313,264
0
W
Apollo
7,260
454
52
3
0
280,856
0
W
Arachne
9,073
567
54
3
0
288,824
0
W
Mercury
8,646
540
95
6
0
302,492
5
L
Cerberus
7,193
450
50
3
0
265,929
1
L
Odin
6,503
406
28
2
0
283,583
2
L
Chang'e
6,578
411
64
4
0
186,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role