Player Matchup

Cu Chulainn
Cu Chulainn
DêvilCryBaby
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,637 Elo+
Party 2
Anhur
Anhur
L1VERP00L18
Anhur
Level 88
God Stats
3W - 7L
1,500 SR
Queue Stats
328W - 348L
1,417 Elo+
Party 1
Janus
Janus
Narko9r
Janus
Level 142
God Stats
3W - 3L
1,584 SR
Queue Stats
18W - 21L
1,457 Elo+
Party 2
Nemesis
Nemesis
ProjectFury
Nemesis
Level 122
God Stats
18W - 8L
1,856 SR
Queue Stats
129W - 121L
1,508 Elo+
Party 2
Ymir
Ymir
Spartan1xv05
Ymir
Level 28
God Stats
33W - 40L
1,359 SR
Queue Stats
285W - 305L
1,235 Elo+
Party 1
Team Averages
Level 77
1,560 SR
1,451 Elo+

VS

Team Averages
Level 62
1,605 SR
1,413 Elo+
Merlin
Merlin
CFever08
Merlin
Level 47
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Mrfufurax
Bellona
Level 48
God Stats
38W - 37L
1,426 SR
Queue Stats
220W - 233L
1,408 Elo+
Party 4
Fenrir
Fenrir
SernieBander5
Fenrir
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,247 Elo+
Solo
Athena
Athena
Trincavel
Athena
Level 41
God Stats
1W - 4L
1,701 SR
Queue Stats
169W - 169L
1,409 Elo+
Party 4
Neith
Neith
VileBunny
Neith
Level 29
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DêvilCryBaby
Cu Chulainn
18
11 / 2 / 6
11,538
641
20,451
16,443
15,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 3 / 3
9,537
530
7,232
10,105
4,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Narko9r
Janus
18
6 / 2 / 8
11,042
613
12,099
6,103
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ProjectFury
Nemesis
15
3 / 1 / 5
9,349
519
5,272
9,201
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 2 / 8
9,059
503
3,224
9,903
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CFever08
Merlin
14
1 / 4 / 4
8,605
478
4,938
8,766
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Mrfufurax
Bellona
16
2 / 7 / 1
9,155
509
6,438
15,512
12,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 5 / 4
10,073
560
10,937
16,419
10,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Trincavel
Athena
12
2 / 6 / 4
8,051
447
4,539
15,211
10,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
VileBunny
Neith
13
0 / 3 / 2
7,665
426
4,025
11,148
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
25
Kills
10
10
Deaths
25
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
CFever08
Merlin
1
4
4
0.75
W
Cu Chulainn
DêvilCryBaby
Cu Chulainn
11
2
6
7
W
3
3
3
1.5
L
Bellona
Mrfufurax
Bellona
2
7
1
0.36
W
Janus
Narko9r
Janus
6
2
8
5
W
Nemesis
ProjectFury
Nemesis
3
1
5
5.5
L
5
5
4
1.4
W
2
2
8
3
L
Athena
Trincavel
Athena
2
6
4
0.67
L
Neith
VileBunny
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,278
Damage
30,877
51,755
Taken
67,056
34,807
Mitigated
38,189
12,963
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CFever08
Merlin
4,938
162
0
2,040
8,766
2,895
39
4,028
4,526
53,431
0
W
Cu Chulainn
DêvilCryBaby
Cu Chulainn
20,451
4,992
0
5,013
16,443
15,717
0
2,753
13,690
5,066
74,542
W
7,232
2,657
0
3,083
10,105
4,756
0
872
9,233
0
66,794
L
Bellona
Mrfufurax
Bellona
6,438
3,443
0
3,467
15,512
12,072
273
1,859
13,181
0
49,180
W
Janus
Narko9r
Janus
12,099
740
0
672
6,103
2,122
681
2,759
3,344
76,271
0
W
Nemesis
ProjectFury
Nemesis
5,272
2,356
0
2,591
9,201
6,325
50
1,424
7,777
10,538
63,998
L
10,937
3,672
0
5,549
16,419
10,117
0
4,142
11,984
0
63,048
W
3,224
350
0
1,604
9,903
5,887
231
1,669
8,234
30,778
0
L
Athena
Trincavel
Athena
4,539
1,591
0
1,918
15,211
10,600
39
4,287
10,751
26,927
0
L
Neith
VileBunny
Neith
4,025
1,921
0
2,820
11,148
2,505
819
2,083
9,013
0
39,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,525
Gold Earned
43,549
562
Minions Killed
457
0
Camps Cleared
0
1,819,534
Distance Traveled
1,623,563
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,605
478
98
5
0
315,723
0
W
Cu Chulainn
11,538
641
128
7
0
352,154
4
W
Anhur
9,537
530
118
7
0
307,789
3
L
Bellona
9,155
509
111
6
0
311,826
1
W
Janus
11,042
613
167
9
0
384,404
4
W
Nemesis
9,349
519
107
6
0
406,955
2
L
Fenrir
10,073
560
100
6
0
337,385
3
W
Ymir
9,059
503
42
2
0
368,232
4
L
Athena
8,051
447
52
3
0
380,798
4
L
Neith
7,665
426
96
5
0
277,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role