Player Matchup

Artemis
Artemis
JJScxtt
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 184L
1,500 Elo+
Party 2
Yemoja
Yemoja
TF_KING_OF_DEATH
Yemoja
Level 27
God Stats
2W - 6L
1,283 SR
Queue Stats
44W - 53L
1,278 Elo+
Solo
Kukulkan
Kukulkan
TRG CJG WTG1130
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo
Cthulhu
Cthulhu
TheLavaDragon
Cthulhu
Level 3
God Stats
7W - 4L
1,500 SR
Queue Stats
99W - 103L
1,500 Elo+
Party 2
Ymir
Ymir
toxic_du_
Ymir
Level 15
God Stats
0W - 2L
1,456 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,448 SR
1,403 Elo+

VS

Team Averages
Level 12
1,421 SR
1,326 Elo+
Ymir
Ymir
BearDrake
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hoodie hunt
Anubis
Level 5
God Stats
1W - 2L
1,283 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
ManlyRod
Zeus
Level 30
God Stats
54W - 73L
1,280 SR
Queue Stats
54W - 74L
1,287 Elo+
Solo
Cthulhu
Cthulhu
Platypus489
Cthulhu
Level 13
God Stats
41W - 18L
1,380 SR
Queue Stats
136W - 106L
1,173 Elo+
Party 1
Odin
Odin
whalester101143
Odin
Level 4
God Stats
2W - 2L
1,660 SR
Queue Stats
67W - 61L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JJScxtt
Artemis
15
3 / 16 / 4
10,441
360
14,524
25,264
9,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 4 / 0
12,404
428
11,063
18,592
13,952
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
6
0 / 5 / 1
7,703
266
1,016
3,831
1,072
Cthulhu
20
10 / 8 / 4
14,581
503
19,072
29,920
33,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
15
2 / 10 / 5
10,291
355
8,825
31,073
18,766
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 7 / 4
10,704
369
712
18,018
14,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
2 / 15 / 12
11,363
392
7,226
17,357
8,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
20
21 / 7 / 9
16,474
568
39,349
16,789
6,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Platypus489
Cthulhu
20
9 / 1 / 8
14,562
502
20,977
15,143
11,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
10 / 0 / 16
13,341
460
14,050
17,642
9,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
25
Kills
42
43
Deaths
30
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
7
4
0.29
W
Anubis
2
15
12
0.53
L
Artemis
JJScxtt
Artemis
3
16
4
0.31
W
Zeus
21
7
9
3.64
W
Cthulhu
Platypus489
Cthulhu
9
1
8
13
L
10
4
0
2.5
L
Kukulkan
0
5
1
0.1
L
Cthulhu
10
8
4
1.5
L
Ymir
2
10
5
0.45
W
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,500
Damage
82,314
108,680
Taken
84,949
77,350
Mitigated
50,729
13,061
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
712
330
0
555
18,018
14,983
348
4,840
13,128
20,667
0
W
Anubis
7,226
2,541
0
925
17,357
8,604
1,651
8,751
8,531
23,422
0
L
Artemis
JJScxtt
Artemis
14,524
8,964
0
4,356
25,264
9,940
2,110
18,824
6,440
0
33,665
W
Zeus
39,349
9,541
0
3,774
16,789
6,686
6,514
9,701
6,863
123,918
0
W
Cthulhu
Platypus489
Cthulhu
20,977
1,902
1,006
405
15,143
11,455
1,444
5,728
9,340
82,197
0
L
11,063
2,936
92
1,350
18,592
13,952
2,143
11,153
7,439
66,332
0
L
Kukulkan
1,016
61
0
0
3,831
1,072
184
1,785
2,046
3,935
0
L
Cthulhu
19,072
2,408
0
6,657
29,920
33,620
1,019
16,215
13,705
68,370
0
L
Ymir
8,825
1,177
0
606
31,073
18,766
88
20,287
10,786
41,388
0
W
14,050
7,919
0
2,365
17,642
9,001
4,819
10,406
7,111
0
49,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,420
Gold Earned
66,444
313
Minions Killed
433
0
Camps Cleared
0
1,847,850
Distance Traveled
2,372,325
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,704
369
39
1
0
418,539
0
W
Anubis
11,363
392
26
1
0
376,290
3
L
Artemis
10,441
360
36
1
0
422,214
0
W
Zeus
16,474
568
178
6
0
445,801
0
W
Cthulhu
14,562
502
111
4
0
558,890
0
L
Yemoja
12,404
428
107
4
0
301,646
5
L
Kukulkan
7,703
266
3
0
0
185,074
0
L
Cthulhu
14,581
503
116
4
0
571,340
0
L
Ymir
10,291
355
51
2
0
367,576
0
W
Odin
13,341
460
79
3
0
572,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role