Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LivingConspiracy
Apollo
Level 86
God Stats
106W - 124L
1,444 SR
Queue Stats
132W - 177L
1,351 Elo+
Party 2
Susano
Susano
ScannableLizard
Susano
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
483W - 504L
1,307 Elo+
Party 1
Nemesis
Nemesis
Teege-
Nemesis
Level 35
God Stats
4W - 10L
1,025 SR
Queue Stats
11W - 22L
1,155 Elo+
Party 2
Ao Kuang
Ao Kuang
shaymca853
Ao Kuang
Level 64
God Stats
22W - 11L
1,410 SR
Queue Stats
189W - 191L
1,333 Elo+
Party 1
Team Averages
Level 59
1,376 SR
1,329 Elo+

VS

Team Averages
Level 108
1,527 SR
1,426 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Rudi_the_Prudey
Vulcan
Level 107
God Stats
8W - 8L
1,500 SR
Queue Stats
74W - 92L
1,536 Elo+
Solo
Fenrir
Fenrir
TheRealChop_
Fenrir
Level 63
God Stats
9W - 9L
1,235 SR
Queue Stats
40W - 53L
1,280 Elo+
Solo
Medusa
Medusa
h bluer
Medusa
Level 120
God Stats
156W - 113L
1,616 SR
Queue Stats
718W - 781L
1,454 Elo+
Solo
Cthulhu
Cthulhu
rolba20
Cthulhu
Level 125
God Stats
14W - 6L
1,782 SR
Queue Stats
329W - 306L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 1 / 0
2,862
477
485
1,908
542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 2 / 0
3,181
530
1,449
3,492
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 1 / 0
3,026
504
652
2,776
524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Teege-
Nemesis
5
0 / 1 / 0
3,190
532
466
2,226
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
shaymca853
Ao Kuang
6
0 / 3 / 0
3,558
593
799
3,755
992
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
3 / 0 / 1
4,346
724
1,898
2,212
1,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 1
4,148
691
2,343
1,023
296
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
6
2 / 0 / 2
3,863
644
1,392
3,430
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
h bluer
Medusa
6
1 / 0 / 1
3,725
621
1,902
1,912
448
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
rolba20
Cthulhu
6
1 / 0 / 1
3,943
657
717
2,382
984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Cu Chulainn
 
Cu Chulainn
3
0
1
3.5
L
0
2
0
0
W
1
0
1
1.5
L
0
1
0
0
L
Nemesis
Teege-
Nemesis
0
1
0
0
W
Fenrir
2
0
2
3
W
Medusa
h bluer
Medusa
1
0
1
1.5
W
Cthulhu
rolba20
Cthulhu
1
0
1
1.5
L
Ao Kuang
shaymca853
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,851
Damage
8,252
14,157
Taken
10,959
3,543
Mitigated
3,824
3,018
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
485
244
198
455
1,908
542
0
291
1,617
1,984
0
W
Cu Chulainn
 
Cu Chulainn
1,898
191
0
238
2,212
1,288
0
799
1,413
0
11,766
L
1,449
1,247
0
793
3,492
657
0
689
2,803
0
9,518
W
2,343
1,307
0
330
1,023
296
211
0
1,023
16,096
0
L
652
278
0
504
2,776
524
0
550
2,183
0
5,776
L
Nemesis
Teege-
Nemesis
466
64
0
350
2,226
828
0
1,419
714
986
5,661
W
Fenrir
1,392
386
0
1,471
3,430
808
0
12
3,418
0
10,502
W
Medusa
h bluer
Medusa
1,902
628
0
0
1,912
448
1,418
297
1,615
0
14,633
W
Cthulhu
rolba20
Cthulhu
717
163
198
953
2,382
984
586
188
2,194
11,281
0
L
Ao Kuang
shaymca853
Ao Kuang
799
143
0
718
3,755
992
0
0
3,630
13,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,817
Gold Earned
20,025
76
Minions Killed
136
0
Camps Cleared
0
517,209
Distance Traveled
564,783
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,862
477
3
1
0
68,861
0
W
Cu Chulainn
4,346
724
28
5
0
129,987
2
L
Apollo
3,181
530
21
4
0
100,463
1
W
Vulcan
4,148
691
37
6
0
92,038
0
L
Susano
3,026
504
14
2
0
119,441
0
L
Nemesis
3,190
532
13
2
0
113,154
2
W
Fenrir
3,863
644
21
4
0
124,875
0
W
Medusa
3,725
621
23
4
0
97,162
0
W
Cthulhu
3,943
657
27
5
0
120,721
3
L
Ao Kuang
3,558
593
25
4
0
115,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role