Player Matchup

Cthulhu
Cthulhu
Engineero
Cthulhu
Level 118
God Stats
6W - 0L
1,833 SR
Queue Stats
24W - 10L
1,811 Elo+
Party 2
Bellona
Bellona
N1c4no
Bellona
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 0L
1,745 Elo+
Party 2
Hun Batz
Hun Batz
remiix27
Hun Batz
Level 139
God Stats
7W - 3L
1,665 SR
Queue Stats
229W - 180L
1,762 Elo+
Party 2
Nu Wa
Nu Wa
xXPachanicoXx
Nu Wa
Level 122
God Stats
4W - 3L
1,467 SR
Queue Stats
209W - 169L
1,673 Elo+
Party 2
Heimdallr
Heimdallr
xXRaamiiXx
Heimdallr
Level 125
God Stats
3W - 2L
1,737 SR
Queue Stats
79W - 50L
1,887 Elo+
Party 2
Team Averages
Level 104
1,641 SR
1,776 Elo+

VS

Team Averages
Level 61
1,552 SR
1,494 Elo+
Ra
Ra
 
Ra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
PrazerLost
Apollo
Level 39
God Stats
2W - 3L
1,698 SR
Queue Stats
231W - 199L
1,545 Elo+
Party 1
Khepri
Khepri
ShadowHexabr
Khepri
Level 23
God Stats
7W - 5L
1,500 SR
Queue Stats
129W - 122L
1,580 Elo+
Party 1
Fenrir
Fenrir
demitri_A_J
Fenrir
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
414W - 450L
1,496 Elo+
Party 3
Artemis
Artemis
lacqf
Artemis
Level 77
God Stats
11W - 12L
1,560 SR
Queue Stats
656W - 659L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Engineero
Cthulhu
8
0 / 0 / 5
5,010
626
3,042
3,956
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
N1c4no
Bellona
9
1 / 0 / 0
4,703
588
2,632
3,206
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
remiix27
Hun Batz
9
2 / 0 / 1
5,232
654
2,762
4,378
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 2
5,733
717
2,878
1,439
382
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
xXRaamiiXx
Heimdallr
9
2 / 0 / 1
4,941
618
1,574
2,844
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
2
0 / 0 / 0
3,243
405
232
563
99
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Apollo
PrazerLost
Apollo
6
0 / 1 / 0
3,844
481
1,468
3,351
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
6
0 / 2 / 0
4,077
510
1,112
3,583
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
7
0 / 3 / 0
4,091
511
2,041
6,181
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
lacqf
Artemis
9
0 / 0 / 0
4,879
610
1,830
3,258
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
Cthulhu
Engineero
Cthulhu
0
0
5
2.5
W
Bellona
N1c4no
Bellona
1
0
0
1
L
Apollo
PrazerLost
Apollo
0
1
0
0
L
Khepri
0
2
0
0
L
Fenrir
0
3
0
0
L
Artemis
lacqf
Artemis
0
0
0
0
W
Hun Batz
remiix27
Hun Batz
2
0
1
2.5
W
1
0
2
2
W
Heimdallr
xXRaamiiXx
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
6,683
15,823
Taken
16,936
8,233
Mitigated
6,332
6,065
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
232
0
0
70
563
99
0
92
463
2,268
0
W
Cthulhu
Engineero
Cthulhu
3,042
199
351
1,304
3,956
1,685
120
733
3,223
17,069
0
W
Bellona
N1c4no
Bellona
2,632
866
0
1,644
3,206
2,531
0
295
2,883
1,917
11,251
L
Apollo
PrazerLost
Apollo
1,468
957
0
908
3,351
967
0
1,750
1,541
0
14,697
L
Khepri
1,112
40
0
413
3,583
1,417
0
1,766
1,765
5,681
0
L
Fenrir
2,041
68
0
1,956
6,181
1,978
0
1,961
4,128
0
16,279
L
Artemis
lacqf
Artemis
1,830
585
0
480
3,258
1,871
0
408
2,830
2,701
16,795
W
Hun Batz
remiix27
Hun Batz
2,762
781
0
357
4,378
2,722
0
0
4,378
6,185
24,834
W
2,878
671
0
655
1,439
382
266
0
1,439
31,688
0
W
Heimdallr
xXRaamiiXx
Heimdallr
1,574
797
0
1,754
2,844
913
226
379
2,465
0
24,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
20,134
234
Minions Killed
135
0
Camps Cleared
0
794,386
Distance Traveled
617,317
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,243
405
5
1
0
24,199
0
W
Cthulhu
5,010
626
21
3
0
176,903
1
W
Bellona
4,703
588
25
3
0
155,469
0
L
Apollo
3,844
481
35
4
0
143,106
0
L
Khepri
4,077
510
7
1
0
165,690
0
L
Fenrir
4,091
511
33
4
0
164,761
1
L
Artemis
4,879
610
55
7
0
119,561
2
W
Hun Batz
5,232
654
62
8
0
168,085
1
W
Nu Wa
5,733
717
76
10
0
157,981
1
W
Heimdallr
4,941
618
50
6
0
135,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role