Player Matchup

Hachiman
Hachiman
BrothersGrimm70
Hachiman
Level 148
God Stats
3W - 1L
1,790 SR
Queue Stats
270W - 209L
1,710 Elo+
Party 1
Osiris
Osiris
SameAcrobat6213
Osiris
Level 6
God Stats
2W - 0L
1,739 SR
Queue Stats
9W - 0L
1,945 Elo+
Party 1
Hades
Hades
Wamupillarman
Hades
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
280W - 196L
1,626 Elo+
Party 1
Team Averages
Level 102
1,676 SR
1,760 Elo+

VS

Team Averages
Level 52
1,422 SR
1,442 Elo+
Set
Set
Facinorous9194
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Solo
Chaac
Chaac
LEON-S-KENNEDYpd
Chaac
Level 29
God Stats
6W - 9L
1,476 SR
Queue Stats
38W - 52L
1,470 Elo+
Party 2
Scylla
Scylla
sandskazakage
Scylla
Level 120
God Stats
6W - 14L
1,290 SR
Queue Stats
38W - 68L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
1 / 0 / 5
4,801
960
2,306
2,431
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 3
4,704
941
1,778
3,147
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
4 / 2 / 2
5,212
1,042
2,164
3,042
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
4,138
828
1,705
4,249
1,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
3,510
702
892
1,379
836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 0
3,604
721
871
970
200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
2
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
0
5
3.5
L
1
5
0
0.2
L
0
0
0
0
W
1
0
3
2.5
W
4
2
2
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,248
Damage
3,468
8,620
Taken
6,598
4,418
Mitigated
2,947
2,511
Healing
518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
2,306
768
0
588
2,431
1,104
956
150
2,134
1,434
15,123
L
1,705
466
0
150
4,249
1,911
0
1,701
2,414
0
2,891
L
892
218
0
313
1,379
836
0
437
922
0
1,600
W
1,778
663
0
559
3,147
2,216
568
533
2,524
4,190
12,924
W
2,164
412
464
900
3,042
1,098
419
127
2,770
9,014
0
L
871
353
0
55
970
200
0
209
735
3,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,717
Gold Earned
11,252
70
Minions Killed
6
0
Camps Cleared
0
287,351
Distance Traveled
149,407
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,801
960
23
5
0
84,806
1
L
Set
4,138
828
2
0
0
68,142
0
L
Chaac
3,510
702
1
0
0
38,855
1
W
Osiris
4,704
941
28
6
0
117,973
3
W
Hades
5,212
1,042
19
4
0
84,572
0
L
Scylla
3,604
721
3
1
0
42,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role