Player Matchup

Neith
Neith
JavierSB31
Neith
Level 5
God Stats
3W - 4L
1,874 SR
Queue Stats
5W - 8L
1,558 Elo+
Party 1
Merlin
Merlin
NIIN00
Merlin
Level 43
God Stats
18W - 24L
1,540 SR
Queue Stats
207W - 247L
1,354 Elo+
Party 1
Fenrir
Fenrir
Seismi270
Fenrir
Level 41
God Stats
3W - 5L
1,513 SR
Queue Stats
239W - 276L
1,375 Elo+
Party 1
Ares
Ares
elevenwarrior11
Ares
Level 28
God Stats
8W - 10L
1,686 SR
Queue Stats
19W - 25L
1,537 Elo+
Party 1
King Arthur
King Arthur
fares2010
King Arthur
Level 28
God Stats
1W - 6L
1,353 SR
Queue Stats
40W - 54L
1,413 Elo+
Solo
Team Averages
Level 29
1,593 SR
1,447 Elo+

VS

Team Averages
Level 18
1,533 SR
1,452 Elo+
Heimdallr
Heimdallr
Dadcated
Heimdallr
Level 6
God Stats
2W - 1L
1,690 SR
Queue Stats
3W - 5L
1,329 Elo+
Solo
Kuzenbo
Kuzenbo
Pouleto666
Kuzenbo
Level 29
God Stats
8W - 12L
1,617 SR
Queue Stats
65W - 84L
1,552 Elo+
Party 2
Ravana
Ravana
SadgeGamer
Ravana
Level 17
God Stats
2W - 1L
1,502 SR
Queue Stats
65W - 60L
1,475 Elo+
Solo
Bellona
Bellona
Wilkurm
Bellona
Level 9
God Stats
2W - 4L
1,340 SR
Queue Stats
6W - 12L
1,354 Elo+
Solo
Da Ji
Da Ji
Zarechi
Da Ji
Level 29
God Stats
6W - 7L
1,519 SR
Queue Stats
61W - 79L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 5 / 3
8,677
482
6,388
10,894
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
NIIN00
Merlin
16
2 / 4 / 4
9,349
519
5,429
8,371
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Seismi270
Fenrir
16
10 / 5 / 1
10,019
557
7,846
11,424
7,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 10 / 2
6,969
387
4,891
18,819
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
fares2010
King Arthur
14
2 / 3 / 2
8,933
496
6,591
11,370
8,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dadcated
Heimdallr
14
3 / 5 / 4
8,605
478
7,275
8,807
3,481
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Pouleto666
Kuzenbo
14
3 / 1 / 14
9,763
542
10,978
14,089
17,468
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
SadgeGamer
Ravana
15
6 / 6 / 2
9,498
528
9,991
10,760
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Wilkurm
Bellona
15
1 / 3 / 2
8,799
489
3,415
10,361
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Zarechi
Da Ji
16
12 / 2 / 3
10,265
570
13,217
12,048
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
17
Kills
25
27
Deaths
17
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dadcated
Heimdallr
3
5
4
1
L
Neith
2
5
3
0.7
L
Merlin
NIIN00
Merlin
2
4
4
1
W
Kuzenbo
Pouleto666
Kuzenbo
3
1
14
10
W
Ravana
SadgeGamer
Ravana
6
6
2
1.17
L
Fenrir
Seismi270
Fenrir
10
5
1
2.1
W
Bellona
Wilkurm
Bellona
1
3
2
0.67
W
Da Ji
Zarechi
Da Ji
12
2
3
6.75
L
1
10
2
0.2
L
King Arthur
fares2010
King Arthur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
44,876
60,878
Taken
56,065
32,656
Mitigated
43,091
9,860
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dadcated
Heimdallr
7,275
3,475
0
1,971
8,807
3,481
555
1,010
7,797
0
44,134
L
Neith
6,388
3,241
0
3,471
10,894
3,702
969
2,353
8,516
0
45,002
L
Merlin
NIIN00
Merlin
5,429
1,166
130
846
8,371
2,938
0
1,759
6,509
55,692
0
W
Kuzenbo
Pouleto666
Kuzenbo
10,978
5,668
0
2,107
14,089
17,468
105
4,020
9,996
27,258
0
W
Ravana
SadgeGamer
Ravana
9,991
4,166
0
1,619
10,760
7,070
120
4,203
6,252
0
59,910
L
Fenrir
Seismi270
Fenrir
7,846
1,535
0
335
11,424
7,698
0
1,413
9,854
4,869
53,709
W
Bellona
Wilkurm
Bellona
3,415
983
0
1,348
10,361
9,683
520
4
10,357
523
53,768
W
Da Ji
Zarechi
Da Ji
13,217
3,704
0
4,006
12,048
5,389
0
806
11,201
0
54,923
L
4,891
682
99
3,342
18,819
9,320
0
5,193
13,526
12,517
0
L
King Arthur
fares2010
King Arthur
6,591
265
0
1,637
11,370
8,998
78
318
10,731
0
45,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,947
Gold Earned
46,930
405
Minions Killed
409
0
Camps Cleared
0
1,683,384
Distance Traveled
1,591,608
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,605
478
74
4
0
255,582
4
L
Neith
8,677
482
89
5
0
306,515
0
L
Merlin
9,349
519
106
6
0
287,975
5
W
Kuzenbo
9,763
542
27
2
0
368,673
5
W
Ravana
9,498
528
113
6
0
320,546
4
L
Fenrir
10,019
557
102
6
0
354,632
1
W
Bellona
8,799
489
109
6
0
297,803
4
W
Da Ji
10,265
570
86
5
0
349,004
0
L
Ares
6,969
387
13
1
0
368,103
1
L
King Arthur
8,933
496
95
5
0
366,159
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role