Player Matchup

Artemis
Artemis
BeNEITH You
Artemis
Level 6
God Stats
2W - 5L
1,614 SR
Queue Stats
8W - 14L
1,616 Elo+
Party 3
Ah Puch
Ah Puch
CNTuSEE
Ah Puch
Level 26
God Stats
1W - 1L
1,732 SR
Queue Stats
122W - 101L
1,673 Elo+
Party 1
Fenrir
Fenrir
Fenraaawr
Fenrir
Level 6
God Stats
4W - 7L
1,547 SR
Queue Stats
8W - 14L
1,616 Elo+
Party 3
Mercury
Mercury
Kókú
Mercury
Level 28
God Stats
0W - 2L
1,318 SR
Queue Stats
30W - 23L
1,475 Elo+
Solo
Ares
Ares
Municipall
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 100L
1,670 Elo+
Party 1
Team Averages
Level 17
1,542 SR
1,610 Elo+

VS

Team Averages
Level 38
1,578 SR
1,679 Elo+
Set
Set
BlueishCrayon
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,658 Elo+
Solo
Kuzenbo
Kuzenbo
InvolvedCrib674
Kuzenbo
Level 8
God Stats
25W - 6L
1,500 SR
Queue Stats
403W - 240L
1,769 Elo+
Party 2
Erlang Shen
Erlang Shen
Safety540
Erlang Shen
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 29L
1,586 Elo+
Party 2
Neith
Neith
SpaghED
Neith
Level 18
God Stats
1W - 0L
1,869 SR
Queue Stats
4W - 0L
1,769 Elo+
Party 2
Chang'e
Chang'e
TomoharuNatsume
Chang'e
Level 26
God Stats
21W - 12L
1,522 SR
Queue Stats
80W - 76L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeNEITH You
Artemis
8
0 / 1 / 1
4,821
482
2,152
4,444
1,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
CNTuSEE
Ah Puch
9
1 / 2 / 1
4,975
498
3,768
4,246
843
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Fenraaawr
Fenrir
9
3 / 2 / 0
5,365
537
2,592
4,297
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Kókú
Mercury
3
0 / 0 / 0
3,741
374
162
1,247
638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 1
5,483
548
3,332
7,087
4,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,638
664
3,864
6,074
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 1
6,419
642
3,097
3,470
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Safety540
Erlang Shen
10
3 / 0 / 2
6,031
603
2,804
7,259
2,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
SpaghED
Neith
9
0 / 2 / 2
4,923
492
1,756
4,698
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,516
352
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
8
8
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
BeNEITH You
Artemis
0
1
1
0.5
W
3
4
2
1
L
Ah Puch
CNTuSEE
Ah Puch
1
2
1
0.75
L
Fenrir
Fenraaawr
Fenrir
3
2
0
1.5
W
2
0
1
2.5
L
Mercury
Kókú
Mercury
0
0
0
0
L
2
3
1
0.83
W
Erlang Shen
Safety540
Erlang Shen
3
0
2
4
W
Neith
SpaghED
Neith
0
2
2
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,006
Damage
11,521
21,321
Taken
21,501
9,782
Mitigated
9,955
5,560
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BeNEITH You
Artemis
2,152
1,050
111
1,718
4,444
1,046
0
0
4,444
0
21,494
W
3,864
1,855
0
1,272
6,074
2,230
330
3,297
2,777
0
38,735
L
Ah Puch
CNTuSEE
Ah Puch
3,768
250
270
1,337
4,246
843
0
538
3,708
22,187
0
L
Fenrir
Fenraaawr
Fenrir
2,592
506
0
774
4,297
2,576
0
772
3,525
2,933
22,857
W
3,097
1,028
0
1,254
3,470
3,782
197
492
2,978
35,335
0
L
Mercury
Kókú
Mercury
162
45
0
500
1,247
638
0
819
428
815
4,612
L
3,332
349
0
850
7,087
4,679
0
968
6,119
26,323
0
W
Erlang Shen
Safety540
Erlang Shen
2,804
1,048
475
2,460
7,259
2,730
197
2,144
5,115
0
24,429
W
Neith
SpaghED
Neith
1,756
580
0
1,748
4,698
1,213
90
1,210
3,488
0
15,780
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
27,527
182
Minions Killed
253
0
Camps Cleared
0
731,386
Distance Traveled
810,000
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,821
482
41
4
0
150,209
0
W
Set
6,638
664
79
8
0
208,522
0
L
Ah Puch
4,975
498
35
4
0
180,587
0
L
Fenrir
5,365
537
49
5
0
179,535
3
W
Kuzenbo
6,419
642
79
8
0
198,144
0
L
Mercury
3,741
374
14
1
0
50,699
0
L
Ares
5,483
548
43
4
0
170,356
3
W
Erlang Shen
6,031
603
42
4
0
216,851
1
W
Neith
4,923
492
53
5
0
186,483
2
W
Chang'e
3,516
352
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role