Player Matchup

The Morrigan
The Morrigan
caasithegreat97
The Morrigan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,781 Elo+
Solo
Cabrakan
Cabrakan
michaelspence79
Cabrakan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
sedativesolid
Fenrir
Level 19
God Stats
18W - 6L
1,770 SR
Queue Stats
277W - 168L
1,853 Elo+
Party 1
Team Averages
Level 41
1,590 SR
1,711 Elo+

VS

Team Averages
Level 67
1,702 SR
1,941 Elo+
Chang'e
Chang'e
LizardBistro69
Chang'e
Level 100
God Stats
1W - 2L
1,530 SR
Queue Stats
106W - 83L
1,935 Elo+
Party 2
Amaterasu
Amaterasu
smitedeletelater
Amaterasu
Level 88
God Stats
1W - 1L
1,882 SR
Queue Stats
35W - 24L
1,944 Elo+
Party 2
Hachiman
Hachiman
thevincat
Hachiman
Level 14
God Stats
5W - 2L
1,692 SR
Queue Stats
5W - 2L
1,944 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
caasithegreat97
The Morrigan
1
0 / 0 / 0
5,831
389
0
0
0
Cabrakan
17
6 / 0 / 12
11,691
779
10,213
10,889
10,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
13 / 0 / 6
12,191
813
16,119
12,694
9,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
8,264
551
6,395
9,388
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
11
0 / 8 / 0
9,249
617
4,665
14,578
8,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
thevincat
Hachiman
10
0 / 6 / 0
7,929
529
4,268
8,619
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
19
Kills
0
0
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
The Morrigan
caasithegreat97
The Morrigan
0
0
0
0
W
Cabrakan
6
0
12
12
W
13
0
6
16
L
Amaterasu
0
8
0
0
L
Hachiman
thevincat
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,332
Damage
15,328
23,583
Taken
32,585
19,955
Mitigated
15,116
11,444
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,395
109
1,102
2,675
9,388
3,154
0
2,110
7,278
34,966
0
W
The Morrigan
caasithegreat97
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
10,213
1,767
0
5,838
10,889
10,810
363
2,434
8,246
66,308
0
W
16,119
7,895
0
5,606
12,694
9,145
2,567
3,646
8,676
4,611
59,027
L
Amaterasu
4,665
2,304
938
2,344
14,578
8,990
308
5,038
9,540
0
27,335
L
Hachiman
thevincat
Hachiman
4,268
3,068
0
217
8,619
2,972
0
3,928
4,691
0
21,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
25,442
168
Minions Killed
143
0
Camps Cleared
0
602,586
Distance Traveled
785,578
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,264
551
66
4
0
262,393
6
W
The Morrigan
5,831
389
0
0
0
0
0
W
Cabrakan
11,691
779
97
6
0
285,086
4
W
Fenrir
12,191
813
71
5
0
317,500
3
L
Amaterasu
9,249
617
43
3
0
263,700
4
L
Hachiman
7,929
529
34
2
0
259,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role