Player Matchup

Pele
Pele
Silver III
Aueres
Pele
Silver III
Level 126
God Stats
20W - 13L
1,517 SR
Queue Stats
93W - 83L
1,413 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Kilovon300
Guan Yu
Bronze III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,551 MMR
Solo
Aphrodite
Aphrodite
Gold I
airheadbites432
Aphrodite
Gold I
Level 96
God Stats
5W - 2L
1,712 SR
Queue Stats
83W - 75L
1,612 MMR
Party 1
Danzaburou
Danzaburou
Silver I
godofodyssey
Danzaburou
Silver I
Level 157
God Stats
5W - 2L
1,825 SR
Queue Stats
69W - 59L
1,588 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
reked666
Baron Samedi
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,396 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,611 SR
1,512 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,666 SR
1,503 MMR
Hel
Hel
Bronze III
ANONYWOLF
Hel
Bronze III
Level 121
God Stats
0W - 1L
1,853 SR
Queue Stats
3W - 7L
1,504 MMR
Solo
Hachiman
Hachiman
Bronze III
AndyJacobson
Hachiman
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Artio
Artio
Gold IV
FamousMarr_
Artio
Gold IV
Level 148
God Stats
90W - 103L
1,510 SR
Queue Stats
519W - 519L
1,504 MMR
Solo
Bastet
Bastet
Silver I
KSOMHY
Bastet
Silver I
Level 117
God Stats
6W - 3L
1,749 SR
Queue Stats
172W - 188L
1,503 MMR
Solo
Cerberus
Cerberus
Gold IV
NaBLeLLOYD
Cerberus
Gold IV
Level 152
God Stats
11W - 10L
1,716 SR
Queue Stats
164W - 165L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aueres
Pele
20
10 / 2 / 5
14,393
576
20,183
24,791
13,430
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Kilovon300
Guan Yu
17
1 / 5 / 14
12,571
503
13,089
38,276
47,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
airheadbites432
Aphrodite
20
7 / 5 / 5
14,396
576
27,888
26,226
11,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
godofodyssey
Danzaburou
20
6 / 4 / 5
16,450
658
27,644
25,331
10,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
reked666
Baron Samedi
19
3 / 5 / 10
13,139
526
14,906
17,188
8,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Cu ChulainnSetScyllaNemesisJanus

VS

Bans
CthulhuNu WaApolloSylvanusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 7
12,159
486
13,485
27,882
9,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
AndyJacobson
Hachiman
20
10 / 5 / 3
14,867
595
26,305
25,293
8,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 7 / 8
10,297
412
12,823
35,228
22,977
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
KSOMHY
Bastet
16
4 / 3 / 7
10,674
427
14,589
22,882
9,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
NaBLeLLOYD
Cerberus
15
2 / 4 / 12
11,346
454
11,880
19,781
18,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
58
27
Kills
21
21
Deaths
27
39
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
L
Hachiman
AndyJacobson
Hachiman
10
5
3
2.3
W
Pele
Aueres
Pele
10
2
5
6.25
L
1
7
8
0.71
L
Bastet
KSOMHY
Bastet
4
3
7
2.5
W
Guan Yu
Kilovon300
Guan Yu
1
5
14
1.6
L
Cerberus
NaBLeLLOYD
Cerberus
2
4
12
2
W
Aphrodite
airheadbites432
Aphrodite
7
5
5
1.9
W
Danzaburou
godofodyssey
Danzaburou
6
4
5
2.13
W
Baron Samedi
reked666
Baron Samedi
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,710
Damage
79,082
131,812
Taken
131,066
91,800
Mitigated
69,780
67,578
Healing
46,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,485
521
2,904
8,730
27,882
9,946
288
14,593
12,631
74,947
0
L
Hachiman
AndyJacobson
Hachiman
26,305
17,961
0
10,768
25,293
8,911
0
2,744
22,449
0
119,152
W
Pele
Aueres
Pele
20,183
4,678
0
12,075
24,791
13,430
3,564
6,848
17,825
0
114,757
L
12,823
935
1,554
11,889
35,228
22,977
0
14,610
19,845
58,981
0
L
Bastet
KSOMHY
Bastet
14,589
4,593
0
2,401
22,882
9,614
0
5,438
17,200
0
60,582
W
Guan Yu
Kilovon300
Guan Yu
13,089
2,312
2,618
8,854
38,276
47,266
852
9,670
25,843
481
52,101
L
Cerberus
NaBLeLLOYD
Cerberus
11,880
1,174
0
7,938
19,781
18,332
0
3,637
15,830
49,127
0
W
Aphrodite
airheadbites432
Aphrodite
27,888
1,955
12,400
16,312
26,226
11,959
3,994
11,650
14,482
91,482
0
W
Danzaburou
godofodyssey
Danzaburou
27,644
12,859
0
8,924
25,331
10,851
3,713
2,742
22,589
0
148,457
W
Baron Samedi
reked666
Baron Samedi
14,906
1,167
695
5,700
17,188
8,294
2,309
7,917
8,828
69,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,949
Gold Earned
59,343
686
Minions Killed
604
0
Camps Cleared
0
2,324,248
Distance Traveled
2,094,591
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,159
486
158
6
0
394,930
3
L
Hachiman
14,867
595
163
7
0
446,777
1
W
Pele
14,393
576
132
5
0
517,597
2
L
Artio
10,297
412
95
4
0
399,038
2
L
Bastet
10,674
427
89
4
0
492,173
5
W
Guan Yu
12,571
503
56
2
0
511,455
5
L
Cerberus
11,346
454
99
4
0
361,673
5
W
Aphrodite
14,396
576
148
6
0
458,369
4
W
Danzaburou
16,450
658
210
8
0
422,396
0
W
Baron Samedi
13,139
526
140
6
0
414,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role