Player Matchup

Danzaburou
Danzaburou
JGatom
Danzaburou
Level 19
God Stats
76W - 65L
1,551 SR
Queue Stats
84W - 77L
1,048 Elo+
Solo
Olorun
Olorun
Rhorima
Olorun
Level 29
God Stats
25W - 15L
1,500 SR
Queue Stats
752W - 765L
1,504 Elo+
Solo
Odin
Odin
sambalacas
Odin
Level 6
God Stats
2W - 2L
1,268 SR
Queue Stats
65W - 64L
997 Elo+
Party 1
Ra
Ra
vanish777
Ra
Level 27
God Stats
3W - 1L
1,724 SR
Queue Stats
6W - 3L
1,786 Elo+
Solo
Fenrir
Fenrir
xurs3las
Fenrir
Level 29
God Stats
3W - 3L
1,252 SR
Queue Stats
56W - 68L
1,475 Elo+
Party 1
Team Averages
Level 22
1,459 SR
1,362 Elo+

VS

Team Averages
Level 15
1,448 SR
1,353 Elo+
Merlin
Merlin
Cuti3Baby
Merlin
Level 15
God Stats
4W - 14L
1,242 SR
Queue Stats
49W - 46L
1,473 Elo+
Solo
Serqet
Serqet
GLEBUSxp
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Jing Wei
Jing Wei
Lo0rdy
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Cthulhu
Cthulhu
elwebomocho
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
ganibes
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JGatom
Danzaburou
14
9 / 2 / 1
9,033
565
9,434
9,023
3,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Rhorima
Olorun
16
4 / 1 / 2
9,583
599
7,459
15,029
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 3 / 8
8,440
528
4,957
9,809
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 6
8,243
515
6,555
5,660
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
xurs3las
Fenrir
14
11 / 2 / 5
9,529
596
11,724
13,341
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cuti3Baby
Merlin
14
3 / 3 / 1
8,822
551
8,652
7,516
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
GLEBUSxp
Serqet
10
1 / 7 / 1
6,566
410
6,305
9,701
3,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Lo0rdy
Jing Wei
10
0 / 10 / 3
6,136
384
5,374
11,814
3,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
elwebomocho
Cthulhu
12
2 / 2 / 2
7,376
461
5,898
12,164
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
ganibes
Tsukuyomi
10
0 / 9 / 1
6,605
413
4,281
15,453
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
31
Kills
6
8
Deaths
31
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cuti3Baby
Merlin
3
3
1
1.17
L
Serqet
GLEBUSxp
Serqet
1
7
1
0.21
W
Danzaburou
JGatom
Danzaburou
9
2
1
4.75
L
Jing Wei
Lo0rdy
Jing Wei
0
10
3
0.15
W
Olorun
Rhorima
Olorun
4
1
2
5
L
Cthulhu
elwebomocho
Cthulhu
2
2
2
1.5
L
Tsukuyomi
ganibes
Tsukuyomi
0
9
1
0.06
W
3
3
8
2.33
W
4
0
6
7
W
Fenrir
xurs3las
Fenrir
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
30,510
52,862
Taken
56,648
20,657
Mitigated
23,115
21,510
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cuti3Baby
Merlin
8,652
805
0
958
7,516
3,028
0
2,817
4,699
49,393
0
L
Serqet
GLEBUSxp
Serqet
6,305
991
0
1,000
9,701
3,432
462
886
8,540
0
15,001
W
Danzaburou
JGatom
Danzaburou
9,434
3,525
0
2,106
9,023
3,198
1,380
4,227
4,334
0
41,599
L
Jing Wei
Lo0rdy
Jing Wei
5,374
4,168
0
916
11,814
3,853
288
3,607
8,107
0
23,584
W
Olorun
Rhorima
Olorun
7,459
5,545
127
8,599
15,029
5,316
1,817
5,150
9,750
74,007
0
L
Cthulhu
elwebomocho
Cthulhu
5,898
395
0
2,100
12,164
7,172
0
5,198
6,941
24,956
0
L
Tsukuyomi
ganibes
Tsukuyomi
4,281
1,465
0
3,590
15,453
5,630
0
1,506
13,897
0
38,814
W
4,957
2,077
330
1,064
9,809
5,347
182
771
7,951
0
31,638
W
6,555
1,391
290
3,819
5,660
1,826
535
1,359
4,263
43,913
0
W
Fenrir
xurs3las
Fenrir
11,724
4,846
624
4,551
13,341
4,970
487
2,585
10,478
0
44,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,828
Gold Earned
35,505
411
Minions Killed
281
0
Camps Cleared
0
1,487,509
Distance Traveled
1,463,079
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,822
551
116
7
0
279,172
3
L
Serqet
6,566
410
33
2
0
300,259
4
W
Danzaburou
9,033
565
77
5
0
312,301
5
L
Jing Wei
6,136
384
27
2
0
285,534
2
W
Olorun
9,583
599
125
8
0
268,173
0
L
Cthulhu
7,376
461
32
2
0
318,971
0
L
Tsukuyomi
6,605
413
73
5
0
279,143
1
W
Odin
8,440
528
51
3
0
291,152
0
W
Ra
8,243
515
74
5
0
267,546
0
W
Fenrir
9,529
596
84
5
0
348,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role