Player Matchup

Ymir
Ymir
G4mersrise
Ymir
Level 24
God Stats
20W - 15L
1,475 SR
Queue Stats
82W - 53L
1,471 Elo+
Solo
Kukulkan
Kukulkan
LucasAS15
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,416 Elo+
Solo
Izanami
Izanami
Peigan78
Izanami
Level 2
God Stats
19W - 18L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
TanklessPerson
Hun Batz
Level 157
God Stats
1W - 0L
1,489 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 1
King Arthur
King Arthur
oO Elsvark Oo
King Arthur
Level 28
God Stats
3W - 1L
1,745 SR
Queue Stats
46W - 39L
1,564 Elo+
Solo
Team Averages
Level 43
1,542 SR
1,490 Elo+

VS

Team Averages
Level 13
1,500 SR
1,513 Elo+
Agni
Agni
DNAmarage
Agni
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,489 Elo+
Solo
Ymir
Ymir
PrecisonGhost-
Ymir
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Set
Set
SoD Flogs
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
TeroyakiSenseii
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,537 Elo+
Solo
Ravana
Ravana
civilizedmite
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 16
14,976
1,361
19,545
19,934
24,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
LucasAS15
Kukulkan
13
0 / 5 / 3
8,540
776
1,679
4,405
1,543
Izanami
Peigan78
Izanami
17
5 / 7 / 13
11,048
1,004
12,345
11,769
4,557
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
20
16 / 2 / 17
14,296
1,300
27,630
13,296
5,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
oO Elsvark Oo
King Arthur
19
4 / 0 / 19
12,015
1,092
11,803
12,315
11,124
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

223

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
3 / 11 / 9
11,062
1,006
14,728
15,656
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 7 / 8
11,493
1,045
11,388
19,343
18,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 4 / 6
9,887
899
7,755
10,282
5,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 8 / 2
11,574
1,052
12,686
18,667
10,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 8 / 6
9,756
887
9,108
18,192
7,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
48
38
Kills
17
17
Deaths
38
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Agni
3
11
9
0.68
W
13
3
16
7
W
Kukulkan
LucasAS15
Kukulkan
0
5
3
0.3
W
Izanami
Peigan78
Izanami
5
7
13
1.64
L
4
7
8
1.14
L
2
4
6
1.25
W
Hun Batz
16
2
17
12.25
L
7
8
2
1
L
1
8
6
0.5
W
King Arthur
oO Elsvark Oo
King Arthur
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,002
Damage
55,665
61,719
Taken
82,140
46,686
Mitigated
48,165
4,097
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
14,728
2,062
0
0
15,656
5,958
0
3,260
12,396
39,358
0
W
19,545
2,797
0
1,067
19,934
24,296
0
8,329
11,605
28,324
0
W
Kukulkan
LucasAS15
Kukulkan
1,679
385
0
0
4,405
1,543
0
2,980
1,425
4,146
0
W
Izanami
Peigan78
Izanami
12,345
11,123
0
274
11,769
4,557
0
5,468
6,301
0
32,940
L
11,388
950
0
818
19,343
18,314
0
5,868
13,475
30,291
0
L
7,755
3,088
0
355
10,282
5,756
0
1,615
8,667
0
11,074
W
Hun Batz
27,630
6,772
274
2,482
13,296
5,166
0
4,400
8,896
0
50,922
L
12,686
5,661
486
695
18,667
10,172
0
6,060
12,607
0
27,142
L
9,108
3,981
0
1,774
18,192
7,965
0
4,421
13,634
0
30,278
W
King Arthur
oO Elsvark Oo
King Arthur
11,803
1,816
0
0
12,315
11,124
0
4,939
7,376
0
25,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,875
Gold Earned
53,772
153
Minions Killed
167
4
Camps Cleared
4
810,967
Distance Traveled
956,406
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,062
1,006
56
5
0
186,632
0
W
Ymir
14,976
1,361
15
1
0
207,993
2
W
Kukulkan
8,540
776
9
1
0
60,400
0
W
Izanami
11,048
1,004
45
4
2
114,324
0
L
Ymir
11,493
1,045
33
3
0
185,112
0
L
Set
9,887
899
5
0
1
190,728
0
W
Hun Batz
14,296
1,300
54
5
1
205,632
0
L
Mulan
11,574
1,052
35
3
2
196,400
0
L
Ravana
9,756
887
38
3
1
197,534
1
W
King Arthur
12,015
1,092
30
3
1
222,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role