Player Matchup

Cerberus
Cerberus
GoldenWolf02
Cerberus
Level 18
God Stats
16W - 11L
1,364 SR
Queue Stats
53W - 70L
1,443 Elo+
Party 1
Anhur
Anhur
Tsu_Tey_18
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 302L
1,404 Elo+
Solo
Thanatos
Thanatos
WaRTeK VI
Thanatos
Level 18
God Stats
3W - 4L
1,268 SR
Queue Stats
15W - 16L
1,300 Elo+
Solo
The Morrigan
The Morrigan
XShadowRoseX151
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Odin
Odin
monster_man_tnt
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,426 SR
1,468 Elo+

VS

Team Averages
Level 17
1,642 SR
1,545 Elo+
Neith
Neith
Mamoune
Neith
Level 22
God Stats
5W - 3L
1,613 SR
Queue Stats
44W - 32L
1,334 Elo+
Solo
Hachiman
Hachiman
Vull76
Hachiman
Level 23
God Stats
2W - 0L
1,705 SR
Queue Stats
6W - 4L
1,489 Elo+
Solo
Cthulhu
Cthulhu
adz2gamey
Cthulhu
Level 15
God Stats
15W - 8L
1,909 SR
Queue Stats
97W - 79L
1,757 Elo+
Solo
Thanatos
Thanatos
bold-jupiter695
Thanatos
Level 17
God Stats
45W - 41L
1,428 SR
Queue Stats
503W - 543L
1,530 Elo+
Solo
Nu Wa
Nu Wa
edioalberth
Nu Wa
Level 7
God Stats
3W - 2L
1,557 SR
Queue Stats
7W - 5L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoldenWolf02
Cerberus
12
1 / 11 / 1
7,980
399
5,556
19,478
9,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
16
6 / 7 / 1
10,385
519
9,627
18,688
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
WaRTeK VI
Thanatos
20
8 / 4 / 1
12,863
643
11,162
20,046
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
XShadowRoseX151
The Morrigan
7
0 / 8 / 0
6,349
317
2,807
8,582
2,564
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 17 / 0
6,977
349
1,478
18,272
9,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mamoune
Neith
14
1 / 10 / 0
9,859
493
2,954
11,670
2,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
Vull76
Hachiman
17
13 / 1 / 4
12,161
608
13,200
11,297
3,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
adz2gamey
Cthulhu
18
13 / 3 / 15
13,543
677
18,087
15,831
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
17
7 / 2 / 9
12,103
605
10,257
12,819
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
13 / 0 / 14
12,785
639
19,403
10,213
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
15
Kills
47
47
Deaths
16
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GoldenWolf02
Cerberus
1
11
1
0.14
W
Neith
Mamoune
Neith
1
10
0
0.1
L
Anhur
6
7
1
0.93
W
Hachiman
Vull76
Hachiman
13
1
4
15
L
Thanatos
WaRTeK VI
Thanatos
8
4
1
2.13
L
The Morrigan
XShadowRoseX151
The Morrigan
0
8
0
0
W
Cthulhu
adz2gamey
Cthulhu
13
3
15
6.83
W
Thanatos
7
2
9
5.75
W
13
0
14
20
L
0
17
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,630
Damage
63,901
85,066
Taken
61,830
35,115
Mitigated
24,800
28,322
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GoldenWolf02
Cerberus
5,556
433
0
2,013
19,478
9,701
190
8,007
11,471
35,071
0
W
Neith
Mamoune
Neith
2,954
1,003
0
760
11,670
2,545
2,433
0
11,645
0
48,644
L
Anhur
9,627
1,942
0
5,997
18,688
5,539
3,360
6,429
12,259
0
61,223
W
Hachiman
Vull76
Hachiman
13,200
8,898
0
3,419
11,297
3,221
6,197
2,786
8,486
0
56,138
L
Thanatos
WaRTeK VI
Thanatos
11,162
1,878
0
19,964
20,046
7,651
627
7,099
12,947
0
89,569
L
The Morrigan
XShadowRoseX151
The Morrigan
2,807
844
0
148
8,582
2,564
337
6,630
1,699
19,366
1,455
W
Cthulhu
adz2gamey
Cthulhu
18,087
2,459
1,028
2,717
15,831
10,644
1,607
3,708
12,038
70,603
0
W
Thanatos
10,257
4,007
0
12,496
12,819
4,981
1,185
538
12,281
0
65,538
W
19,403
2,941
0
4,073
10,213
3,409
3,158
979
9,184
101,004
0
L
1,478
933
0
200
18,272
9,660
176
9,325
8,947
0
16,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
60,451
423
Minions Killed
516
0
Camps Cleared
0
1,455,374
Distance Traveled
1,726,325
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,980
399
91
5
0
350,893
0
W
Neith
9,859
493
87
4
0
256,813
2
L
Anhur
10,385
519
119
6
0
279,663
1
W
Hachiman
12,161
608
96
5
0
348,150
2
L
Thanatos
12,863
643
162
8
0
403,717
1
L
The Morrigan
6,349
317
29
1
0
162,533
4
W
Cthulhu
13,543
677
96
5
0
392,238
1
W
Thanatos
12,103
605
122
6
0
367,628
0
W
Nu Wa
12,785
639
115
6
0
361,496
5
L
Odin
6,977
349
22
1
0
258,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role