Player Matchup

Neith
Neith
AfgBoy6
Neith
Level 93
God Stats
2W - 0L
1,548 SR
Queue Stats
91W - 102L
1,528 Elo+
Party 1
Vulcan
Vulcan
Lonerine
Vulcan
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
76W - 72L
1,464 Elo+
Party 1
Fenrir
Fenrir
Official Legion
Fenrir
Level 149
God Stats
10W - 1L
1,285 SR
Queue Stats
434W - 268L
1,585 Elo+
Solo
Team Averages
Level 110
1,444 SR
1,526 Elo+

VS

Team Averages
Level 122
1,553 SR
1,568 Elo+
Chang'e
Chang'e
Elixiraxia
Chang'e
Level 135
God Stats
2W - 7L
1,704 SR
Queue Stats
223W - 227L
1,404 Elo+
Solo
Bacchus
Bacchus
PercentFlat
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 42L
1,586 Elo+
Solo
Ullr
Ullr
UAWx2C0LD
Ullr
Level 124
God Stats
4W - 6L
1,456 SR
Queue Stats
34W - 24L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AfgBoy6
Neith
13
3 / 2 / 6
9,931
709
11,648
8,296
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
Lonerine
Vulcan
14
2 / 1 / 6
9,648
689
10,350
3,944
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 4
10,204
729
7,140
11,835
9,344
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elixiraxia
Chang'e
11
1 / 4 / 2
8,774
627
4,227
11,639
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
PercentFlat
Bacchus
13
3 / 2 / 1
10,326
738
7,911
14,170
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
0 / 4 / 2
8,264
590
3,244
8,933
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
AfgBoy6
Neith
3
2
6
3
L
Chang'e
Elixiraxia
Chang'e
1
4
2
0.5
W
Vulcan
Lonerine
Vulcan
2
1
6
5
W
5
1
4
7
L
Bacchus
PercentFlat
Bacchus
3
2
1
1.75
L
Ullr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,138
Damage
15,382
24,075
Taken
34,742
13,762
Mitigated
21,227
8,837
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AfgBoy6
Neith
11,648
5,802
0
2,875
8,296
2,869
1,810
4,823
3,337
0
51,940
L
Chang'e
Elixiraxia
Chang'e
4,227
32
2,198
3,960
11,639
3,486
555
3,639
7,738
29,913
0
W
Vulcan
Lonerine
Vulcan
10,350
4,625
0
1,151
3,944
1,549
638
2,936
878
51,637
0
W
7,140
1,731
711
4,100
11,835
9,344
367
4,041
7,642
0
27,215
L
Bacchus
PercentFlat
Bacchus
7,911
662
0
1,487
14,170
14,840
112
2,807
11,173
34,496
0
L
Ullr
3,244
1,671
0
902
8,933
2,901
498
3,296
5,441
0
33,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
27,364
186
Minions Killed
171
0
Camps Cleared
0
819,939
Distance Traveled
764,419
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,931
709
90
6
0
244,135
3
L
Chang'e
8,774
627
61
4
0
250,882
5
W
Vulcan
9,648
689
67
5
0
283,241
4
W
Fenrir
10,204
729
29
2
0
292,563
3
L
Bacchus
10,326
738
51
4
0
276,379
7
L
Ullr
8,264
590
59
4
0
237,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role