Player Matchup

Sylvanus
Sylvanus
CallMeIshmael134
Sylvanus
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 89L
1,270 Elo+
Solo
Susano
Susano
Dualz313
Susano
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,343 Elo+
Solo
Amaterasu
Amaterasu
Silvertarr
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
blazing_weeds420
Sun Wukong
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
270W - 313L
1,478 Elo+
Solo
Chronos
Chronos
k9ruru
Chronos
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 146L
1,522 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,449 Elo+

VS

Team Averages
Level 118
1,542 SR
1,523 Elo+
Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mean Mr Hankey
Nu Wa
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 250L
1,669 Elo+
Solo
Chiron
Chiron
SLC Reaper
Chiron
Level 119
God Stats
1W - 2L
1,491 SR
Queue Stats
100W - 87L
1,571 Elo+
Solo
Serqet
Serqet
XGC EnVy
Serqet
Level 127
God Stats
3W - 4L
1,717 SR
Queue Stats
196W - 206L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 12
9,763
697
11,412
19,101
21,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Dualz313
Susano
16
2 / 3 / 11
9,780
699
8,588
14,374
7,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Silvertarr
Amaterasu
17
4 / 2 / 11
10,053
718
9,069
13,387
7,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
blazing_weeds420
Sun Wukong
16
2 / 2 / 14
10,153
725
11,819
17,701
20,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
k9ruru
Chronos
20
9 / 2 / 8
11,916
851
18,440
17,512
9,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 4 / 7
9,568
683
12,198
11,132
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
 
Ao Kuang
15
4 / 6 / 6
8,984
642
6,446
14,024
5,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 4 / 6
8,552
611
15,669
10,263
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
SLC Reaper
Chiron
17
2 / 3 / 7
9,550
682
22,189
16,500
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
XGC EnVy
Serqet
16
2 / 4 / 7
9,040
646
10,134
13,088
5,249
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
21
Kills
12
12
Deaths
21
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
7
1.63
L
Ao Kuang
 
Ao Kuang
4
6
6
1.17
W
4
3
12
3.33
W
Susano
Dualz313
Susano
2
3
11
2.5
L
1
4
6
1
L
Chiron
SLC Reaper
Chiron
2
3
7
1.83
W
Amaterasu
Silvertarr
Amaterasu
4
2
11
4.75
L
Serqet
XGC EnVy
Serqet
2
4
7
1.38
W
Sun Wukong
blazing_weeds420
Sun Wukong
2
2
14
4.5
W
Chronos
k9ruru
Chronos
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,328
Damage
66,636
82,075
Taken
65,007
66,221
Mitigated
25,607
37,293
Healing
28,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
12,198
5,984
1,444
1,763
11,132
4,466
0
4,201
6,931
0
17,667
L
Ao Kuang
 
Ao Kuang
6,446
1,637
1,450
2,326
14,024
5,429
0
7,808
6,216
11,121
0
W
11,412
2,710
9,786
6,825
19,101
21,174
650
6,332
12,098
22,035
0
W
Susano
Dualz313
Susano
8,588
1,283
1,896
2,933
14,374
7,847
76
2,655
11,439
0
26,339
L
15,669
4,826
823
2,384
10,263
3,824
0
5,503
4,760
33,254
0
L
Chiron
SLC Reaper
Chiron
22,189
6,461
4,439
8,893
16,500
6,639
300
8,107
8,393
0
41,169
W
Amaterasu
Silvertarr
Amaterasu
9,069
3,111
918
3,197
13,387
7,511
2,469
3,355
9,255
0
15,392
L
Serqet
XGC EnVy
Serqet
10,134
1,456
2,674
2,285
13,088
5,249
0
4,233
8,855
0
14,189
W
Sun Wukong
blazing_weeds420
Sun Wukong
11,819
1,482
3,198
3,565
17,701
20,382
650
4,440
12,283
0
31,340
W
Chronos
k9ruru
Chronos
18,440
3,472
0
4,975
17,512
9,307
1,732
4,049
12,732
46,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,665
Gold Earned
45,694
160
Minions Killed
126
0
Camps Cleared
0
1,325,652
Distance Traveled
1,253,830
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,568
683
16
1
0
293,118
2
L
Ao Kuang
8,984
642
11
1
0
243,025
0
W
Sylvanus
9,763
697
27
2
0
229,523
0
W
Susano
9,780
699
38
3
0
309,436
1
L
Nu Wa
8,552
611
36
3
0
232,528
1
L
Chiron
9,550
682
51
4
0
220,013
5
W
Amaterasu
10,053
718
17
1
0
286,518
0
L
Serqet
9,040
646
12
1
0
265,146
1
W
Sun Wukong
10,153
725
23
2
0
253,123
3
W
Chronos
11,916
851
55
4
0
247,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role