Player Matchup

Chaac
Chaac
AOxxTOXiC
Chaac
Level 27
God Stats
22W - 20L
1,679 SR
Queue Stats
36W - 34L
1,629 Elo+
Party 1
Izanami
Izanami
RandyDJ0107
Izanami
Level 59
God Stats
2W - 2L
1,493 SR
Queue Stats
31W - 35L
1,639 Elo+
Party 1
Hades
Hades
marcbrtn4
Hades
Level 74
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 61L
1,633 Elo+
Party 1
Team Averages
Level 53
1,557 SR
1,633 Elo+

VS

Team Averages
Level 45
1,589 SR
1,529 Elo+
Kukulkan
Kukulkan
Heavvvyweight
Kukulkan
Level 18
God Stats
3W - 4L
1,596 SR
Queue Stats
5W - 8L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
IWackMyWeasel
Kuzenbo
Level 48
God Stats
5W - 5L
1,672 SR
Queue Stats
98W - 85L
1,548 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
T3aB4g0nU
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AOxxTOXiC
Chaac
16
8 / 1 / 11
12,883
716
11,932
19,383
15,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
RandyDJ0107
Izanami
16
10 / 4 / 8
13,408
745
18,660
13,720
4,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
marcbrtn4
Hades
16
5 / 4 / 14
12,437
691
20,949
18,867
11,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Heavvvyweight
Kukulkan
14
1 / 9 / 6
10,673
593
9,575
13,752
5,367
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
14
1 / 4 / 8
11,822
657
11,944
26,530
39,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
T3aB4g0nU
Ah Muzen Cab
15
7 / 10 / 1
12,655
703
19,793
19,450
8,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
23
Kills
9
9
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
AOxxTOXiC
Chaac
8
1
11
13.5
L
Kukulkan
Heavvvyweight
Kukulkan
1
9
6
0.44
L
Kuzenbo
1
4
8
1.25
W
Izanami
RandyDJ0107
Izanami
10
4
8
3.5
L
Ah Muzen Cab
T3aB4g0nU
Ah Muzen Cab
7
10
1
0.75
W
Hades
marcbrtn4
Hades
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,541
Damage
41,312
51,970
Taken
59,732
32,235
Mitigated
53,767
23,002
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AOxxTOXiC
Chaac
11,932
3,121
0
10,632
19,383
15,915
240
8,767
10,616
0
38,629
L
Kukulkan
Heavvvyweight
Kukulkan
9,575
795
0
628
13,752
5,367
0
7,763
5,989
49,199
0
L
Kuzenbo
11,944
4,158
0
1,353
26,530
39,966
13
6,765
19,765
31,929
0
W
Izanami
RandyDJ0107
Izanami
18,660
14,260
0
2,282
13,720
4,744
2,650
5,416
8,304
0
68,238
L
Ah Muzen Cab
T3aB4g0nU
Ah Muzen Cab
19,793
9,352
501
3,206
19,450
8,434
0
6,453
12,997
0
45,075
W
Hades
marcbrtn4
Hades
20,949
3,161
1,147
8,941
18,867
11,576
856
7,958
10,909
73,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
35,150
245
Minions Killed
154
0
Camps Cleared
0
906,075
Distance Traveled
858,721
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,883
716
48
3
0
337,217
2
L
Kukulkan
10,673
593
68
4
0
250,899
0
L
Kuzenbo
11,822
657
29
2
0
363,758
0
W
Izanami
13,408
745
97
5
0
283,406
1
L
Ah Muzen Cab
12,655
703
57
3
0
244,064
2
W
Hades
12,437
691
100
6
0
285,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role