Player Matchup

Scylla
Scylla
Gold II
Dillyon
Scylla
Gold II
Level 155
God Stats
3W - 2L
1,524 SR
Queue Stats
125W - 110L
1,567 MMR
Solo
Terra
Terra
Silver I
InvasiveAbyss
Terra
Silver I
Level 149
God Stats
2W - 1L
1,279 SR
Queue Stats
74W - 69L
1,559 MMR
Solo
Kali
Kali
Gold II
ThatGuyNijae
Kali
Gold II
Level 127
God Stats
8W - 2L
1,727 SR
Queue Stats
45W - 35L
1,559 MMR
Solo
Cthulhu
Cthulhu
Silver I
TheWurdd
Cthulhu
Silver I
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 10L
1,544 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
dbone
Ah Muzen Cab
Gold III
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
399W - 403L
1,552 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,506 SR
1,556 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,597 SR
1,556 MMR
Awilix
Awilix
Gold III
CousinEddy4
Awilix
Gold III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 201L
1,727 MMR
Party 1
Ganesha
Ganesha
Silver I
CrewKM
Ganesha
Silver I
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 56L
1,544 MMR
Solo
Vulcan
Vulcan
Gold IV
GandalfTheQuack
Vulcan
Gold IV
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 77L
1,545 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Linemennelson
Erlang Shen
Silver I
Level 147
God Stats
12W - 9L
1,779 SR
Queue Stats
178W - 176L
1,421 MMR
Party 1
Apollo
Apollo
Gold IV
ohhhMarcus
Apollo
Gold IV
Level 148
God Stats
20W - 21L
1,704 SR
Queue Stats
196W - 184L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dillyon
Scylla
20
5 / 2 / 8
13,774
626
12,038
12,681
5,016
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 3 / 7
11,811
537
9,074
19,570
19,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
15 / 3 / 7
15,267
694
25,077
23,572
14,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TheWurdd
Cthulhu
18
3 / 0 / 15
12,588
572
14,730
19,060
20,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
dbone
Ah Muzen Cab
18
0 / 4 / 9
12,072
549
11,925
13,954
5,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
PersephoneDanzaburouTsukuyomiCu ChulainnSet

VS

Bans
Nu WaCupidBellonaOsirisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
6 / 3 / 3
11,711
532
14,579
17,613
7,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
CrewKM
Ganesha
16
0 / 5 / 5
10,588
481
8,287
22,494
21,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 7 / 0
9,502
432
6,687
10,524
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Linemennelson
Erlang Shen
17
2 / 6 / 0
11,659
530
12,463
21,509
17,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
ohhhMarcus
Apollo
19
4 / 4 / 2
12,738
579
12,920
18,750
7,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
25
Kills
12
12
Deaths
25
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
6
3
3
2.5
L
Ganesha
CrewKM
Ganesha
0
5
5
0.5
W
Scylla
Dillyon
Scylla
5
2
8
4.5
L
0
7
0
0
W
2
3
7
1.83
L
Erlang Shen
Linemennelson
Erlang Shen
2
6
0
0.33
W
15
3
7
6.17
W
Cthulhu
TheWurdd
Cthulhu
3
0
15
10.5
W
Ah Muzen Cab
dbone
Ah Muzen Cab
0
4
9
1.13
L
Apollo
ohhhMarcus
Apollo
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,844
Damage
54,936
88,837
Taken
90,890
64,562
Mitigated
58,212
42,064
Healing
20,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
14,579
5,929
0
4,060
17,613
7,937
0
5,152
12,435
0
80,092
L
Ganesha
CrewKM
Ganesha
8,287
672
0
2,839
22,494
21,276
0
8,361
14,127
42,564
0
W
Scylla
Dillyon
Scylla
12,038
1,562
0
4,192
12,681
5,016
5,803
1,823
10,762
106,451
0
L
6,687
1,607
0
408
10,524
3,843
159
4,414
5,978
69,742
0
W
9,074
2,037
3,749
7,638
19,570
19,129
510
3,242
16,279
54,761
0
L
Erlang Shen
Linemennelson
Erlang Shen
12,463
5,584
0
6,282
21,509
17,526
600
10,110
11,295
6,135
66,146
W
25,077
11,413
0
13,926
23,572
14,624
2,285
3,846
19,692
0
112,326
W
Cthulhu
TheWurdd
Cthulhu
14,730
606
1,064
5,042
19,060
20,696
0
5,523
13,426
54,845
0
W
Ah Muzen Cab
dbone
Ah Muzen Cab
11,925
6,700
0
6,453
13,954
5,097
3,976
2,087
11,827
0
89,736
L
Apollo
ohhhMarcus
Apollo
12,920
9,968
0
7,224
18,750
7,630
3,032
7,427
11,213
0
88,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,512
Gold Earned
56,198
639
Minions Killed
652
0
Camps Cleared
0
2,173,198
Distance Traveled
2,073,211
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,711
532
124
6
0
493,739
2
L
Ganesha
10,588
481
29
1
0
424,519
3
W
Scylla
13,774
626
209
10
0
384,493
7
L
Vulcan
9,502
432
138
6
0
391,662
3
W
Terra
11,811
537
102
5
0
405,170
6
L
Erlang Shen
11,659
530
159
7
0
368,092
2
W
Kali
15,267
694
120
5
0
479,442
4
W
Cthulhu
12,588
572
58
3
0
496,138
7
W
Ah Muzen Cab
12,072
549
150
7
0
407,955
7
L
Apollo
12,738
579
202
9
0
395,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role