Player Matchup

Scylla
Scylla
BaileysBunny
Scylla
Level 17
God Stats
19W - 19L
1,395 SR
Queue Stats
21W - 24L
1,366 Elo+
Solo
Neith
Neith
Glassygerm
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,342 Elo+
Solo
Anhur
Anhur
Myst3ry666
Anhur
Level 4
God Stats
2W - 2L
1,184 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Arachne
Arachne
kittyibi
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,373 Elo+
Solo
Danzaburou
Danzaburou
noddy179
Danzaburou
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
74W - 135L
1,392 Elo+
Solo
Team Averages
Level 12
1,416 SR
1,395 Elo+

VS

Team Averages
Level 10
1,487 SR
1,358 Elo+
Thanatos
Thanatos
Bratzel FGA
Thanatos
Level 9
God Stats
11W - 13L
1,527 SR
Queue Stats
14W - 16L
1,481 Elo+
Solo
Aphrodite
Aphrodite
GangsterWiesel
Aphrodite
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,379 Elo+
Solo
Zeus
Zeus
Holzx20
Zeus
Level 15
God Stats
0W - 3L
1,194 SR
Queue Stats
0W - 5L
1,129 Elo+
Solo
The Morrigan
The Morrigan
MrUnknownGod
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
PapaOYK
Achilles
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
95W - 127L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
3 / 3 / 14
12,502
962
8,713
10,281
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
20
10 / 1 / 17
14,818
1,140
25,280
15,082
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
20
21 / 2 / 11
16,668
1,282
33,426
17,830
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
kittyibi
Arachne
19
0 / 7 / 20
11,883
914
4,020
12,029
4,928
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
noddy179
Danzaburou
20
3 / 1 / 19
13,811
1,062
14,978
10,100
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bratzel FGA
Thanatos
18
7 / 9 / 2
13,369
1,028
12,446
16,501
6,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
GangsterWiesel
Aphrodite
18
1 / 4 / 5
11,656
897
10,476
16,048
7,105
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
Holzx20
Zeus
18
1 / 8 / 4
12,296
946
9,477
11,325
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
MrUnknownGod
The Morrigan
19
0 / 5 / 10
12,431
956
9,665
15,426
5,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PapaOYK
Achilles
18
5 / 12 / 5
12,391
953
17,172
34,622
58,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
37
Kills
14
14
Deaths
38
81
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
3
14
3.33
L
Thanatos
Bratzel FGA
Thanatos
7
9
2
0.89
L
Aphrodite
GangsterWiesel
Aphrodite
1
4
5
0.88
W
Neith
10
1
17
18.5
L
Zeus
Holzx20
Zeus
1
8
4
0.38
L
The Morrigan
MrUnknownGod
The Morrigan
0
5
10
1
W
Anhur
21
2
11
13.25
L
Achilles
PapaOYK
Achilles
5
12
5
0.63
W
Arachne
kittyibi
Arachne
0
7
20
1.43
W
Danzaburou
noddy179
Danzaburou
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,417
Damage
59,236
65,322
Taken
93,922
25,814
Mitigated
80,512
14,361
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,713
1,916
0
1,623
10,281
3,566
0
4,067
6,064
36,779
0
L
Thanatos
Bratzel FGA
Thanatos
12,446
1,913
153
5,202
16,501
6,208
0
1,303
14,948
0
21,117
L
Aphrodite
GangsterWiesel
Aphrodite
10,476
497
950
6,170
16,048
7,105
0
2,426
13,430
26,428
0
W
Neith
25,280
17,895
0
7,291
15,082
6,147
0
6,635
8,270
0
59,597
L
Zeus
Holzx20
Zeus
9,477
1,340
0
0
11,325
3,270
0
1,073
10,188
40,246
0
L
The Morrigan
MrUnknownGod
The Morrigan
9,665
3,105
0
488
15,426
5,716
0
227
15,007
30,042
4,160
W
Anhur
33,426
23,065
0
2,809
17,830
7,171
0
8,943
8,762
0
54,914
L
Achilles
PapaOYK
Achilles
17,172
4,512
0
1,182
34,622
58,213
0
3,194
31,030
0
30,899
W
Arachne
kittyibi
Arachne
4,020
2,562
0
1,184
12,029
4,928
0
3,791
7,913
0
7,833
W
Danzaburou
noddy179
Danzaburou
14,978
8,804
0
1,454
10,100
4,002
0
4,146
5,854
0
35,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,682
Gold Earned
62,143
231
Minions Killed
231
5
Camps Cleared
4
1,087,491
Distance Traveled
1,040,024
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,502
962
79
6
0
157,728
0
L
Thanatos
13,369
1,028
23
2
3
224,414
0
L
Aphrodite
11,656
897
41
3
0
198,561
1
W
Neith
14,818
1,140
64
5
4
211,053
0
L
Zeus
12,296
946
77
6
0
175,104
1
L
The Morrigan
12,431
956
55
4
1
219,085
0
W
Anhur
16,668
1,282
35
3
0
236,468
0
L
Achilles
12,391
953
35
3
0
222,860
0
W
Arachne
11,883
914
9
1
0
231,187
0
W
Danzaburou
13,811
1,062
44
3
1
251,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role