Player Matchup

Arachne
Arachne
Dizzzeyy x
Arachne
Level 109
God Stats
37W - 28L
1,500 SR
Queue Stats
443W - 426L
1,513 Elo+
Party 1
Yemoja
Yemoja
FRIKKIN FRIK
Yemoja
Level 106
God Stats
18W - 15L
1,511 SR
Queue Stats
145W - 136L
1,585 Elo+
Party 1
King Arthur
King Arthur
INTACTxKiLLeR
King Arthur
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 75L
1,605 Elo+
Party 2
Discordia
Discordia
Kohvra
Discordia
Level 127
God Stats
7W - 6L
1,500 SR
Queue Stats
239W - 214L
1,587 Elo+
Party 2
Chernobog
Chernobog
XxREDxNATIONxX
Chernobog
Level 146
God Stats
8W - 12L
1,397 SR
Queue Stats
568W - 505L
1,537 Elo+
Party 1
Team Averages
Level 115
1,482 SR
1,566 Elo+

VS

Team Averages
Level 111
1,539 SR
1,537 Elo+
Hercules
Hercules
Davestar101
Hercules
Level 102
God Stats
4W - 4L
1,438 SR
Queue Stats
120W - 116L
1,498 Elo+
Party 4
Pele
Pele
EternalBallade
Pele
Level 62
God Stats
4W - 2L
1,658 SR
Queue Stats
43W - 45L
1,545 Elo+
Party 3
Chang'e
Chang'e
Ho_Chi_Mang
Chang'e
Level 158
God Stats
28W - 10L
1,765 SR
Queue Stats
281W - 226L
1,581 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JuuBaka
Cu Chulainn
Level 126
God Stats
4W - 2L
1,310 SR
Queue Stats
52W - 51L
1,549 Elo+
Party 4
Sol
Sol
Lukezilla11
Sol
Level 109
God Stats
5W - 3L
1,527 SR
Queue Stats
30W - 29L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dizzzeyy x
Arachne
15
4 / 8 / 5
9,628
481
11,425
19,681
11,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
14
1 / 8 / 6
8,726
436
12,148
17,239
13,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
INTACTxKiLLeR
King Arthur
13
0 / 10 / 0
8,086
404
4,100
17,512
10,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Kohvra
Discordia
11
2 / 6 / 2
8,303
415
4,850
6,517
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
XxREDxNATIONxX
Chernobog
16
8 / 4 / 2
9,985
499
13,134
14,133
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Davestar101
Hercules
16
1 / 5 / 13
10,530
527
8,458
20,556
16,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 2 / 10
11,900
595
8,646
15,435
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Ho_Chi_Mang
Chang'e
19
6 / 3 / 12
12,311
616
12,342
12,059
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
JuuBaka
Cu Chulainn
19
12 / 1 / 10
12,544
627
19,607
15,357
17,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
8 / 4 / 4
11,039
552
10,747
12,618
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
15
Kills
35
36
Deaths
15
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
Davestar101
Hercules
1
5
13
1.5
L
Arachne
Dizzzeyy x
Arachne
4
8
5
0.81
W
8
2
10
6.5
L
Yemoja
1
8
6
0.5
W
Chang'e
Ho_Chi_Mang
Chang'e
6
3
12
4
L
King Arthur
INTACTxKiLLeR
King Arthur
0
10
0
0
W
Cu Chulainn
JuuBaka
Cu Chulainn
12
1
10
17
L
Discordia
Kohvra
Discordia
2
6
2
0.5
W
8
4
4
2.5
L
Chernobog
XxREDxNATIONxX
Chernobog
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,657
Damage
59,800
75,082
Taken
76,025
45,857
Mitigated
48,318
15,189
Healing
36,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Davestar101
Hercules
8,458
2,375
1,173
8,074
20,556
16,099
481
5,185
15,371
0
50,205
L
Arachne
Dizzzeyy x
Arachne
11,425
6,527
0
5,014
19,681
11,402
0
6,281
13,179
10,144
53,950
W
8,646
2,423
0
6,296
15,435
6,473
532
4,579
10,856
0
76,995
L
Yemoja
12,148
1,696
1,357
2,958
17,239
13,798
537
5,962
11,095
36,828
0
W
Chang'e
Ho_Chi_Mang
Chang'e
12,342
557
4,445
7,307
12,059
4,646
1,394
3,795
8,264
85,383
0
L
King Arthur
INTACTxKiLLeR
King Arthur
4,100
16
0
1,674
17,512
10,731
0
2,849
14,146
0
41,202
W
Cu Chulainn
JuuBaka
Cu Chulainn
19,607
3,688
0
4,709
15,357
17,146
1,275
2,461
12,896
5,238
68,404
L
Discordia
Kohvra
Discordia
4,850
629
0
450
6,517
2,115
0
2,765
3,486
41,681
0
W
10,747
2,755
0
4,697
12,618
3,954
2,776
2,806
9,812
64,697
0
L
Chernobog
XxREDxNATIONxX
Chernobog
13,134
6,530
0
3,736
14,133
7,811
1,082
6,442
7,579
4,911
69,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
58,324
450
Minions Killed
604
0
Camps Cleared
0
1,575,683
Distance Traveled
1,970,107
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,530
527
75
4
0
398,991
1
L
Arachne
9,628
481
96
5
0
378,924
0
W
Pele
11,900
595
125
6
0
458,883
2
L
Yemoja
8,726
436
35
2
0
325,803
1
W
Chang'e
12,311
616
172
9
0
416,403
5
L
King Arthur
8,086
404
97
5
0
310,490
0
W
Cu Chulainn
12,544
627
122
6
0
354,593
0
L
Discordia
8,303
415
80
4
0
229,251
3
W
Sol
11,039
552
110
6
0
341,237
1
L
Chernobog
9,985
499
142
7
0
331,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role