Player Matchup

King Arthur
King Arthur
Gold II
CK Snags
King Arthur
Gold II
Level 138
God Stats
2W - 2L
1,713 SR
Queue Stats
188W - 181L
1,685 MMR
Solo
Neith
Neith
Gold III
CpT PoussiQc
Neith
Gold III
Level 149
God Stats
3W - 8L
1,285 SR
Queue Stats
232W - 241L
1,684 MMR
Solo
Nu Wa
Nu Wa
Gold II
JPGator12
Nu Wa
Gold II
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
318W - 299L
1,689 MMR
Solo
Cerberus
Cerberus
Gold V
The One Brobito
Cerberus
Gold V
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,683 MMR
Solo
Bellona
Bellona
Gold II
vCrispy--
Bellona
Gold II
Level 58
God Stats
32W - 28L
1,573 SR
Queue Stats
157W - 158L
1,680 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,514 SR
1,684 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,627 SR
1,685 MMR
Hera
Hera
Gold II
AfinityGaming
Hera
Gold II
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 161L
1,688 MMR
Solo
Cernunnos
Cernunnos
Platinum V
Medicynal
Cernunnos
Platinum V
Level 147
God Stats
12W - 13L
2,017 SR
Queue Stats
81W - 70L
1,781 MMR
Party 1
Awilix
Awilix
Gold II
PuIec
Awilix
Gold II
Level 158
God Stats
1W - 1L
1,620 SR
Queue Stats
12W - 13L
1,595 MMR
Party 1
Khepri
Khepri
Gold III
Tek_shounen
Khepri
Gold III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,679 MMR
Solo
Artio
Artio
Gold V
xXCloudAtlasXx0
Artio
Gold V
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
248W - 245L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CK Snags
King Arthur
8
2 / 2 / 0
4,530
566
2,791
6,371
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 0 / 1
4,292
537
4,627
2,649
645
Nu Wa
JPGator12
Nu Wa
9
1 / 2 / 1
4,843
605
1,729
3,495
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
7
0 / 0 / 1
4,484
561
2,858
6,174
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
vCrispy--
Bellona
3
0 / 0 / 0
3,321
415
0
831
578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetNemesisCthulhuCu ChulainnScylla

VS

Bans
DanzaburouTsukuyomiOsirisRavanaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,782
723
2,045
2,452
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Medicynal
Cernunnos
7
0 / 1 / 0
4,219
527
3,156
5,271
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
PuIec
Awilix
8
0 / 0 / 1
4,648
581
559
3,277
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
7
0 / 0 / 0
4,382
548
955
4,969
1,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
2 / 2 / 0
4,809
601
3,873
8,459
4,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
4
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
King Arthur
CK Snags
King Arthur
2
2
0
1
L
0
0
1
0.5
L
Nu Wa
JPGator12
Nu Wa
1
2
1
0.75
W
Cernunnos
Medicynal
Cernunnos
0
1
0
0
W
Awilix
PuIec
Awilix
0
0
1
0.5
W
Khepri
0
0
0
0
L
Cerberus
0
0
1
0.5
L
Bellona
vCrispy--
Bellona
0
0
0
0
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,005
Damage
10,588
19,520
Taken
24,428
8,500
Mitigated
10,940
8,967
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,045
313
0
1,000
2,452
632
594
598
1,768
35,557
0
L
King Arthur
CK Snags
King Arthur
2,791
513
0
2,521
6,371
3,952
0
3,877
2,494
0
13,199
L
4,627
1,991
355
1,447
2,649
645
0
428
2,221
0
23,342
L
Nu Wa
JPGator12
Nu Wa
1,729
176
0
972
3,495
976
0
1,827
1,450
26,265
0
W
Cernunnos
Medicynal
Cernunnos
3,156
1,592
0
2,707
5,271
1,478
0
1,992
3,237
0
23,826
W
Awilix
PuIec
Awilix
559
321
0
522
3,277
2,036
41
405
2,823
4,871
19,905
W
Khepri
955
234
0
1,783
4,969
1,983
0
1,233
3,684
5,121
0
L
Cerberus
2,858
557
0
3,422
6,174
2,349
0
598
5,576
14,334
0
L
Bellona
vCrispy--
Bellona
0
0
0
250
831
578
0
0
831
1,760
4,268
W
3,873
980
94
4,844
8,459
4,811
0
90
7,979
18,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,470
Gold Earned
23,840
202
Minions Killed
228
0
Camps Cleared
0
624,518
Distance Traveled
722,238
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,782
723
72
9
0
152,504
0
L
King Arthur
4,530
566
30
4
0
142,988
1
L
Neith
4,292
537
54
7
0
136,314
2
L
Nu Wa
4,843
605
65
8
0
138,340
1
W
Cernunnos
4,219
527
50
6
0
120,514
1
W
Awilix
4,648
581
63
8
0
159,766
2
W
Khepri
4,382
548
5
1
0
139,956
3
L
Cerberus
4,484
561
40
5
0
158,688
4
L
Bellona
3,321
415
13
2
0
48,188
0
W
Artio
4,809
601
38
5
0
149,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role