Player Matchup

Bacchus
Bacchus
ALEXIAMOUSE
Bacchus
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 1
Apollo
Apollo
SWAER420
Apollo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
XxDensonXx
Nike
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
lux661
Da Ji
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 39L
1,656 Elo+
Party 1
Vulcan
Vulcan
rition
Vulcan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,531 Elo+

VS

Team Averages
Level 68
1,456 SR
1,461 Elo+
Erlang Shen
Erlang Shen
BetterPerson
Erlang Shen
Level 82
God Stats
1W - 1L
1,719 SR
Queue Stats
8W - 15L
1,460 Elo+
Solo
Nemesis
Nemesis
Comet1
Nemesis
Level 72
God Stats
0W - 6L
1,137 SR
Queue Stats
501W - 544L
1,436 Elo+
Solo
Izanami
Izanami
KajzerKKa
Izanami
Level 62
God Stats
6W - 8L
1,479 SR
Queue Stats
121W - 138L
1,437 Elo+
Solo
Ymir
Ymir
MongoMax
Ymir
Level 53
God Stats
14W - 15L
1,197 SR
Queue Stats
340W - 318L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Sergamer22
Nu Wa
Level 69
God Stats
11W - 12L
1,746 SR
Queue Stats
58W - 43L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALEXIAMOUSE
Bacchus
8
1 / 2 / 6
4,894
544
2,844
4,883
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
SWAER420
Apollo
10
6 / 0 / 3
5,765
641
6,652
6,581
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 0
5,617
624
5,415
6,466
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
lux661
Da Ji
10
4 / 1 / 2
5,731
637
1,986
6,122
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
rition
Vulcan
10
1 / 0 / 2
5,288
588
1,904
2,202
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BetterPerson
Erlang Shen
8
0 / 2 / 1
4,153
461
2,721
5,374
3,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Comet1
Nemesis
7
0 / 3 / 0
4,231
470
1,495
6,469
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
KajzerKKa
Izanami
7
1 / 5 / 1
4,444
494
5,371
5,925
1,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ymir
7
1 / 4 / 1
4,728
525
3,072
6,676
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
9
1 / 1 / 0
4,980
553
2,458
4,124
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ALEXIAMOUSE
Bacchus
1
2
6
2
L
Erlang Shen
BetterPerson
Erlang Shen
0
2
1
0.25
L
Nemesis
Comet1
Nemesis
0
3
0
0
L
Izanami
KajzerKKa
Izanami
1
5
1
0.3
L
Ymir
1
4
1
0.38
W
Apollo
SWAER420
Apollo
6
0
3
7.5
L
Nu Wa
1
1
0
1
W
3
1
0
3
W
Da Ji
lux661
Da Ji
4
1
2
5
W
Vulcan
rition
Vulcan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,801
Damage
15,117
26,254
Taken
28,568
9,475
Mitigated
10,028
11,570
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ALEXIAMOUSE
Bacchus
2,844
200
504
900
4,883
1,935
0
961
3,875
9,559
0
L
Erlang Shen
BetterPerson
Erlang Shen
2,721
1,132
0
2,185
5,374
3,214
0
0
5,098
0
14,147
L
Nemesis
Comet1
Nemesis
1,495
442
0
2,519
6,469
1,548
0
369
5,986
0
18,904
L
Izanami
KajzerKKa
Izanami
5,371
3,662
0
1,117
5,925
1,307
0
1,451
4,474
0
24,886
L
Ymir
3,072
817
0
955
6,676
2,880
0
1,393
5,283
13,410
0
W
Apollo
SWAER420
Apollo
6,652
4,201
0
3,216
6,581
1,497
0
1,756
4,775
0
28,890
L
Nu Wa
2,458
398
0
1,089
4,124
1,079
0
1,355
2,628
24,409
0
W
5,415
1,484
0
3,438
6,466
3,485
400
849
5,228
0
29,330
W
Da Ji
lux661
Da Ji
1,986
615
135
3,164
6,122
1,901
0
1,132
4,900
0
26,707
W
Vulcan
rition
Vulcan
1,904
482
0
213
2,202
657
770
479
1,647
27,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
22,536
235
Minions Killed
190
0
Camps Cleared
0
867,667
Distance Traveled
800,217
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,894
544
16
2
0
181,791
2
L
Erlang Shen
4,153
461
23
3
0
137,022
1
L
Nemesis
4,231
470
39
4
0
181,087
1
L
Izanami
4,444
494
39
4
0
156,921
1
L
Ymir
4,728
525
30
3
0
164,369
0
W
Apollo
5,765
641
52
6
0
169,057
2
L
Nu Wa
4,980
553
59
7
0
160,818
2
W
Nike
5,617
624
47
5
0
142,615
0
W
Da Ji
5,731
637
65
7
0
203,396
0
W
Vulcan
5,288
588
55
6
0
170,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role