Player Matchup

He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
IMxJiggy
Arachne
Level 127
God Stats
19W - 11L
1,956 SR
Queue Stats
114W - 105L
1,537 Elo+
Party 3
Loki
Loki
InsaneXTobi
Loki
Level 70
God Stats
3W - 7L
1,339 SR
Queue Stats
3W - 7L
1,351 Elo+
Solo
Yemoja
Yemoja
RayMv11
Yemoja
Level 153
God Stats
5W - 2L
1,500 SR
Queue Stats
355W - 332L
1,613 Elo+
Party 2
Bellona
Bellona
T8DB
Bellona
Level 107
God Stats
5W - 3L
1,547 SR
Queue Stats
74W - 58L
1,511 Elo+
Party 3
Team Averages
Level 120
1,569 SR
1,502 Elo+

VS

Team Averages
Level 84
1,412 SR
1,663 Elo+
The Morrigan
The Morrigan
ChrisTollmath
The Morrigan
Level 84
God Stats
5W - 6L
1,500 SR
Queue Stats
38W - 42L
1,760 Elo+
Party 1
Osiris
Osiris
DARK ASTROKX
Osiris
Level 105
God Stats
3W - 9L
1,187 SR
Queue Stats
308W - 314L
1,496 Elo+
Solo
Fenrir
Fenrir
FootsureBump710
Fenrir
Level 106
God Stats
5W - 6L
1,345 SR
Queue Stats
66W - 75L
1,686 Elo+
Party 1
Danzaburou
Danzaburou
IWouldNt
Danzaburou
Level 68
God Stats
3W - 4L
1,758 SR
Queue Stats
70W - 77L
1,786 Elo+
Party 1
Ganesha
Ganesha
pgimme321
Ganesha
Level 59
God Stats
3W - 3L
1,270 SR
Queue Stats
62W - 58L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
7 / 3 / 2
8,764
674
6,361
7,685
2,841
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
IMxJiggy
Arachne
12
2 / 2 / 5
7,353
566
3,811
9,914
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 3
7,148
550
5,680
7,641
1,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
RayMv11
Yemoja
11
1 / 3 / 2
6,897
531
3,354
7,879
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
T8DB
Bellona
12
1 / 2 / 2
7,432
572
2,630
7,092
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChrisTollmath
The Morrigan
10
0 / 6 / 6
6,341
488
6,669
6,267
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
6
0 / 2 / 1
4,980
383
1,935
3,641
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 4
7,270
559
2,797
7,327
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
IWouldNt
Danzaburou
13
10 / 1 / 1
8,167
628
9,180
9,346
3,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
pgimme321
Ganesha
10
0 / 2 / 9
6,635
510
3,250
8,548
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
12
Kills
13
13
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
3
2
2.67
L
The Morrigan
ChrisTollmath
The Morrigan
0
6
6
0.5
L
Osiris
0
2
1
0.25
L
3
1
4
5
W
Arachne
IMxJiggy
Arachne
2
2
5
2.25
L
Danzaburou
IWouldNt
Danzaburou
10
1
1
10.5
W
1
3
3
0.83
W
Yemoja
RayMv11
Yemoja
1
3
2
0.67
W
Bellona
T8DB
Bellona
1
2
2
1
L
Ganesha
pgimme321
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
23,831
40,211
Taken
35,129
18,049
Mitigated
15,331
12,843
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,361
710
0
3,315
7,685
2,841
0
3,209
4,174
37,401
0
L
The Morrigan
ChrisTollmath
The Morrigan
6,669
956
0
649
6,267
2,127
274
3,413
2,854
32,595
1,350
L
Osiris
1,935
645
0
1,515
3,641
2,730
0
185
3,456
2,121
8,190
L
2,797
288
0
2,774
7,327
2,627
108
1,085
6,242
0
34,059
W
Arachne
IMxJiggy
Arachne
3,811
2,223
0
3,099
9,914
3,265
0
883
8,997
0
48,508
L
Danzaburou
IWouldNt
Danzaburou
9,180
5,161
0
4,644
9,346
3,256
706
2,547
6,799
0
48,824
W
5,680
1,180
0
1,157
7,641
1,882
0
2,000
5,561
0
41,641
W
Yemoja
RayMv11
Yemoja
3,354
779
652
1,490
7,879
3,806
0
1,889
5,950
22,808
0
W
Bellona
T8DB
Bellona
2,630
700
0
3,130
7,092
6,255
1,718
374
6,718
4,328
31,456
L
Ganesha
pgimme321
Ganesha
3,250
402
0
775
8,548
4,591
0
2,682
5,866
15,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
33,393
360
Minions Killed
255
0
Camps Cleared
0
1,257,720
Distance Traveled
1,112,384
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,764
674
69
5
0
235,801
4
L
The Morrigan
6,341
488
52
4
0
244,645
5
L
Osiris
4,980
383
21
2
0
92,000
1
L
Fenrir
7,270
559
68
5
0
285,509
0
W
Arachne
7,353
566
67
5
0
273,782
0
L
Danzaburou
8,167
628
108
8
0
239,542
1
W
Loki
7,148
550
85
7
0
271,464
4
W
Yemoja
6,897
531
44
3
0
226,637
3
W
Bellona
7,432
572
95
7
0
250,036
1
L
Ganesha
6,635
510
6
0
0
250,688
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role