Player Matchup

Ra
Ra
BlanketGremlin
Ra
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 72L
1,630 Elo+
Party 3
Nemesis
Nemesis
Jeyonic
Nemesis
Level 39
God Stats
8W - 10L
1,436 SR
Queue Stats
150W - 171L
1,488 Elo+
Party 4
Ymir
Ymir
SaltOfTheEarth97
Ymir
Level 28
God Stats
7W - 13L
1,500 SR
Queue Stats
28W - 38L
1,703 Elo+
Party 3
Danzaburou
Danzaburou
romylepro
Danzaburou
Level 47
God Stats
17W - 29L
1,468 SR
Queue Stats
57W - 75L
1,407 Elo+
Party 4
Heimdallr
Heimdallr
splintz137
Heimdallr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 29L
1,703 Elo+
Party 3
Team Averages
Level 49
1,481 SR
1,586 Elo+

VS

Team Averages
Level 89
1,417 SR
1,471 Elo+
Neith
Neith
Antetokunmpo
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,338 Elo+
Party 2
Zeus
Zeus
CorporalHawk762
Zeus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 77L
1,589 Elo+
Party 1
Set
Set
FknLegend
Set
Level 27
God Stats
2W - 4L
1,264 SR
Queue Stats
22W - 29L
1,315 Elo+
Party 1
Ymir
Ymir
PLUTO7777777
Ymir
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 127L
1,612 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PandaDoll43
Cu Chulainn
Level 112
God Stats
6W - 7L
1,319 SR
Queue Stats
337W - 305L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,232
423
1,782
4,333
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Jeyonic
Nemesis
6
0 / 5 / 0
4,323
432
2,367
6,533
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,511
451
1,101
4,138
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
romylepro
Danzaburou
9
1 / 2 / 0
4,982
498
3,039
5,740
1,867
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
splintz137
Heimdallr
7
0 / 3 / 0
4,276
428
1,273
4,727
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,725
673
2,211
1,805
508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 3
7,039
704
4,617
3,188
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 4
5,343
534
2,170
5,047
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
1 / 0 / 10
5,804
580
3,929
5,867
2,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
PandaDoll43
Cu Chulainn
11
3 / 1 / 0
6,230
623
4,454
5,229
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
17
17
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
4
0
0
W
6
0
3
7.5
W
2
0
4
4
L
Nemesis
Jeyonic
Nemesis
0
5
0
0
W
1
0
10
6
W
Cu Chulainn
PandaDoll43
Cu Chulainn
3
1
0
3
L
0
3
0
0
L
Danzaburou
romylepro
Danzaburou
1
2
0
0.5
L
Heimdallr
splintz137
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,562
Damage
17,381
25,471
Taken
21,136
7,909
Mitigated
8,330
4,795
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,211
692
0
382
1,805
508
0
38
1,767
0
37,927
L
1,782
0
75
822
4,333
1,242
0
2,094
2,023
20,352
0
W
4,617
1,371
0
978
3,188
920
364
720
2,468
37,388
0
W
2,170
752
0
2,733
5,047
1,419
0
644
4,403
0
21,924
L
Nemesis
Jeyonic
Nemesis
2,367
1,181
0
451
6,533
2,031
0
2,499
3,988
0
18,065
W
3,929
1,205
0
500
5,867
2,141
0
1,481
4,386
17,820
0
W
Cu Chulainn
PandaDoll43
Cu Chulainn
4,454
803
0
2,182
5,229
3,342
0
0
5,229
2,150
29,338
L
1,101
636
0
630
4,138
1,559
0
796
3,342
13,248
0
L
Danzaburou
romylepro
Danzaburou
3,039
1,160
0
1,649
5,740
1,867
0
1,060
4,678
0
22,959
L
Heimdallr
splintz137
Heimdallr
1,273
984
0
1,168
4,727
1,210
0
2,074
2,645
0
14,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
31,141
185
Minions Killed
308
0
Camps Cleared
0
857,415
Distance Traveled
935,088
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,725
673
88
9
0
171,967
5
L
Ra
4,232
423
30
3
0
173,140
4
W
Zeus
7,039
704
94
9
0
171,840
5
W
Set
5,343
534
39
4
0
200,619
0
L
Nemesis
4,323
432
35
4
0
174,441
1
W
Ymir
5,804
580
23
2
0
186,000
4
W
Cu Chulainn
6,230
623
64
6
0
204,662
2
L
Ymir
4,511
451
24
2
0
181,620
1
L
Danzaburou
4,982
498
54
5
0
168,687
0
L
Heimdallr
4,276
428
42
4
0
159,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role