Player Matchup

Thanatos
Thanatos
Cristocomekk
Thanatos
Level 106
God Stats
5W - 15L
1,500 SR
Queue Stats
327W - 317L
1,375 Elo+
Party 2
Chernobog
Chernobog
MartinWaynolt
Chernobog
Level 13
God Stats
1W - 4L
1,299 SR
Queue Stats
29W - 25L
1,363 Elo+
Party 1
Geb
Geb
MelldelaFayette
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,412 Elo+
Party 1
Mercury
Mercury
Mercury2709
Mercury
Level 14
God Stats
4W - 13L
1,463 SR
Queue Stats
4W - 14L
1,422 Elo+
Solo
Zeus
Zeus
xLancelothxi
Zeus
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,375 Elo+
Party 2
Team Averages
Level 34
1,452 SR
1,389 Elo+

VS

Team Averages
Level 36
1,566 SR
1,446 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Pacobot05
Skadi
Level 28
God Stats
1W - 1L
1,784 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Odin
Odin
Ruafa
Odin
Level 5
God Stats
1W - 0L
1,794 SR
Queue Stats
1W - 2L
1,187 Elo+
Solo
Da Ji
Da Ji
Undefeatedchaos
Da Ji
Level 14
God Stats
13W - 11L
1,280 SR
Queue Stats
52W - 58L
1,451 Elo+
Solo
Merlin
Merlin
iGhost159
Merlin
Level 8
God Stats
3W - 1L
1,474 SR
Queue Stats
7W - 4L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cristocomekk
Thanatos
13
4 / 4 / 4
7,880
525
6,285
11,900
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
MartinWaynolt
Chernobog
10
2 / 5 / 2
6,699
447
2,995
8,836
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
6,120
408
1,023
11,881
9,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Mercury2709
Mercury
11
0 / 4 / 0
6,438
429
651
9,644
5,116
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 1
8,236
549
6,183
6,080
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 3 / 8
8,057
537
4,570
9,383
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Pacobot05
Skadi
14
10 / 1 / 6
9,318
621
11,016
6,151
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
Ruafa
Odin
14
1 / 2 / 0
7,988
533
2,548
6,816
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 3
7,068
471
2,556
8,782
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
iGhost159
Merlin
14
2 / 2 / 9
8,331
555
9,496
6,400
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
18
21
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
8
2.33
L
Thanatos
Cristocomekk
Thanatos
4
4
4
1.5
L
Chernobog
MartinWaynolt
Chernobog
2
5
2
0.6
L
0
5
1
0.1
L
Mercury
Mercury2709
Mercury
0
4
0
0
W
Skadi
Pacobot05
Skadi
10
1
6
13
W
Odin
Ruafa
Odin
1
2
0
0.5
W
2
2
3
1.75
W
Merlin
iGhost159
Merlin
2
2
9
3.25
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,137
Damage
30,186
48,341
Taken
37,532
23,654
Mitigated
18,135
15,866
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,570
382
723
1,379
9,383
6,539
303
1,271
8,112
22,337
0
L
Thanatos
Cristocomekk
Thanatos
6,285
1,793
0
9,853
11,900
4,260
228
2,264
9,611
0
47,790
L
Chernobog
MartinWaynolt
Chernobog
2,995
2,229
0
1,722
8,836
2,793
29
3,448
5,388
0
19,570
L
1,023
31
0
500
11,881
9,463
957
2,497
9,384
15,144
0
L
Mercury
Mercury2709
Mercury
651
402
0
2,440
9,644
5,116
163
4,454
5,165
0
17,257
W
Skadi
Pacobot05
Skadi
11,016
4,530
0
2,651
6,151
1,902
1,388
1,723
4,428
0
43,019
W
Odin
Ruafa
Odin
2,548
565
0
150
6,816
4,570
1,192
2,133
4,683
0
32,064
W
2,556
624
0
3,037
8,782
2,753
0
1,182
7,600
0
28,339
W
Merlin
iGhost159
Merlin
9,496
420
0
803
6,400
2,371
767
897
5,503
44,576
0
L
6,183
783
0
1,351
6,080
2,022
1,476
1,403
4,552
47,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
40,762
277
Minions Killed
302
0
Camps Cleared
0
1,298,244
Distance Traveled
1,375,518
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,057
537
25
2
0
322,672
10
L
Thanatos
7,880
525
87
6
0
283,333
6
L
Chernobog
6,699
447
42
3
0
238,284
0
L
Geb
6,120
408
17
1
0
279,863
0
L
Mercury
6,438
429
36
2
0
269,727
2
W
Skadi
9,318
621
77
5
0
271,750
2
W
Odin
7,988
533
63
4
0
282,436
2
W
Da Ji
7,068
471
52
3
0
226,796
1
W
Merlin
8,331
555
85
6
0
271,864
8
L
Zeus
8,236
549
95
6
0
227,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role