Player Matchup

Nu Wa
Nu Wa
EarlessKitten54
Nu Wa
Level 23
God Stats
17W - 8L
1,500 SR
Queue Stats
97W - 51L
1,858 Elo+
Party 1
Chaac
Chaac
FaZe_joaco2309
Chaac
Level 48
God Stats
8W - 3L
1,660 SR
Queue Stats
58W - 64L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
LividKoala54931
Sylvanus
Level 118
God Stats
48W - 41L
1,464 SR
Queue Stats
207W - 141L
1,638 Elo+
Party 1
Erlang Shen
Erlang Shen
SturdyArc364639
Erlang Shen
Level 36
God Stats
12W - 11L
1,593 SR
Queue Stats
60W - 37L
1,738 Elo+
Party 1
Apollo
Apollo
fraglad26_Yt
Apollo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 43L
1,587 Elo+
Party 2
Team Averages
Level 57
1,543 SR
1,662 Elo+

VS

Team Averages
Level 54
1,595 SR
1,574 Elo+
Neith
Neith
Chief-Sosa-Sama
Neith
Level 42
God Stats
1W - 1L
1,754 SR
Queue Stats
17W - 22L
1,567 Elo+
Party 3
Khepri
Khepri
Heavens_Descent
Khepri
Level 87
God Stats
3W - 5L
1,116 SR
Queue Stats
140W - 115L
1,488 Elo+
Party 3
Artio
Artio
KittyGirl6128
Artio
Level 32
God Stats
12W - 7L
1,783 SR
Queue Stats
494W - 499L
1,559 Elo+
Solo
Ne Zha
Ne Zha
Precisionaim
Ne Zha
Level 37
God Stats
5W - 2L
1,821 SR
Queue Stats
33W - 18L
1,651 Elo+
Party 3
Janus
Janus
Suigetsuma
Janus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 95L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,674
645
8,772
6,684
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 0
9,298
620
10,480
10,867
8,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
13
2 / 3 / 10
8,420
561
6,214
11,598
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
SturdyArc364639
Erlang Shen
14
7 / 2 / 6
9,222
615
6,929
11,707
7,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
15
4 / 2 / 6
8,946
596
9,495
12,324
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,004
467
4,474
5,950
1,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 4 / 5
6,233
416
4,444
11,936
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
0 / 3 / 0
7,189
479
4,365
16,600
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
13
3 / 5 / 3
7,867
524
5,549
11,893
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
5 / 7 / 3
8,568
571
12,403
10,660
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
21
Kills
9
9
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
3
1
5
5.5
W
5
1
0
5
L
0
4
5
0.63
L
0
3
0
0
W
Sylvanus
2
3
10
2.33
L
Ne Zha
3
5
3
0.9
W
Erlang Shen
SturdyArc364639
Erlang Shen
7
2
6
5
L
Janus
5
7
3
0.93
W
Apollo
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,890
Damage
31,235
53,180
Taken
57,039
29,376
Mitigated
23,607
20,821
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,474
881
0
792
5,950
1,875
0
1,591
4,237
0
36,525
W
8,772
1,948
0
1,249
6,684
2,310
856
1,305
5,379
59,914
0
W
10,480
1,842
0
3,216
10,867
8,520
0
6,086
4,781
1,943
48,169
L
4,444
788
0
1,916
11,936
6,604
0
4,486
7,364
17,748
0
L
4,365
767
0
6,865
16,600
8,655
41
2,014
14,498
37,820
0
W
Sylvanus
6,214
1,511
2,285
3,862
11,598
6,751
357
5,850
5,748
16,608
0
L
Ne Zha
5,549
1,595
0
3,817
11,893
3,754
0
2,660
9,157
0
43,873
W
Erlang Shen
SturdyArc364639
Erlang Shen
6,929
2,781
0
3,922
11,707
7,460
1,396
1,926
9,781
9,679
45,770
L
Janus
12,403
1,322
0
1,630
10,660
2,719
0
4,338
6,178
47,033
0
W
Apollo
9,495
6,258
0
6,287
12,324
4,335
2,096
6,045
6,279
0
69,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,560
Gold Earned
36,861
453
Minions Killed
337
0
Camps Cleared
0
1,397,513
Distance Traveled
1,317,070
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,004
467
71
5
0
223,138
2
W
Nu Wa
9,674
645
121
8
0
280,819
6
W
Chaac
9,298
620
97
6
0
284,174
0
L
Khepri
6,233
416
27
2
0
290,327
0
L
Artio
7,189
479
76
5
0
250,337
0
W
Sylvanus
8,420
561
14
1
0
270,038
4
L
Ne Zha
7,867
524
85
6
0
281,316
1
W
Erlang Shen
9,222
615
98
7
0
315,588
4
L
Janus
8,568
571
78
5
0
271,952
3
W
Apollo
8,946
596
123
8
0
246,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role