Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
 
Tsukuyomi
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum II
GlucoseDaddy
Discordia
Platinum II
Level 158
God Stats
30W - 14L
1,743 SR
Queue Stats
94W - 64L
2,002 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
Neskí
Hou Yi
Platinum V
Level 160
God Stats
5W - 2L
1,771 SR
Queue Stats
95W - 55L
2,046 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,603 SR
1,710 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,578 SR
1,814 MMR
King Arthur
King Arthur
Platinum I
DenseCrayfhis
King Arthur
Platinum I
Level 147
God Stats
12W - 18L
1,720 SR
Queue Stats
276W - 268L
1,907 MMR
Solo
Anhur
Anhur
Gold II
cheetofingersss
Anhur
Gold II
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 51L
1,905 MMR
Solo
Mercury
Mercury
Platinum V
gr8zer0
Mercury
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum II
stuntman915
Cabrakan
Platinum II
Level 155
God Stats
6W - 4L
1,495 SR
Queue Stats
430W - 409L
1,903 MMR
Solo
Ra
Ra
Gold II
xNohellz
Ra
Gold II
Level 155
God Stats
14W - 11L
1,676 SR
Queue Stats
139W - 137L
1,857 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
8 / 5 / 16
12,285
647
7,120
20,874
21,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
 
Tsukuyomi
18
4 / 1 / 8
11,921
627
11,486
13,737
6,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
 
Arachne
16
0 / 5 / 6
10,539
555
7,243
16,708
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
GlucoseDaddy
Discordia
17
6 / 3 / 18
12,050
634
19,372
12,304
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Neskí
Hou Yi
19
18 / 3 / 10
13,646
718
24,093
19,130
7,775
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetNu WaNemesisCu ChulainnJanus

VS

Bans
CthulhuErlang ShenYmirArtioScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DenseCrayfhis
King Arthur
16
2 / 3 / 1
9,753
513
8,676
20,547
13,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 7 / 3
9,395
494
10,844
17,012
5,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
gr8zer0
Mercury
16
5 / 6 / 1
10,199
537
5,893
15,574
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
stuntman915
Cabrakan
13
3 / 9 / 6
8,920
469
6,454
19,656
19,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 11 / 3
9,025
475
7,741
15,459
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
36
Kills
17
17
Deaths
36
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
8
5
16
3.2
W
Tsukuyomi
 
Tsukuyomi
4
1
8
8
W
Arachne
 
Arachne
0
5
6
0.6
L
King Arthur
DenseCrayfhis
King Arthur
2
3
1
0.83
W
Discordia
GlucoseDaddy
Discordia
6
3
18
5
W
Hou Yi
Neskí
Hou Yi
18
3
10
7.67
L
4
7
3
0.79
L
Mercury
gr8zer0
Mercury
5
6
1
0.92
L
Cabrakan
stuntman915
Cabrakan
3
9
6
0.67
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,314
Damage
39,608
82,753
Taken
88,248
48,036
Mitigated
51,659
35,052
Healing
19,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,120
719
0
6,124
20,874
21,788
67
5,131
15,416
29,686
0
W
Tsukuyomi
 
Tsukuyomi
11,486
2,147
0
5,797
13,737
6,815
1,277
2,304
11,387
0
80,165
W
Arachne
 
Arachne
7,243
5,505
0
6,897
16,708
7,125
1,022
2,060
14,482
0
73,470
L
King Arthur
DenseCrayfhis
King Arthur
8,676
710
0
6,050
20,547
13,529
0
3,005
17,425
424
68,171
W
Discordia
GlucoseDaddy
Discordia
19,372
1,519
411
5,764
12,304
4,533
952
2,940
9,204
79,467
0
W
Hou Yi
Neskí
Hou Yi
24,093
15,060
0
10,059
19,130
7,775
5,602
3,852
14,928
0
104,430
L
10,844
4,443
0
5,202
17,012
5,906
0
4,047
12,789
0
57,727
L
Mercury
gr8zer0
Mercury
5,893
3,632
0
3,212
15,574
6,231
0
4,104
11,227
0
52,948
L
Cabrakan
stuntman915
Cabrakan
6,454
708
0
1,669
19,656
19,979
0
7,700
11,710
27,800
0
L
7,741
256
816
2,654
15,459
6,014
80
6,446
8,605
52,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,441
Gold Earned
47,292
537
Minions Killed
501
0
Camps Cleared
0
1,854,494
Distance Traveled
1,637,834
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,285
647
34
2
0
394,213
3
W
Tsukuyomi
11,921
627
137
7
0
393,903
4
W
Arachne
10,539
555
127
7
0
356,017
6
L
King Arthur
9,753
513
142
7
0
339,711
1
W
Discordia
12,050
634
122
6
0
358,708
8
W
Hou Yi
13,646
718
117
6
0
351,653
4
L
Anhur
9,395
494
115
6
0
281,107
2
L
Mercury
10,199
537
106
6
0
395,841
4
L
Cabrakan
8,920
469
35
2
0
312,412
5
L
Ra
9,025
475
103
5
0
308,763
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role