Player Matchup

Thanatos
Thanatos
Ayahuasca08
Thanatos
Level 27
God Stats
2W - 3L
1,289 SR
Queue Stats
63W - 67L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
BigDawgReamy
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 178L
1,563 Elo+
Solo
Janus
Janus
LittyTideesManHo
Janus
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
94W - 73L
1,607 Elo+
Solo
Danzaburou
Danzaburou
TomoharuNatsume
Danzaburou
Level 26
God Stats
11W - 7L
1,707 SR
Queue Stats
80W - 76L
1,627 Elo+
Solo
Chaac
Chaac
iSquirt
Chaac
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,545 SR
1,573 Elo+

VS

Team Averages
Level 46
1,508 SR
1,519 Elo+
Sylvanus
Sylvanus
InvolvedCrib674
Sylvanus
Level 8
God Stats
7W - 1L
1,298 SR
Queue Stats
403W - 240L
1,500 Elo+
Party 3
Neith
Neith
SIXALB6
Neith
Level 5
God Stats
6W - 12L
1,742 SR
Queue Stats
8W - 15L
1,652 Elo+
Party 1
Ravana
Ravana
Safety540
Ravana
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 29L
1,290 Elo+
Party 3
Ra
Ra
SpaghED
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
XxASTROxX
Osiris
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayahuasca08
Thanatos
13
4 / 7 / 3
8,492
500
5,831
14,326
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
BigDawgReamy
Sylvanus
11
1 / 4 / 3
7,816
460
4,637
12,802
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 6 / 3
8,381
493
9,109
8,655
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
TomoharuNatsume
Danzaburou
15
4 / 5 / 3
8,917
525
7,381
12,528
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
iSquirt
Chaac
15
3 / 3 / 2
8,745
514
9,625
17,888
17,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
8 / 2 / 11
9,490
558
15,538
13,952
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SIXALB6
Neith
13
2 / 4 / 4
7,659
451
2,345
7,253
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Safety540
Ravana
18
10 / 1 / 5
10,346
609
17,353
8,689
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 4 / 2
8,303
488
4,977
9,077
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
XxASTROxX
Osiris
15
1 / 5 / 5
8,844
520
6,296
11,438
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
16
Kills
25
25
Deaths
16
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ayahuasca08
Thanatos
4
7
3
0.79
L
Sylvanus
BigDawgReamy
Sylvanus
1
4
3
0.63
W
Sylvanus
8
2
11
6.75
L
4
6
3
0.92
W
Neith
SIXALB6
Neith
2
4
4
1
W
Ravana
Safety540
Ravana
10
1
5
12.5
W
4
4
2
1.25
L
Danzaburou
TomoharuNatsume
Danzaburou
4
5
3
1.1
W
Osiris
XxASTROxX
Osiris
1
5
5
0.7
L
Chaac
iSquirt
Chaac
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,583
Damage
46,509
66,199
Taken
50,409
37,536
Mitigated
35,321
25,023
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ayahuasca08
Thanatos
5,831
1,837
0
7,903
14,326
4,669
79
2,617
11,709
0
45,799
L
Sylvanus
BigDawgReamy
Sylvanus
4,637
2,065
749
3,148
12,802
8,719
203
6,399
6,403
26,060
0
W
Sylvanus
15,538
3,984
2,388
6,078
13,952
12,794
0
5,779
7,863
36,121
0
L
9,109
1,089
0
499
8,655
2,506
163
5,401
3,254
37,397
0
W
Neith
SIXALB6
Neith
2,345
1,055
0
722
7,253
3,935
247
835
6,381
2,724
25,338
W
Ravana
Safety540
Ravana
17,353
7,038
0
4,474
8,689
5,406
0
1,959
6,530
0
78,440
W
4,977
1,115
208
1,385
9,077
3,423
367
4,544
4,181
43,690
0
L
Danzaburou
TomoharuNatsume
Danzaburou
7,381
2,499
24
4,116
12,528
4,072
1,176
3,935
8,593
0
56,351
W
Osiris
XxASTROxX
Osiris
6,296
2,892
0
1,645
11,438
9,763
110
0
11,029
5,807
40,685
L
Chaac
iSquirt
Chaac
9,625
3,024
0
8,584
17,888
17,570
67
3,166
14,722
99
49,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
44,642
380
Minions Killed
420
0
Camps Cleared
0
1,531,901
Distance Traveled
1,529,225
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,492
500
77
5
0
326,821
7
L
Sylvanus
7,816
460
52
3
0
254,770
1
W
Sylvanus
9,490
558
39
2
0
310,200
1
L
Janus
8,381
493
58
3
0
312,654
0
W
Neith
7,659
451
71
4
0
274,113
2
W
Ravana
10,346
609
122
7
0
379,759
3
W
Ra
8,303
488
80
5
0
288,550
2
L
Danzaburou
8,917
525
94
6
0
301,210
4
W
Osiris
8,844
520
108
6
0
276,603
0
L
Chaac
8,745
514
99
6
0
336,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role