Player Matchup

Zeus
Zeus
El_Titis_
Zeus
Level 40
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 1L
1,245 Elo+
Party 4
Neith
Neith
IronFist1111851
Neith
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 21L
1,378 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UrsaMajor0322
Kumbhakarna
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
VikingHoss
Guan Yu
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 21L
1,245 Elo+
Party 4
Set
Set
wolfloki2001
Set
Level 102
God Stats
5W - 7L
1,835 SR
Queue Stats
80W - 84L
1,467 Elo+
Party 1
Team Averages
Level 62
1,523 SR
1,365 Elo+

VS

Team Averages
Level 43
1,489 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bemza
Cthulhu
Level 16
God Stats
7W - 5L
1,696 SR
Queue Stats
8W - 8L
1,641 Elo+
Party 3
Kali
Kali
CezarWentz
Kali
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 212L
1,287 Elo+
Party 2
Skadi
Skadi
PackerFanDavid
Skadi
Level 48
God Stats
0W - 4L
1,238 SR
Queue Stats
13W - 20L
1,570 Elo+
Party 3
Bellona
Bellona
goiio
Bellona
Level 28
God Stats
3W - 4L
1,510 SR
Queue Stats
43W - 37L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 3 / 2
5,456
546
3,219
4,645
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 4
5,088
509
1,915
1,423
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kumbhakarna
UrsaMajor0322
Kumbhakarna
8
2 / 1 / 4
5,285
529
3,359
6,640
2,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
VikingHoss
Guan Yu
11
3 / 0 / 0
6,032
603
3,822
6,060
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
7 / 1 / 1
6,358
636
4,123
4,285
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 3 / 3
4,762
476
1,729
3,436
841
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Bemza
Cthulhu
7
0 / 3 / 1
4,399
440
1,711
5,675
1,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 0
5,948
595
2,662
5,798
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 4 / 1
4,820
482
3,195
4,860
1,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
goiio
Bellona
9
0 / 3 / 0
4,870
487
3,123
5,708
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
3
0.5
L
Cthulhu
Bemza
Cthulhu
0
3
1
0.17
L
3
0
0
3
W
Zeus
0
3
2
0.33
W
1
0
4
3
L
1
4
1
0.38
W
Kumbhakarna
UrsaMajor0322
Kumbhakarna
2
1
4
4
W
Guan Yu
VikingHoss
Guan Yu
3
0
0
3
L
Bellona
goiio
Bellona
0
3
0
0
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,438
Damage
12,420
23,053
Taken
25,477
11,473
Mitigated
11,645
7,962
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,729
180
0
319
3,436
841
0
1,713
1,723
11,655
0
L
Cthulhu
Bemza
Cthulhu
1,711
0
0
1,432
5,675
1,868
0
1,985
3,690
11,207
0
L
2,662
1,748
0
1,555
5,798
3,550
0
1,007
4,791
7,168
31,041
W
Zeus
3,219
0
0
1,433
4,645
1,095
660
624
3,887
32,454
0
W
1,915
992
345
520
1,423
373
108
332
1,035
0
15,808
L
3,195
1,505
0
565
4,860
1,232
0
2,137
2,723
0
23,566
W
Kumbhakarna
UrsaMajor0322
Kumbhakarna
3,359
195
293
1,479
6,640
2,778
0
1,569
5,015
16,019
0
W
Guan Yu
VikingHoss
Guan Yu
3,822
689
0
3,692
6,060
4,668
0
429
5,579
0
24,332
L
Bellona
goiio
Bellona
3,123
1,377
0
904
5,708
4,154
0
0
5,400
2,369
16,506
W
4,123
2,110
0
200
4,285
2,559
0
674
3,514
2,771
27,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
24,799
240
Minions Killed
195
0
Camps Cleared
0
928,992
Distance Traveled
796,981
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,762
476
17
2
0
115,983
6
L
Cthulhu
4,399
440
17
2
0
174,974
0
L
Kali
5,948
595
73
7
0
183,096
1
W
Zeus
5,456
546
66
7
0
147,721
1
W
Neith
5,088
509
40
4
0
170,173
0
L
Skadi
4,820
482
43
4
0
168,682
0
W
Kumbhakarna
5,285
529
16
2
0
207,282
0
W
Guan Yu
6,032
603
59
6
0
200,348
3
L
Bellona
4,870
487
45
5
0
154,246
1
W
Set
6,358
636
59
6
0
203,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role