Player Matchup

Chang'e
Chang'e
Bananachünin
Chang'e
Level 56
God Stats
13W - 9L
1,612 SR
Queue Stats
124W - 144L
1,376 Elo+
Solo
Poseidon
Poseidon
JakonTheSt9
Poseidon
Level 59
God Stats
3W - 2L
1,499 SR
Queue Stats
44W - 51L
1,322 Elo+
Solo
Kukulkan
Kukulkan
KPxOriginal
Kukulkan
Level 63
God Stats
4W - 5L
1,707 SR
Queue Stats
5W - 5L
1,715 Elo+
Solo
Neith
Neith
Loonycuba
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
newclear
Hachiman
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,495 Elo+
Solo
Team Averages
Level 74
1,564 SR
1,482 Elo+

VS

Team Averages
Level 53
1,602 SR
1,399 Elo+
Eset
Eset
CommanderFenix
Eset
Level 39
God Stats
1W - 2L
1,556 SR
Queue Stats
6W - 16L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
Draellord
Heimdallr
Level 105
God Stats
2W - 4L
1,694 SR
Queue Stats
49W - 49L
1,473 Elo+
Solo
Mercury
Mercury
LefterisDr
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,212 Elo+
Party 1
Raijin
Raijin
OrphanKos
Raijin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Veliousdagreat
Bacchus
Level 30
God Stats
1W - 1L
1,762 SR
Queue Stats
6W - 14L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
2 / 1 / 17
10,424
948
13,014
11,693
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
JakonTheSt9
Poseidon
17
4 / 5 / 18
11,294
1,027
11,275
10,823
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
KPxOriginal
Kukulkan
17
8 / 1 / 11
11,615
1,056
11,721
8,110
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Loonycuba
Neith
18
7 / 3 / 16
12,342
1,122
14,327
15,095
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
newclear
Hachiman
17
5 / 2 / 13
10,972
997
14,173
12,969
4,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

214

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,293
936
11,789
8,362
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Draellord
Heimdallr
16
2 / 4 / 5
10,032
912
8,481
13,211
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
LefterisDr
Mercury
16
6 / 9 / 4
11,174
1,016
10,713
19,257
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
OrphanKos
Raijin
16
1 / 5 / 8
10,174
925
11,350
10,931
4,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 5 / 9
11,244
1,022
13,911
21,248
24,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
26
Kills
12
12
Deaths
26
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
1
17
10.5
L
3
3
5
1.83
L
Heimdallr
Draellord
Heimdallr
2
4
5
1.13
W
Poseidon
JakonTheSt9
Poseidon
4
5
18
2.6
W
Kukulkan
KPxOriginal
Kukulkan
8
1
11
13.5
L
Mercury
LefterisDr
Mercury
6
9
4
0.89
W
Neith
Loonycuba
Neith
7
3
16
5
L
Raijin
OrphanKos
Raijin
1
5
8
1
L
0
5
9
0.9
W
Hachiman
newclear
Hachiman
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,510
Damage
56,244
58,690
Taken
73,009
23,059
Mitigated
46,447
18,512
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
13,014
812
6,577
4,565
11,693
4,364
0
6,398
5,295
25,207
0
L
11,789
351
0
880
8,362
3,538
0
3,337
4,917
25,872
0
L
Heimdallr
Draellord
Heimdallr
8,481
3,553
0
1,185
13,211
5,728
0
5,024
8,067
0
26,706
W
Poseidon
JakonTheSt9
Poseidon
11,275
631
0
1,091
10,823
4,052
0
6,711
4,112
35,052
0
W
Kukulkan
KPxOriginal
Kukulkan
11,721
1,131
0
0
8,110
4,021
0
5,290
2,820
26,660
0
L
Mercury
LefterisDr
Mercury
10,713
3,853
0
697
19,257
8,208
0
9,109
9,982
0
24,874
W
Neith
Loonycuba
Neith
14,327
8,189
0
2,778
15,095
6,018
0
10,172
4,869
0
39,820
L
Raijin
OrphanKos
Raijin
11,350
929
315
781
10,931
4,457
0
5,066
5,649
46,452
0
L
13,911
966
0
1,298
21,248
24,516
0
12,596
8,384
24,217
0
W
Hachiman
newclear
Hachiman
14,173
8,211
0
3,501
12,969
4,604
0
8,479
4,487
0
26,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,647
Gold Earned
52,917
211
Minions Killed
203
8
Camps Cleared
2
1,021,043
Distance Traveled
1,023,195
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,424
948
26
2
0
211,636
0
L
Eset
10,293
936
47
4
0
212,893
1
L
Heimdallr
10,032
912
35
3
1
180,428
0
W
Poseidon
11,294
1,027
62
6
2
184,820
0
W
Kukulkan
11,615
1,056
42
4
0
188,386
3
L
Mercury
11,174
1,016
20
2
0
230,136
1
W
Neith
12,342
1,122
47
4
3
192,471
0
L
Raijin
10,174
925
76
7
1
171,641
0
L
Bacchus
11,244
1,022
25
2
0
228,097
4
W
Hachiman
10,972
997
34
3
3
243,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role