Player Matchup

Jormungandr
Jormungandr
Dragon_Bun_Buns2
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,520 Elo+
Party 1
Mulan
Mulan
King_Clown_
Mulan
Level 160
God Stats
59W - 37L
1,231 SR
Queue Stats
281W - 277L
1,564 Elo+
Party 1
Neith
Neith
Marthyeu
Neith
Level 88
God Stats
20W - 17L
1,500 SR
Queue Stats
157W - 165L
1,597 Elo+
Party 1
Zeus
Zeus
PokkyDeska
Zeus
Level 150
God Stats
18W - 15L
1,662 SR
Queue Stats
211W - 218L
1,645 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Topa_Fates
Tsukuyomi
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 248L
1,499 Elo+
Party 1
Team Averages
Level 127
1,479 SR
1,565 Elo+

VS

Team Averages
Level 114
1,620 SR
1,539 Elo+
Cthulhu
Cthulhu
Goo-kenheimer
Cthulhu
Level 57
God Stats
3W - 2L
1,427 SR
Queue Stats
188W - 176L
1,346 Elo+
Solo
Tyr
Tyr
I-Emble
Tyr
Level 98
God Stats
40W - 15L
1,778 SR
Queue Stats
157W - 118L
1,645 Elo+
Solo
Achilles
Achilles
IIISquidIII
Achilles
Level 139
God Stats
45W - 54L
1,587 SR
Queue Stats
178W - 151L
1,529 Elo+
Solo
Izanami
Izanami
KeepIt_OnThe_DL
Izanami
Level 136
God Stats
11W - 6L
1,809 SR
Queue Stats
36W - 36L
1,636 Elo+
Solo
Discordia
Discordia
SpheredFroggy
Discordia
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
516W - 463L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragon_Bun_Buns2
Jormungandr
11
1 / 4 / 1
7,106
418
4,273
13,521
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 7 / 0
8,001
471
8,977
18,180
9,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Marthyeu
Neith
12
0 / 5 / 2
7,432
437
5,600
9,774
3,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 2
8,926
525
9,402
9,522
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Topa_Fates
Tsukuyomi
12
2 / 4 / 1
7,568
445
3,985
13,078
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 3 / 6
9,022
531
9,354
13,459
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
15
13 / 1 / 5
10,489
617
14,634
13,704
7,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
IIISquidIII
Achilles
17
4 / 1 / 5
10,131
596
12,873
15,541
10,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
2 / 0 / 3
10,368
610
5,270
7,457
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SpheredFroggy
Discordia
13
2 / 2 / 5
8,402
494
6,984
9,107
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
25
25
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dragon_Bun_Buns2
Jormungandr
1
4
1
0.38
W
Cthulhu
4
3
6
2.33
W
Tyr
13
1
5
15.5
W
Achilles
IIISquidIII
Achilles
4
1
5
6.5
W
2
0
3
3.5
L
1
7
0
0.14
L
Neith
Marthyeu
Neith
0
5
2
0.2
L
3
5
2
0.8
W
Discordia
SpheredFroggy
Discordia
2
2
5
2.25
L
Tsukuyomi
Topa_Fates
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,237
Damage
49,115
64,075
Taken
59,268
30,163
Mitigated
33,250
14,955
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dragon_Bun_Buns2
Jormungandr
4,273
1,248
135
1,765
13,521
10,021
0
5,342
8,011
20,487
0
W
Cthulhu
9,354
839
205
3,377
13,459
9,256
38
4,711
8,748
30,688
0
W
Tyr
14,634
2,515
0
3,544
13,704
7,430
1,120
3,967
9,737
0
51,198
W
Achilles
IIISquidIII
Achilles
12,873
4,345
0
5,657
15,541
10,677
361
0
15,541
0
63,231
W
5,270
4,148
0
4,265
7,457
2,849
2,484
829
6,628
0
77,696
L
8,977
867
0
4,978
18,180
9,441
578
152
18,028
0
47,421
L
Neith
Marthyeu
Neith
5,600
1,912
0
878
9,774
3,204
123
2,929
6,781
0
43,488
L
9,402
637
0
1,430
9,522
3,081
0
3,790
5,376
60,493
0
W
Discordia
SpheredFroggy
Discordia
6,984
420
95
2,007
9,107
3,038
849
4,168
4,939
35,138
0
L
Tsukuyomi
Topa_Fates
Tsukuyomi
3,985
736
0
5,769
13,078
4,416
0
3,405
9,541
0
43,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
48,412
417
Minions Killed
451
0
Camps Cleared
0
1,456,773
Distance Traveled
1,696,890
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,106
418
39
2
0
286,373
1
W
Cthulhu
9,022
531
38
2
0
334,944
6
W
Tyr
10,489
617
75
4
0
389,458
0
W
Achilles
10,131
596
127
7
0
356,112
5
W
Izanami
10,368
610
152
9
0
291,895
5
L
Mulan
8,001
471
108
6
0
251,648
0
L
Neith
7,432
437
74
4
0
285,059
5
L
Zeus
8,926
525
116
7
0
274,167
9
W
Discordia
8,402
494
59
3
0
324,481
2
L
Tsukuyomi
7,568
445
80
5
0
359,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role